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Evil Maze Game Cover

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Evil Maze is a single player role playing game with a erotic theme. It was developed by ZOV GAME STUDIO and was released on June 17, 2016. It received mostly positive reviews from players.

"Evil Maze" is a strategic ARPG where you help a female officer escape a haunted prison maze. Battle monsters, find hidden chests, and open new doorways with collected keys. Look out for secret levels, bosses, and unlock the uncensored patch for an unfiltered experience. Dialogues are supported in four languages.

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61%
Audience ScoreBased on 259 reviews
gameplay5 positive mentions
story4 negative mentions

  • The game offers a nostalgic dungeon-crawling experience with a mix of action and RPG elements, keeping players engaged with its strategic resource management.
  • The pixel-art visuals and atmospheric soundtrack create a moody and immersive environment that enhances the gameplay experience.
  • The game features numerous secrets and collectibles, encouraging exploration and adding depth to the gameplay.
  • The controls are clunky and can be frustrating, especially with limited support for gamepads and confusing key bindings.
  • The difficulty curve is harsh, with some encounters feeling punishing and requiring grinding or perfect strategy to progress.
  • The game lacks a coherent story and has minimal guidance, which can lead to confusion and frustration for players unfamiliar with the genre.
  • gameplay
    35 mentions Positive Neutral Negative

    Gameplay in this title is a mixed bag, featuring light RPG mechanics such as leveling up and gear upgrades, but marred by a steep learning curve and repetitive elements. While some players appreciate the exploration and survival aspects, many criticize the combat system for its awkwardness and lack of polish, leading to frustration. Overall, the game offers a budget-friendly experience that may appeal to those willing to endure its flaws for a challenge.

    • “The game includes light RPG mechanics: you can level up, improve stats, and gain access to stronger gear.”
    • “A challenging, budget-friendly dungeon crawl with solid mechanics—just be prepared for trial-and-error and a steep learning curve.”
    • “The game combines traditional top-down RPG mechanics with an emphasis on exploration and survival.”
    • “A censored, low-effort dungeon crawler with reused assets and repetitive gameplay.”
    • “Gameplay-wise this version is a bit better but still bad; combat is in real time and you get damaged every time you get adjacent to an enemy with no animation from the enemy sprite. All you have to do is spam attack next to the enemy in order to kill them while being careful not to die.”
    • “In its current form, not worth playing and impossible to start caring for gameplay or plot.”
  • story
    27 mentions Positive Neutral Negative

    The game's story is largely minimal and lacks depth, with players often finding themselves in a simplistic narrative about escaping a maze filled with monsters. While some appreciate the implied themes of perseverance, the overall consensus is that the story is underdeveloped, with little explanation or context provided. Many reviews suggest that the game is more focused on gameplay mechanics than on delivering a compelling narrative.

    • “Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today.”
    • “It surprised me that there are many secrets to be found, and even if I struggled a little at the beginning and the story is really simple, I couldn't stop playing it ♥”
    • “There isn't much story in the game except for a woman who wakes up in a 'prison' full of monsters and is trying to get out of it.”
    • “The story is implied but never explained; you start the game and there's no text explaining the story or why everything is happening, you just start playing.”
    • “There isn’t really any story in the game; the basic idea is that you have to escape this evil maze and fight monsters along the way, but that’s it.”
    • “As for the story, there's not much going for it; it almost feels like an old dungeon arcade game with RPG elements.”
  • graphics
    22 mentions Positive Neutral Negative

    The graphics of Evil Maze feature a retro 2D pixel aesthetic that is generally well-received, with users appreciating the atmospheric visuals and cute designs. While some reviewers note that the graphics utilize standard RPG Maker assets, they still find them charming and fitting for the game's style. Overall, the visuals are considered adequate, enhancing the gameplay experience without being groundbreaking.

    • “Evil Maze embraces a retro 2D pixel aesthetic.”
    • “The graphics are really cute and kind of retro in a very good way.”
    • “If you enjoy roguelike games with unpredictable challenges, Evil Maze delivers an intense, arcade-like experience with a retro aesthetic.”
    • “Where to start with this... oh, I know, graphics.”
    • “As far as the graphics, sound, and music are concerned, I'm pretty sure everything in the game uses stock RPG Maker assets, excluding probably the main character (and the 'CGs'), but I wouldn't know.”
    • “Most (if not all) graphics in this game are using standard RTP assets.”
  • music
    17 mentions Positive Neutral Negative

    The game's music is generally described as atmospheric and fitting for the dungeon-crawling theme, though it tends to be repetitive and somewhat generic, often relying on stock RPG Maker assets. While some players appreciate the smooth jazz and epic tracks, others find the sound effects lacking and wish for more customization options. Overall, the music is considered decent but not particularly memorable.

