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3089 is a single player open world role playing shooter game with a science fiction theme. It was developed by Phr00t's Software and was released on January 9, 2014. It received mostly positive reviews from players.

3089 is a futuristic, procedurally generated, open-world action role-playing game. All terrain, enemies, weapons, items, quests & more are uniquely generated.

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78%
Audience ScoreBased on 554 reviews
story34 positive mentions
grinding24 negative mentions

  • The game features a unique weapon customization system that allows players to mix and match parts for different effects, enhancing gameplay variety.
  • The procedurally generated world offers endless exploration opportunities, keeping the gameplay fresh and engaging.
  • Despite its simplistic graphics, the game provides a deep and enjoyable experience with fun combat mechanics and a variety of quests.
  • The game can be punishingly difficult at the start, with players often feeling overwhelmed by enemies and mechanics.
  • Many quests are repetitive and lack depth, leading to a grindy experience that may not appeal to all players.
  • The graphics and overall presentation may deter some players, as they are reminiscent of older games and may not meet modern expectations.
  • story
    320 mentions Positive Neutral Negative

    The story in the game is generally considered minimal and lacks depth, with many players noting that it serves more as a backdrop for gameplay rather than a central focus. While some find the overarching narrative intriguing, it is often overshadowed by repetitive and randomly generated quests that do not significantly impact the game world. Overall, players seem to agree that the game is more enjoyable for its exploration and gameplay mechanics than for its story.

    • “I won't give away the story, but it's fairly intriguing, and you'll be wondering a few things throughout the game.”
    • “The story fits quite nicely with the theme of the game and serves as a great guiding tool for those less inclined to randomly stroll about the world with no direct feedback.”
    • “The story is interesting, revolving around an experimental algorithm that gives robots emotions and a never-ending war on the planet Xax.”
    • “There isn't much of a story, the quests are terrible, there are not real NPCs (at least that you can talk to outside of one specific type).”
    • “The main 'story', if you want to call it that, is very short.”
    • “There is very little story or plot to the entire game, and at least to me, in a game like this, there needs to be a driving force to continue on or a reason to be doing what you are doing.”
  • graphics
    198 mentions Positive Neutral Negative

    The graphics of the game are generally described as simplistic, low-poly, and reminiscent of retro styles, which may not appeal to everyone but are functional and easy to run on older systems. While some players find the visuals unappealing or outdated, many emphasize that the gameplay experience and unique art style compensate for these shortcomings, making the game enjoyable despite its graphical limitations. Overall, the consensus is that while the graphics may not be impressive, they do not detract significantly from the game's fun and engaging mechanics.

    • “Don't let the simplistic graphics fool you, this game is deep.”
    • “What really sets this game apart for me is the visual aesthetics and audio; it has a very mysterious feeling to it.”
    • “Personally, I enjoy the simple graphics as it adds a somewhat nostalgic feel to the game's environment.”
    • “Graphics look lazy and unappealing, even for VR.”
    • “The graphics... I know graphics aren't everything but these graphics wouldn't even be acceptable in 1999.”
    • “It's sluggish and far more empty than it should be given the already pared down graphics.”
  • gameplay
    136 mentions Positive Neutral Negative

    The gameplay of the game is a mixed bag, featuring a blend of sandbox mechanics, open-world exploration, and various RPG elements, but it suffers from clunky controls, lack of tutorials, and repetitive quests that can detract from the overall experience. While some players appreciate the depth of mechanics and crafting systems, others find the gameplay unengaging and the world lacking in meaningful content. Overall, the game is seen as more enjoyable for those who prioritize gameplay over graphics, despite its shortcomings.

    • “Very addicting gameplay.”
    • “The game mechanics are very well made and fun; I especially love the movement.”
    • “Overall, this game is a ton of bang for your buck if you value gameplay and exploration over story.”
    • “Unfortunately, the game falls short in keeping players engaged by providing mundane quests and confusing mechanics that are not entirely explained or intuitive.”
    • “Clunky gameplay and no tutorials in something that looks like it was thrown together in 10 minutes and thrown on the store.”
    • “The 'action' is slow, piloting an aircraft somehow manages to be just as uninteresting as walking, the RPG mechanics are boring and uninspired, the stealth is crap, the FPS mechanics are crap, and the big world you're given to explore lacks anything worth exploring.”
  • music
    34 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with some players praising its immersive and calming qualities, particularly in creating a futuristic atmosphere, while others find it repetitive and irritating. Many appreciate the soundtrack's ability to enhance gameplay, though a few describe it as amateurish or lacking variety. Overall, the music contributes significantly to the game's unique vibe, despite some criticisms regarding its repetitiveness.

