3079: Block Action RPG Game Cover
Starting at €4.99Buy now

"3079: Block Action RPG" is a futuristic, open-world FPS RPG where all elements are randomly generated, including lands, buildings, items, quests, and characters. You must discover why warring factions on an alien planet cannot find peace and attempt to restore order yourself. The game features procedurally generated weapons and items, increasing difficulty in exploration, and fully functional multiplayer.

  • Mac OS
  • PC
  • Windows
  • Linux

Reviews

51%
Audience ScoreBased on 338 reviews
story11 positive mentions
graphics16 negative mentions
  • The game offers a unique blend of RPG elements and procedural generation, providing a different experience each time you play.
  • The grappling hook and anti-gravity pack mechanics add a fun layer of mobility and exploration to the gameplay.
  • Despite its rough edges, the game can be surprisingly addictive and enjoyable once you get the hang of it.
  • The game lacks clear direction and tutorials, making it difficult for new players to understand how to progress.
  • Dying results in losing a random item, which can be frustrating and detrimental to gameplay.
  • The graphics and overall presentation feel dated and unpolished, which may deter some players.
  • story110 mentions

    The game's story revolves around a chaotic conflict between two factions and the player's mission to uncover the reasons behind their endless war while battling demons. However, players find the narrative execution lacking, with repetitive and procedurally generated quests that often lead to frustration due to unclear objectives and a lack of engaging content. Overall, while the premise has potential, the execution leaves much to be desired, resulting in a disjointed and unsatisfying storytelling experience.

    • “I don't play many games, but this one hits the perfect combination of weird and randomly generated while being engineered enough to create a fairly immersive story through the chaos.”
    • “Two factions have been fighting endlessly for seemingly no reason and it is your mission to figure out why and stop it.”
    • “The game claims a full storyline with a purpose but all the missions I find seem to be procedurally generated from the same 5 basic mission types.”
    • “The plot is hammy and slapped together, and none of it really makes a lot of sense.”
    • “The game claims a full storyline with a purpose, but all the missions I find seem to be procedurally generated from the same 5 basic mission types.”
    • “There is not much to tell about the story; you were dropped on this planet to investigate life and wound up left there to fight for your life.”
  • graphics62 mentions

    The graphics of the game have received overwhelmingly negative feedback, with many users describing them as outdated, blocky, and reminiscent of early indie titles. While some appreciate the unique voxel art style and its nostalgic charm, others find the visuals to be laughably bad and detrimental to the overall experience. Despite the graphical shortcomings, several reviewers suggest that the gameplay can still be enjoyable if players can overlook the poor graphics.

    • “The voxel graphics work well and the in-game performance is excellent.”
    • “The art style (blocky) is really unique; I haven't seen any games like that.”
    • “Underneath its campy and oddball graphics lies an intriguingly fun experience.”
    • “The graphics look weird and outright ugly; it seems like everything has a cover of dirt on it.”
    • “Graphics: terrible... the game does run in 4K but it's still very amateur.”
    • “The graphics are bad, but the gameplay is mostly sound.”
  • gameplay40 mentions

    The gameplay of the game is a mixed bag, featuring a blend of sandbox and RPG elements that allows for exploration and resource collection, but suffers from a lack of clear mechanics and repetitive quests. While some players appreciate the fun and heart behind the gameplay, others criticize its awkward controls, bland level design, and a progression system that can feel tedious. Overall, the game offers a unique experience but may not appeal to everyone, particularly those seeking depth and polish.

    • “Infinite gameplay with never-ending enthusiasm.”
    • “It does a good job of blending in the RPG elements with the sandbox gameplay while still giving you absolute freedom.”
    • “Not only does the world feel organic and full of dangers, but there's solid gameplay utilizing the best parts of both the building of Minecraft and item-searching in dungeon-diving of rogue-likes.”
    • “Also the game does little in the way of explaining a lot of the mechanics, meaning the player can spend a lot of time feeling lost - in more ways than one.”
    • “Intresting but repetitive, you will spend most of the game finding merchants to upgrade your gear, then getting repetitive escort, retrieval or assassin contracts, get the money and reputation to unlock more contracts, rinse and repeat, the game doesn't use the block building mechanic enough to justify its graphical design as bases are relatively useless to the player outside of your home and fortifications and guards aren't usable so you will end up going outside to fight them anyway.”
    • “Its a mediocre game that was slightly dull and a few strange decisions within the art style and gameplay.”
  • music15 mentions

    The music in the game is generally well-received, with many users praising the soundtrack for fitting the game's vibe and enhancing the overall experience. While some noted a limited number of tracks, the quality of the music is described as enjoyable and effective in conveying a futuristic atmosphere. However, a few players experienced issues with the music causing game crashes, leading them to disable it.

