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3089 is a single player role playing shooter game with a science fiction theme. It was developed by Phr00t's Software and was released on January 9, 2014. It received mostly positive reviews from players.

"3089" is a Science Fiction Shooter game that offers both single-player and 2-player co-op modes. The game generates procedurally-generated, open-world terrain, enemies, weapons, items, and quests, providing a unique experience every time. Players can construct and customize their weapons and embark on unique quests made from individually generated task lists. However, be prepared for some grinding.

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72%
Audience ScoreBased on 866 reviews
story40 positive mentions
grinding36 negative mentions

  • The game features a unique gear system that allows players to customize weapons and armor by mixing and matching parts, enhancing gameplay variety.
  • 3089 offers a procedurally generated open world, providing endless exploration opportunities and a different experience with each playthrough.
  • The soundtrack and sound effects create an immersive atmosphere, adding to the overall enjoyment of the game.
  • The graphics are simplistic and may deter some players, as they resemble older games and lack polish.
  • The quest system can become repetitive, with many missions feeling similar and lacking depth in storytelling.
  • Combat can be frustrating due to enemy AI accuracy and the penalty of losing items upon death, which can hinder progress.
  • story
    452 mentions Positive Neutral Negative

    The game's story is generally considered minimal and lacks depth, serving primarily as a backdrop for the gameplay rather than a driving force. While some players find the overarching narrative intriguing, many criticize the quest system for being repetitive and disconnected from the story, with most missions being randomly generated and lacking meaningful context. Overall, the game is more focused on exploration and gameplay mechanics than on delivering a compelling narrative experience.

    • “The story is interesting, revolving around an experimental algorithm that gives robots emotions and a never-ending war on the planet Xax.”
    • “The story fits quite nicely with the theme of the game and serves as a great guiding tool for those less inclined to randomly stroll about the world with no direct feedback.”
    • “I won't give away the story, but it's fairly intriguing, and you'll be wondering a few things throughout the game.”
    • “Well, I never saw a story in this game, so I can't comment on that.”
    • “There isn't much of a story, the quests are terrible, there are not real NPCs (at least that you can talk to outside of one specific type).”
    • “The quests are some of the most simplistic randomly generated boring quests ever and the world feels very empty in the starting 'city'.”
  • graphics
    304 mentions Positive Neutral Negative

    The graphics of the game are generally described as simplistic and low-poly, often compared to early indie titles and Minecraft, which may deter some players. While many reviewers acknowledge the visuals are rough and occasionally unappealing, they emphasize that the gameplay experience is enjoyable and engaging, often overshadowing the graphical shortcomings. Overall, the graphics are functional and contribute to a nostalgic, retro feel, appealing to those who prioritize gameplay over visual fidelity.

    • “Don't let the simplistic graphics fool you, this game is deep.”
    • “What really sets this game apart for me is the visual aesthetics and audio; it has a very mysterious feeling to it.”
    • “The aesthetics are simple, but do extremely well to show off the world.”
    • “The artwork is the killer, it's so lame, lazy low poly graphics with some kind of 'minecrafty' pixel/voxel items (like the guns are so bad it's funny).”
    • “The graphics... I know graphics aren't everything but these graphics wouldn't even be acceptable in 1999.”
    • “It's sluggish and far more empty than it should be given the already pared down graphics.”
  • gameplay
    232 mentions Positive Neutral Negative

    The gameplay of 3089 features a mix of open-world exploration, crafting, and character customization, with unique mechanics like time manipulation and a complex skill system. However, players have noted issues with clunky controls, lack of tutorials, and repetitive quests that can detract from the overall experience. While the game offers engaging mechanics and a sandbox feel, its execution can feel inconsistent, leading to a mixed reception among players.

    • “The mechanics of the game are pretty well fleshed out, and you are able to learn how to play more strategically as you progress and upgrade your character.”
    • “The gameplay is awesome; the whole crafting mechanic was really cool.”
    • “Overall, this game is a ton of bang for your buck if you value gameplay and exploration over story.”
    • “Unfortunately, the game falls short in keeping players engaged by providing mundane quests and confusing mechanics that are not entirely explained or intuitive.”
    • “Clunky gameplay and no tutorials in something that looks like it was thrown together in 10 minutes and thrown on the store.”
    • “The 'action' is slow, piloting an aircraft somehow manages to be just as uninteresting as walking, the RPG mechanics are boring and uninspired, the stealth is crap, the FPS mechanics are crap, and the big world you're given to explore lacks anything worth exploring.”
  • music
    86 mentions Positive Neutral Negative

    The music in the game has received mixed reviews, with many players praising its immersive quality and ability to enhance the gaming experience, particularly during battles and exploration. While some find the soundtrack calming and reminiscent of classic titles like Deus Ex, others criticize it for being repetitive or lacking variety. Overall, the music is often highlighted as one of the stronger aspects of the game, contributing to its unique atmosphere despite some technical issues.

    • “The music during battles is epic and exciting, and the music during peace is calming and enjoyable to listen to.”
    • “The music in this game is quite awesome too, I must say. It has a bit of a techno feel to it and is just a very calming and great soundtrack for the game.”
    • “The game has great music; even though it's subtle, the overworld music really immerses you into the game and kind of gives that Deus Ex vibe where you'd have one song going up until you come across an enemy where battle music would pick up.”
    • “The music is delayed at times, however, which can break immersion a little bit.”
    • “Its.....meh it somewhat improved on the last game but now the story is even less intriguing and the gameplay is less so as well plus the music is irritating; it's basically 2 tracks played over and over.”
    • “The music was dreadful and repetitive; I didn't like the music that much.”
  • grinding
    36 mentions Positive Neutral Negative

    The grinding aspect of the game has received mixed reviews, with many players noting that while it can be tedious and repetitive, it also offers a wealth of content and multiple endings that can make the experience more engaging. Some players found the grinding necessary for progression, but others criticized it as artificially lengthening the game and detracting from enjoyment. Overall, the grinding is present but varies in perception, depending on individual tolerance for repetitive tasks and the desire to explore the game's mechanics.

