//N.P.P.D. RUSH//- The milk of Ultraviolet

//N.P.P.D. RUSH//- The milk of Ultraviolet Game Cover
Starting at $0.75Buy now

So nauseous pines, This noxious abyss, I feed from the milk, of ultra violet, Yet I'm lost with you, My floating twin, You're the anchor to the drain, but I am the key, To nothing. Speedrun your Police super bike right into the white hot heart off the skirmish to save the souls of the cities junkies! - You wont avoid bullets - You will wheel spin through entrails …

  • PC
  • Windows

Reviews

40%
Audience ScoreBased on 123 reviews
graphics9 positive mentions
music7 negative mentions
  • The game has a unique retro 80's arcade aesthetic that some players find appealing.
  • It offers a challenging experience that can be enjoyable for those who appreciate difficult gameplay.
  • The soundtrack, while polarizing, adds to the game's chaotic atmosphere and fits its punk theme.
  • The gameplay is repetitive and lacks depth, making it feel tedious after a short time.
  • Visual effects, such as blood splatters and a cramped camera perspective, obscure gameplay and make it difficult to see enemies and projectiles.
  • The controls are buggy and unresponsive, leading to a frustrating experience that detracts from the overall enjoyment of the game.
  • graphics46 mentions

    The graphics of Nppd Rush are polarizing, with many praising its commitment to a retro 80s arcade aesthetic and unique art style, while others criticize the visuals as overly flashy, disorienting, and difficult to read during gameplay. Some players appreciate the nostalgic charm, but find the execution lacking, describing the graphics as messy and reminiscent of outdated systems. Overall, the game's aesthetic is seen as a double-edged sword, offering originality but often hindering the gameplay experience.

    • “Nppd Rush is an unapologetic game, with a commitment to a retro 80's arcade aesthetic, and I have to give it some praise for having a vision and seeing it through.”
    • “The aesthetic is incredible.”
    • “The visuals, sexy, tiled, and multi-textured, made me feel like I was bolting through a cramped, neon and chippy glass tower of 198x excess.”
    • “The graphics are totally garbage and the only thing good about this game is the music, and still not that good.”
    • “The graphics are disorienting and enemy bullets are impossible to see; it also doesn't help that god himself is trying to smite you with lightning strikes that create sentient fireballs.”
    • “The retro arcade style graphics were of interest to me when I purchased this game, but in motion they are very difficult to read.”
  • music20 mentions

    The music in the game receives mixed reviews, with some praising its heavy metal beats and unique aesthetic, while others criticize it as repetitive, loud, and jarring. While a few players find the soundtrack to be the game's standout feature, many express frustration with its quality and the lack of an included soundtrack. Overall, the music is seen as a polarizing element that can enhance or detract from the gaming experience.

    • “Great aesthetic, hard as hell, and awesome kickass music.”
    • “The thing I love about this game is its unique art style and music, which accompanies the game quite well.”
    • “There's something about the breakneck difficulty and the intro song when you load up the game that makes it compelling.”
    • “I played this game through to completion (which took like 10 minutes), half the time squinting because my eyes could not handle the extreme clashing of colors, half the time wanting to take my headset off because of the awful, loud music.”
    • “The soundtrack is simply awful.”
    • “The music is bad and the sound is jarring.”
  • story20 mentions

    The game's story is set in a cyberpunk dystopia, featuring a plot centered around a drug crisis and a protagonist merged with a police vehicle. While some players find the storyline intriguing and appreciate its gradual unfolding, many criticize it as shallow and reminiscent of low-quality arcade games, with a lack of depth and accessibility. Overall, the narrative struggles to elevate the gameplay experience, leaving players divided on its effectiveness.

    • “I understand the story fine; it's a cyberpunk dystopia with police who ride around in Robocop-esque motosuits -- got it.”
    • “It includes a strange storyline which is briefly given to you at the start of the game, with the rest of the story uncovering as you play further.”
    • “What was left of your mangled and torn body has been merged with a high-powered police vehicle and sent on a mission to recover others who are on the brink themselves.”
    • “The story alone cannot save this game, even if the story was a head-scratcher.”
    • “The story is about as bad as some low-rent 90's arcade games.”
    • “At the very least, some sort of story or description or something about this world; this really, really screwed-up cyberpunk dystopia.”
  • gameplay13 mentions

    The gameplay has been criticized for its repetitiveness, limited enemy variety, and cramped player perspective, which is exacerbated by fast movement and obstructive visual effects. Many reviewers noted that the mechanics feel shallow and buggy, reminiscent of poorly made retro games, leading to a frustrating experience. However, some updates have introduced new level designs and a focus on action and speed running, improving the overall gameplay experience.

    • “You get brand new level designs, new graphics, new enemies and game mechanics, new presentation of ideas, and a new level of challenge.”
    • “While the pre-patch version seemed to focus more on the mood, aesthetics and weirdness, the updated game focuses on action, speed running, and a smooth bullet hell gameplay experience.”
    • “Gameplay matches the graphics matches everything.”
    • “It's repetitive, has a very limited number of enemies and mechanics, the player perspective is too cramped, the movement too fast, and the screen is obscured by visual effects and blood splatters most of the time, making it a nightmare to play.”
    • “The game seemed rushed, not because of the intended graphics, but because the gameplay was very short and tedious.”
    • “It seems like the entire development budget went into making it look like an Amiga game on a broken television and not a thought spent on actual gameplay, which is repetitive, shallow, and buggy.”
  • stability3 mentions

    The game's stability is heavily criticized, with users reporting significant control bugs and glitches that render it nearly unplayable. Additionally, issues such as a lack of a pause function and menu glitches further detract from the overall experience, suggesting that development focused more on aesthetics than on functional gameplay.

    • “There are a lot of issues with the game, such as glitches in the menu and no pause function.”
    • “It seems like the entire development budget went into making it look like an Amiga game on a broken television, with no thought spent on actual gameplay, which is repetitive, shallow, and buggy.”
  • emotional3 mentions

    The emotional impact of the game varies significantly among players; some experience deep feelings of connection and realization, while others are detracted by poor graphics that diminish their engagement. Conversely, vibrant and stylized visuals evoke a sense of nostalgia and excitement for some, enhancing their emotional experience.

    • “Tears welled up in his eyes when he realized what exactly was at stake.”
  • grinding1 mentions

    Players feel that the grinding aspect of the game is tedious and contributes to a rushed overall experience, as the gameplay lacks depth and length.

    • “The game felt rushed, not due to the intended graphics, but because the gameplay was very short and tedious.”
    • “Grinding in this game is a mind-numbing experience that feels more like a chore than fun.”
    • “The repetitive nature of grinding makes it hard to stay engaged; it quickly becomes a tedious task rather than an enjoyable part of the game.”
  • atmosphere1 mentions

    Reviewers note that the game's atmosphere is cohesive and immersive, providing a compelling experience for players who engage with it in the right mindset, making it enjoyable for short visits.

    • “If you can put yourself in the right mindset, you'll find that it's a very cohesive experience, design-wise, creating a great atmosphere to visit for a short while.”
  • replayability1 mentions

    Players appreciate the game's replayability due to the inclusion of random maps, which provide a fresh experience with each playthrough.

    • “The random maps give it great replay value.”
    • “Each playthrough feels unique due to the diverse scenarios.”
    • “The variety of character choices keeps me coming back for more.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Buy //N.P.P.D. RUSH//- The milk of Ultraviolet

Videos

Similar Games

Game News