    • “Also, the soundtrack fits the overall vibe quite nicely.”
    • “I really loved the music; it does a great job driving home the ‘futuristic’ vibe of the game.”
    • “Either way, the engine and music in this game are very good.”
    • “I had to disable in-game music to stop the game from crashing.”
    • “There are only a few songs in the game.”
    • “Music: decent.”
  • grinding8 mentions

    Players find the grinding aspect of the game to be tedious and frustrating, particularly due to the harsh penalty of losing items upon death, which forces them into repetitive questing and loot grinding. This design choice detracts from the enjoyment of gameplay, as it often leads to mindless grinding rather than meaningful progression, making the experience feel like a slog rather than an engaging adventure. Overall, the need for excessive grinding to enhance character abilities or complete the main story is seen as a significant drawback.

    • “Losing an item on death is a horrible punishment as it can strip away the best item in the inventory, meaning more time spent grinding quests or boxes to make enough credits.”
    • “Unfortunately, the way to improve them is usually insanely tedious.”
    • “The main story is disappointingly short, even though it is artificially lengthened by requiring you to do some sidequests and grinding.”
  • stability7 mentions

    The game has been widely criticized for its instability, with numerous reports of bugs, glitches, and incomplete systems that detract from the overall experience. While some players noted occasional graphical issues that were not game-breaking, the consensus is that the game feels unfinished and clunky.

    • “Stay away from this buggy and clunky excuse for a game!”
    • “On top of all of this the combat is buggy, the systems are incomplete, and in general it is hardly a finished game.”
    • “Buggy, glitchy and bad.”
  • replayability5 mentions

    Overall, the game's replayability is a mixed bag; while some players appreciate the procedural generation and randomized elements that enhance exploration and offer a unique experience, others feel that it lacks significant replay value. Those who enjoy open-ended gameplay may find it more appealing, but opinions vary widely among users.

    • “Replay value: 10/10”
    • “Procedural generation and randomized aspects, such as algorithmic quests and unscripted faction battles that will certainly change the topography of the map, give the game a majestic feeling and some replay value.”
    • “If you enjoy open-ended games with tons of replayability, you have found a great game.”
    • “I loved it when I played it, but I personally think it doesn't have much replay value.”
    • “Procedural generation and randomized aspects, such as algorithmic quests and unscripted faction battles, give the game a majestic feeling but ultimately lack significant replay value.”
  • atmosphere4 mentions

    The atmosphere of 3079 is characterized by a surreal and alienating quality, enhanced by its voxel-based environments and suspended flying cities. While the visuals may not be impressive, they effectively contribute to a sense of melancholy and emptiness, making for a unique but brief gaming experience.

    • “As much as I love 3089 and 5089, nothing quite captures the surreal atmosphere and intricate cities like 3079.”
    • “It has suspended flying cities in the atmosphere.”
    • “While the visuals for 3079 aren't much to look at, they really drive home the rather alienating and surreal atmosphere, and the voxel-based environments allow for destructible environments and terrain, akin to Minecraft and the like.”
    • “As much as I love 3089 and 5089, nothing quite captures the surrealist atmosphere and intricate cities like 3079.”
  • humor3 mentions

    The humor in the game is highlighted by its inconsistent design, leading to both amusing and unexpected moments. While some textures are well-crafted, others are poorly executed, contributing to a comedic presentation that players find entertaining. Overall, the game's quirky charm and design flaws create a unique and humorous experience.

    • “It also creates hilarious moments where unexpected things happen.”
    • “This game is hilarious in its presentation!”
  • optimization2 mentions

    The game features well-executed voxel graphics and delivers excellent in-game performance, demonstrating effective optimization despite being developed in Java. Players find it worth playing due to its smooth performance.

    • “The voxel graphics work well, and the in-game performance is excellent.”
    • “Even though it's written in Java, it's worth playing; the game seems pretty optimized.”
    • “Even though it's written in Java, the game seems pretty optimized.”
    • “The optimization is lacking, leading to frequent frame drops and stuttering.”
    • “I experienced significant lag during gameplay, which really detracted from the overall experience.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Buy 3079: Block Action RPG

Videos

Similar Games