    • “The grinding isn't gone but it's different and doesn't feel much as such.”
    • “This time the amount of grinding required is quite a bit higher, again giving it some artificial lengthening.”
    • “And grinding is never fun.”
  • replayability
    20 mentions Positive Neutral Negative

    The game's replayability is a mixed bag, with some players finding it virtually non-existent due to a lack of engaging post-main quest content, while others praise its infinite replay value stemming from diverse weapons, skills, and randomized elements. Titles like 3089 are highlighted for their high replayability, akin to games like Minecraft, thanks to their dynamic worlds and engaging mechanics. Overall, the experience varies significantly among players, with some enjoying the depth and variety, while others feel the game lacks lasting appeal.

    • “It has infinite replay value and has a nice variety of weapons, skills, and enemies.”
    • “3089 has plenty of replayability, and I give it my recommendation!”
    • “Massive replayability in the vein of Minecraft or Delver, simple and intuitive controls making it easy to pick up and play, grappling hooks, teleportation, hoverboards, aircraft, stealth-robbery, stopping time, crafting, randomized loot, voxel-esque building, and skill points.”
    • “Now that I'm done with it, I'm not sure it has any replayability in your same game file as there really isn't anything else to do aside from exploring deeper and deeper into the world as the levels get higher and completing random quests for skill points is all there is left to do.”
    • “I enjoyed it for the 6 hours it took me to pass the main quest, but the ending was anticlimactic, and I'm finding the replay value to be quite low.”
    • “No replay value whatsoever.”
  • atmosphere
    12 mentions Positive Neutral Negative

    The game's atmosphere is described as unique and atmospheric, with a retro-spacey aesthetic that complements its music. However, some players feel it lacks the depth and mood found in other RPGs, despite the low-resolution graphics being fitting for the overall vibe. Overall, it evokes a strong sense of place, reminiscent of classic titles like Hardwar.

    • “It has a unique atmosphere.”
    • “It has a great atmosphere, with the music meshing really well with its particular retro-spacey graphics style.”
    • “What worries me about it, though, is that it lacks the atmosphere or mood that other RPGs have.”
    • “The game has some rather low-res graphics, but it feels strangely fitting to the game's atmosphere.”
  • humor
    10 mentions Positive Neutral Negative

    The humor in the game is derived from its intentionally low-quality graphics and absurdly generic NPC names, which players find amusing. While the quests offer a unique and entertaining experience, the game's numerous flaws add an ironic layer of humor, making the overall experience both funny and frustrating.

    • “Your experience is so open ended and unique, there's always something you can do, and the quests are fun (and pretty funny when you start to think about it).”
    • “It is funny that all the NPCs have really generic names like John, Tyler, Maria.”
    • “It's hilarious.”
  • optimization
    6 mentions Positive Neutral Negative

    The game's optimization has been heavily criticized, with users noting that it suffers from poor performance, often struggling to reach 30 FPS. Many attribute this issue to the choice of Java as the programming language, suggesting that a more efficient language like C++ could have significantly improved the game's overall performance.

    • “I'm not trying to berate the game here, I just want to understand your reasoning for using a less efficient language when you could have used C++, thus increasing the game's overall performance.”
    • “The game is extremely unoptimized; I couldn't even get 30 FPS. I have just wasted my money on this and I can't even get a refund.”
    • “I'm not trying to berate the game here, I just want to understand your reasoning for using a less efficient language when you could have used C++ to increase the game's overall performance.”
  • stability
    4 mentions Positive Neutral Negative

    The game's stability is notably compromised by numerous bugs, particularly due to its reliance on Java, leading to issues such as infrequent workbench spawns and significant frame rate drops after extended playtime. Players report experiencing freezes and performance degradation, detracting from the overall enjoyment of leveling and questing.

    • “You can sit down for hours and enjoy leveling and questing and getting new gear, but there are quite a few bugs. I've noticed that little to no workbenches are ever spawning, and after about 20 minutes, the game will seize up. I will go from getting 120 fps to 24, and it freezes periodically.”
    • “- buggy (the game uses Java still)”
    • “- buggy (the game uses Java still)”
  • emotional
    2 mentions Positive Neutral Negative

    The emotional aspect of the game is characterized by its accessibility, allowing players to easily reconnect with the experience even after extended breaks, fostering a sense of nostalgia and emotional attachment.

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6h Median play time
9h Average play time
2-11h Spent by most gamers
*Based on 12 analyzed playthroughs
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Frequently Asked Questions

3089 is a role playing shooter game with science fiction theme.

3089 is available on PC, Mac OS, Windows and Linux.

On average players spend around 9 hours playing 3089.

3089 was released on January 9, 2014.

3089 was developed by Phr00t's Software.

3089 has received mostly positive reviews from players. Most players liked this game for its story but disliked it for its grinding.

3089 is a single player game with local co-op support.

Similar games include 5089: The Action RPG, 3079: Block Action RPG, Keplerth, Remnant: From the Ashes, Black Skylands and others.