- April 1, 2015
- House of Tales
- 6h median play time
15 Days
Platforms
About
"15 Days" is a visual novel adventure game where players help a young girl escape from a terrifying mansion. Solve puzzles, uncover secrets, and make choices that determine the outcome in this immersive, story-driven experience. With multiple endings and a haunting past to unravel, every decision counts in your 15 days.






- The game features a unique story that blends heist elements with political themes, providing an engaging narrative for players.
- The graphics and character designs are detailed and visually appealing, enhancing the overall atmosphere of the game.
- Voice acting is well-executed, and the game includes skippable cutscenes and mini-games, making it accessible for players who prefer a more streamlined experience.
- The game suffers from frequent crashes, which can disrupt gameplay and lead to frustration, especially due to the lack of an autosave feature.
- Many players find the pacing slow and the dialogue-heavy nature of the game tedious, with some characters being unlikable or poorly developed.
- The puzzles are often simplistic or poorly explained, leading to a lack of challenge and engagement for players who enjoy more complex gameplay.
story
69 mentions Positive Neutral NegativeThe game's story combines elements of a heist thriller and political conspiracy, providing a unique narrative experience that appeals to fans of adventure games. While some players found the plot engaging and the character dynamics well-executed, others criticized it for being slow-paced, predictable, and at times, uninteresting. Overall, the story is seen as a strong point for the game, despite its delivery and execution receiving mixed reviews.
“The game blends elements of a heist thriller with a political conspiracy, offering a unique story-driven experience.”
“It has a great story, engaging characters, and good voiceovers.”
“The storyline is really nicely done, which is what makes me recommend this game.”
“Boring, and the story just didn't make much sense, what I saw of it.”
“The story is repetitive and ultimately leads nowhere.”
“I got one third of the way through this point and click adventure, the characters are uninspired, the plot is thin, the engine is highly unstable and crashes constantly, if they had worked on making the puzzle/ui relationship slightly better and removed the crashes there might have been a 3 hour of boring gameplay here, but at this point this is not even a chore anymore, this genuinely induces depression in me.”