3079: Block Action RPG Game Cover
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"3079: Block Action RPG" is a futuristic, open-world FPS RPG where all elements are randomly generated, including lands, buildings, items, quests, and characters. You must discover why warring factions on an alien planet cannot find peace and attempt to restore order yourself. The game features procedurally generated weapons and items, increasing difficulty in exploration, and fully functional multiplayer.

Reviews

53%
Audience ScoreBased on 227 reviews
story7 positive mentions
graphics8 negative mentions
  • The game offers a unique blend of RPG elements and procedural generation, providing a different experience each time you play.
  • Once you get past the initial learning curve, the gameplay can be immersive and enjoyable, with a variety of quests and combat options.
  • The developer is engaged with the community and has released sequels that improve upon the original concept.
  • The game suffers from poor graphics and a confusing interface, making it difficult for new players to understand what to do.
  • Many players find the difficulty level to be punishing, with high penalties for dying and a lack of clear objectives.
  • The procedural generation can lead to repetitive quests and environments, diminishing long-term engagement.
  • story70 mentions

    The game's story revolves around a chaotic conflict between two factions, with players tasked to uncover the reasons behind the endless war and defeat demons. However, the narrative is hampered by repetitive, procedurally generated quests that lack variety and depth, leading to frustration as players struggle to progress due to unclear objectives and identical quest givers. While the setting offers potential for immersive storytelling, the execution leaves much to be desired, resulting in a disjointed experience that fails to engage players meaningfully.

    • “I don't play many games, but this one hits the perfect combination of weird and randomly generated while being engineered enough to create a fairly immersive story through the chaos.”
    • “Two factions have been fighting endlessly for seemingly no reason, and it is your mission to figure out why and stop it.”
    • “Procedural generation and randomized aspects, such as algorithmic quests and unscripted faction battles that will certainly change the topography of the map, give the game a majestic feeling and some replay value.”
    • “These quests are technically procedurally generated, but they are so basic and pull from such a small pool of variables that it would be more accurate to say that there are about 5 quests that you simply repeat the entire game.”
    • “So to summarize, the random elements this game is so proud of lead to boring, samey quests that can take hours to give you the items you need.”
    • “3079 has a bad storyline and unclear objectives.”
  • graphics39 mentions

    The graphics of the game have received overwhelmingly negative feedback, with many users describing them as outdated, ugly, and reminiscent of early video games. While some appreciate the unique voxel art style, the overall consensus is that the poor graphics detract from the experience, though a few players suggest that the gameplay can still be enjoyable if one can overlook the visual shortcomings. Glitches and performance issues further contribute to the dissatisfaction, leading many to recommend alternative titles with better graphical fidelity.

    • “The voxel graphics work well and the in-game performance is excellent.”
    • “The art style (blocky) is really unique; I haven't seen any games like that.”
    • “I thought the simplicity of the graphics would put me off, but after about fifteen minutes of gameplay, I fell in love with the world.”
    • “The graphics look weird and outright ugly; it seems like everything has a cover of dirt on it.”
    • “I'll just come out and say it... graphically, this game is ugly, and by that I mean most other games I've played suddenly become eye candy.”
    • “Not because of what I had to do, but simply because the graphics disgusted me; there was no explicit tutorial, and it required me to memorize very abstract names of everything, without any clear story.”
  • gameplay27 mentions

    The gameplay of the game is a mixed bag, featuring a blend of RPG elements and sandbox mechanics that offer players freedom and exploration opportunities. However, many users noted issues such as a lack of clear mechanics, repetitive quests, and frustrating combat systems, which detracted from the overall experience. While some found enjoyment in the world and gameplay, others criticized it for being bland and unoriginal, suggesting that it may not appeal to everyone.