    • “This game's art style is very interesting, and everything from the surreal music to the distorted, robotic voices definitely add to the strange, mesmerizing environment.”
    • “The music is very immersive for a futuristic setting with the female singer adding a lovely melody to the exploration track.”
    • “The game has great music; even though it's subtle, the overworld music really immerses you into the game and kind of gives that Deus Ex vibe where you'd have one song going up until you come across an enemy where battle music would pick up.”
    • “The music was dreadful and repetitive; I didn't like the music that much.”
    • “It's...meh. It somewhat improved on the last game, but now the story is even less intriguing and the gameplay is less so as well. Plus, the music is irritating; it's basically 2 tracks played over and over.”
    • “The graphics are a little on the 'meh' side, but the gameplay and soundtrack are both phenomenal.”
  • grinding
    24 mentions Positive Neutral Negative

    Players generally find the grinding aspect of the game to be tedious and repetitive, particularly with certain quest types like object retrieval and escort missions. While the short story can be completed quickly through grinding, many feel that the experience lacks enjoyment and can become monotonous, especially if players focus solely on low-level quests. However, some players appreciate the variety of mechanics and content available, suggesting that those who can tolerate grinding may still find the game engaging.

    • “It's too grindy.”
    • “And grinding is never fun.”
    • “Quest grinding can feel a little redundant after you have explored all the quest task 'playstyles'.”
  • replayability
    14 mentions Positive Neutral Negative

    The game's replayability is a mixed bag; while some players find it offers infinite replay value due to its variety of weapons, skills, and randomized elements, others feel it lacks depth after completing the main content, leaving little incentive to revisit the same game file. Overall, it seems to cater to both ends of the spectrum, with some enjoying the endless exploration and challenges, while others see limited replay potential.

    • “It is, however, a challenging and reasonably fun shooter, with additional replay value because the world is never the same for any two characters.”
    • “Massive replayability in the vein of Minecraft or Delver, simple and intuitive controls making it easy to pick up and play, grappling hooks, teleportation, hoverboards, aircraft, stealth-robbery, stopping time, crafting, randomized loot, voxel-esque building, and skill points.”
    • “Now that I'm done with it, I'm not sure it has any replayability in your same game file as there really isn't anything else to do aside from exploring deeper and deeper into the world as the levels get higher and completing random quests for skill points is all there is left to do.”
    • “No replay value whatsoever.”
    • “It has infinite replay value and has a nice variety of weapons, skills, and enemies.”
  • humor
    8 mentions Positive Neutral Negative

    The humor in the game is characterized by its quirky and open-ended quests, which often lead to amusing situations upon reflection. Players find the use of generic NPC names like John, Tyler, and Maria to be particularly funny, adding a layer of absurdity to the experience. However, some users note that the game's numerous issues detract from the overall comedic effect.

    • “Your experience is so open ended and unique, there's always something you can do, and the quests are fun (and pretty funny when you start to think about it).”
    • “It is funny that all the NPCs have really generic names like John, Tyler, Maria.”
    • “It's hilarious.”
  • optimization
    6 mentions Positive Neutral Negative

    The game's optimization has been heavily criticized, with users noting that it suffers from poor performance, often struggling to reach 30 FPS. Many attribute this issue to the choice of Java as the programming language, suggesting that a more efficient language like C++ could have significantly improved the game's overall performance.

    • “The game is extremely unoptimized; I couldn't even get 30 FPS. I have just wasted my money on this and I can't even get a refund.”
    • “I'm not trying to berate the game here, I just want to understand your reasoning for using a less efficient language when you could have used C++, thus increasing the game's overall performance.”
  • atmosphere
    6 mentions Positive Neutral Negative

    The game features a distinctive atmosphere characterized by its unique graphics, which some players find appealing. However, there are concerns that it lacks the immersive mood typically found in other RPGs, leading to mixed feelings about its overall atmospheric quality.

    • “It's an odd sort of action/adventure game with unique graphics and atmosphere.”
    • “It has a unique atmosphere.”
    • “What worries me about it, though, is that it lacks the atmosphere or mood that other RPGs have.”
  • stability
    2 mentions Positive Neutral Negative

    The game offers an engaging experience for extended play, but users report significant stability issues, including frequent bugs, a lack of essential resources like workbenches, and severe frame rate drops that lead to freezing after about 20 minutes of gameplay.

    • “You can sit down for hours and enjoy leveling and questing and getting new gear, but there are quite a few bugs. I've noticed that little to no workbenches are ever spawning, and after about 20 minutes, the game will seize up. I will go from getting 120 fps to 24, and it freezes periodically.”
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10h Median play time
12h Average play time
6-28h Spent by most gamers
*Based on 8 analyzed playthroughs
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3089 is a open world role playing shooter game with science fiction theme.

3089 is available on PC, Mac OS, Windows and Linux.

On average players spend around 12 hours playing 3089.

3089 was released on January 9, 2014.

3089 was developed by Phr00t's Software.

3089 has received mostly positive reviews from players. Most players liked this game for its story but disliked it for its grinding.

3089 is a single player game with local co-op support.

Similar games include 5089: The Action RPG, 3079: Block Action RPG, Black Ice, Keplerth, Roguelands and others.