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12 Months: Vietnam

12 Months: Vietnam Game Cover
43%Game Brain Score
atmosphere
story, gameplay
69% User Score Based on 13 reviews

Platforms

PCWindows
12 Months: Vietnam Game Cover

About

12 Months: Vietnam is a single player tactical management game with a historical theme. It was developed by AlphaSixGames and was released on January 10, 2026. It received mostly positive reviews from players.

Steam ---> 12 Months: Vietnam 12 Months: Vietnam is a minimalist military management game where you are the one trying to keep a platoon alive and operational — from behind a desk. Missions, wounds, discharges, promotions, recruits, morale. There is no glory, no heroism — only duty. As the years go by, you’ll face a list that keeps getting longer… filled with the names of the dead. …

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69%
Audience ScoreBased on 13 reviews
atmosphere3 positive mentions
story3 negative mentions

  • The game offers a fun and engaging gameplay loop that keeps players invested without overwhelming them with complicated mechanics.
  • It successfully creates a personal connection with soldiers, allowing for meaningful narrative moments that enhance the overall experience.
  • The premise of managing a platoon through various challenges is intriguing and provides a fresh perspective on the management genre.
  • The UI is buggy and difficult to navigate, with issues such as small text and unresponsive panels that hinder gameplay.
  • Missions tend to be repetitive and predictable, leading to a lack of variety and excitement over time.
  • There are significant balancing issues, particularly with morale and troop resupply, which can lead to frustrating gameplay experiences.
  • story
    17 mentions Positive Neutral Negative

    The game's story is minimal and largely revolves around repetitive missions with predictable outcomes, lacking significant narrative depth or variation. Players appreciate the atmosphere but find the lack of meaningful dialogue choices and the absence of a compelling overarching narrative disappointing. Overall, while the progression of individual soldiers can be engaging, the repetitive nature of missions and limited storytelling detracts from the overall experience.

    • “Example: I had a trooper who kept performing well in missions, and I watched him move up the chain of command with a number of promotions, all the way up to platoon sergeant.”
    • “Ok, you know it's a simple Excel management game if you read the description, so no surprises, and it's fairly good in creating an atmosphere to keep you going with 'just one more mission.'”
    • “The game provides very little narrative during missions.”
    • “The missions give you dialog choices, but there is no indication of what they actually do for you during the mission.”
    • “The game currently has little variation in the missions and almost if not all missions result in friendly WIA or KIA no matter how safe you play.”
  • gameplay
    4 mentions Positive Neutral Negative

    The gameplay is praised for its simplicity and lack of complicated interfaces, allowing for a rewarding experience that remains fresh. Players are encouraged to influence events through decision-making rather than direct control, with engaging mechanics that enhance the overall experience.

    • “12 Months: Vietnam is a game that deliberately hides part of its mechanics behind a curtain, asking the player to influence events primarily through decisions rather than direct control.”
    • “12 months: Vietnam is a game that deliberately hides part of its mechanics behind a curtain, asking the player to influence events primarily through decisions rather than direct control.”
    • “While the underlying mechanics are relatively simple, they are consistently engaging.”
    • “The gameplay loop stays just random enough to feel rewarding without becoming stale.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The game effectively creates an engaging atmosphere that encourages players to continue with the "just one more mission" mentality, despite its simple Excel management format.

    • “It's a simple Excel management game, but it does a great job of creating an atmosphere that keeps you saying, 'just one more mission.'”
    • “The atmosphere is immersive and engaging, making every decision feel impactful.”
    • “The game successfully builds a unique atmosphere that draws you in and makes you want to explore further.”
  • graphics
    3 mentions Positive Neutral Negative

    The graphics are characterized as simple but effective, providing clarity that aids players in making informed decisions.

    • “The graphics are simple, yet readable enough to support informed decision-making.”
    • “The visuals feel outdated and lack the detail expected from modern games.”
    • “The art style is inconsistent, making it hard to immerse myself in the game world.”
  • stability
    2 mentions Positive Neutral Negative

    Users report significant stability issues, particularly with buggy interactions when clicking on info panels and a generally unreliable user interface.

    • “The game is buggy when it comes to clicking on info panels for KIA and wounded characters.”
    • “The user interface is very buggy.”
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Frequently Asked Questions

12 Months: Vietnam is a tactical management game with historical theme.

12 Months: Vietnam is available on PC and Windows.

12 Months: Vietnam was released on January 10, 2026.

12 Months: Vietnam was developed by AlphaSixGames.

12 Months: Vietnam has received mostly positive reviews from players. Most players liked this game for its atmosphere but disliked it for its story.

12 Months: Vietnam is a single player game.

Similar games include Leave No One Behind: Ia Drang, Burden of Command™, All Quiet in the Trenches, Radio Commander, War Hospital and others.