    • “I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
    • “The smooth jazz soundtrack, followed by a few seconds of rousing epic music.”
    • “The music selection fits with the background though.”
    • “The music is of the generic type.”
    • “As far as the graphics, sound, and music are concerned, I'm pretty sure everything in the game uses stock RPG Maker assets, excluding probably the main character.”
    • “There are different music tracks in the area, and most (if not all) are also using RTP.”
  • humor
    6 mentions Positive Neutral Negative

    The humor in the game is widely appreciated, with players finding it both entertaining and amusing, particularly noting the comedic elements like exaggerated character designs and quirky items. Many users highlight the game's ability to incorporate random, funny elements that enhance the overall experience.

    • “I like it a lot... it's my first time playing this style of game, and it's funny.”
    • “This game is so funny.”
    • “This game has many random funny items, equipment, and magic!”
  • stability
    5 mentions Positive Neutral Negative

    The game's stability has been heavily criticized, with users reporting numerous bugs, clunky controls, and unintuitive design choices that hinder gameplay. Many players describe the experience as frustrating due to glitches that lead to random deaths and overlapping text, while others note that the control scheme lacks clarity and proper explanation. Overall, the game appears to suffer from significant stability issues that detract from its playability.

    • “This game isn't buggy; it just has unintended features.”
    • “These are not glitches.”
    • “No fully released game should be this buggy and clunky.”
    • “The control scheme is a disaster; nothing is explained, and you just have to guess what keys do what. The English is incomprehensible gibberish in most places. Glitches prevent you from doing anything without dying at random intervals (with no feedback as to why). Text layers overlap each other, and there are myriad questionable game design decisions, such as having real-time enemies when the player is restricted to turn-based movement. There is no true fullscreen, only stretch-to-fill.”
    • “At first, I thought, what is the problem? This game is unplayable due to glitches and bugs.”
  • replayability
    4 mentions Positive Neutral Negative

    Overall, the game's replayability is mixed; while randomly generated mazes provide some variety, players note that the limited enemy types and level design can lead to repetition after multiple playthroughs. Many find it enjoyable for a single run, but overall replay value is considered low.

    • “No particular replayability, but a fun playthrough for the price.”
    • “I was just one level away from finishing the game and I don't think it has much replay value, but I really liked it.”
    • “Randomly generated mazes offer decent replay value, although the enemy types and level design can start to feel repetitive after several runs.”
    • “Randomized mazes add replayability.”
  • atmosphere
    4 mentions Positive Neutral Negative

    The game's atmosphere is enhanced by an atmospheric soundtrack that complements its dungeon-crawling theme, despite some repetitiveness. The pixel visuals effectively evoke nostalgia for classic RPGs from the SNES and PS1 eras, contributing to an immersive experience. Players appreciate the overall ambiance, particularly when controlling the character "Alma."

    • “The game features an atmospheric (though somewhat repetitive) soundtrack that fits the dungeon-crawling theme.”
    • “The pixel visuals create a truly atmospheric experience.”
    • “Controlling the character 'Alma' evokes the feelings and atmosphere of classic RPGs from the SNES and PS1 era.”
  • grinding
    4 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious, particularly in the invisible wall dungeons, which are seen as a low point despite the care put into achievements and secrets. While there is potential for rewarding gameplay, the overall experience is marred by boredom and frustration, leading to mixed feelings about the grind.

    • “Invisible wall dungeons are just so tedious, but fortunately it's the only such floor, and it's near the end of the game.”
    • “Perhaps if the game wasn't so tedious and boring to walk through... then we'd be talking about a game that's so bad it's good and it totally would have gotten a thumbs up from me.”
    • “[b]Grindy achievement:[/b] no.”
  • character development
    1 mentions Positive Neutral Negative

    Players appreciate the character design and gameplay mechanics, indicating a positive reception towards the overall character development in the game.

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2h Median play time
2h Average play time
2-2h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Evil Maze is a role playing game with erotic theme.

Evil Maze is available on PC and Windows.

On average players spend around 2 hours playing Evil Maze.

Evil Maze was released on June 17, 2016.

Evil Maze was developed by ZOV GAME STUDIO.

Evil Maze has received mostly positive reviews from players. Most players liked this game for its gameplay but disliked it for its story.

Evil Maze is a single player game.

Similar games include bit Dungeon II, Labyronia RPG 2, Vampire's Fall: Origins, Secret of Magia, Bloody Spell and others.