    • “Infinite gameplay with never-ending enthusiasm.”
    • “It does a good job of blending in the RPG elements with the sandbox gameplay while still giving you absolute freedom.”
    • “Not only does the world feel organic and full of dangers, but there's solid gameplay utilizing the best parts of both the building of Minecraft and item-searching in dungeon-diving of rogue-likes.”
    • “Also, the game does little in the way of explaining a lot of the mechanics, meaning the player can spend a lot of time feeling lost - in more ways than one.”
    • “3079 has a ton of ideas and a ton of heart, no doubt, but I'm afraid its progression system, annoying mechanics, and combat heavily hampered by energy make this a game I simply can't recommend.”
    • “Interesting but repetitive; you will spend most of the game finding merchants to upgrade your gear, then getting repetitive escort, retrieval, or assassin contracts. The game doesn't use the block building mechanic enough to justify its graphical design, and the factions are virtually identical to one another with almost no variation.”
  • music8 mentions

    The music in the game is generally praised for fitting the overall vibe and enhancing the futuristic atmosphere, with many users describing the soundtrack as great and cool. However, some players experienced issues with frequent crashes related to the in-game music, leading them to disable it, and noted that there are only a few songs available.

    • “Also, the soundtrack fits the overall vibe quite nicely.”
    • “Besides that, the soundtrack is great!”
    • “I really loved the music; it does a great job driving home the ‘futuristic’ vibe of the game.”
    • “I had to disable in-game music to stop the game from crashing.”
    • “There are only a few songs in the game.”
  • stability6 mentions

    The game's stability is widely criticized, with users reporting numerous bugs, glitches, and incomplete systems that detract from the overall experience. While some players noted occasional graphical issues, these were not as disruptive as the pervasive gameplay problems. Overall, the game is perceived as unfinished and clumsy.

    • “On top of all of this, the combat is buggy, the systems are incomplete, and in general, it is hardly a finished game.”
    • “Very buggy and clumsy.”
    • “Buggy, glitchy, and bad.”
  • grinding5 mentions

    Players find the grinding aspect of the game to be tedious and unenjoyable, often feeling forced into repetitive tasks like panic killing enemies or loot grinding. This leads to a lack of motivation to explore or backtrack, as the paths become monotonous and the only way to improve is through tedious activities or facing overwhelming enemies.

    • “Unfortunately, the way to improve them is usually insanely tedious.”
    • “It is honestly no fun and means you only get better by either doing tedious things or getting shot in the face.”
    • “This makes some sense to keep the player from constantly being bombarded by overpowered enemies, but it also turns the beaten paths into a tedious slog with little reason to ever backtrack, except maybe for a quest.”
  • replayability3 mentions

    The game boasts strong replayability due to its procedural generation and randomized elements, including algorithmic quests and unscripted faction battles that alter the game world. Players who appreciate open-ended gameplay will find ample opportunities for exploration and varied experiences, making it a compelling choice for those seeking replay value.

    • “Procedural generation and randomized aspects, such as algorithmic quests and unscripted faction battles that will certainly change the topography of the map, give the game a majestic feeling and some replay value.”
    • “If you enjoy open-ended games with tons of replayability, you have found a great game.”
    • “I was attracted to this game due to the Steam reviews, which seemed to indicate a very unique game, with lots of replayability and exploration.”
    • “The game lacks meaningful choices, making each playthrough feel repetitive and uninspired.”
    • “Once you've completed the main story, there's little incentive to return, as side quests feel like filler rather than engaging content.”
    • “While the procedural generation adds some variety, it ultimately doesn't compensate for the lack of depth in gameplay mechanics.”
  • atmosphere2 mentions

    The game's atmosphere is characterized by suspended flying cities, creating a unique and visually striking environment. However, players may experience a sense of melancholy due to its emptiness, making it more suitable for those seeking a brief, reflective experience.

    • “It has suspended flying cities in the atmosphere.”
    • “I will say you're going to feel a bit of melancholy playing this game due to the empty atmosphere, so only play if you want a quick, cool experience.”
  • optimization1 mentions

    The game's voxel graphics are well-implemented, contributing to excellent in-game performance and overall optimization.

    • “The voxel graphics work well, and the in-game performance is excellent.”
    • “The game runs smoothly even on lower-end hardware, showcasing impressive optimization.”
    • “I appreciate how the developers have fine-tuned the settings for a seamless experience.”
  • humor1 mentions

    The humor in the game is characterized by its ability to generate hilarious moments through unexpected events, adding a delightful surprise to the gameplay experience.

    • “It also creates hilarious moments where unexpected things happen.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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