Games like You Have A Virus!
Looking for games like You Have A Virus!? Here are top shooter recommendations, selected from player-similarity data — start with Houston...We Have A Problem!, Heavy Space Retro I or RoboGunner.
1 View GameCredits: - Game Created for CAS 117 - Created By: Nicolas Hankes - Templates From : Brian Winn - Music: Nicolas Hankes Modifications: 1. Recreated the whole 1st level. 2. Created additional 2nd and 3rd Levels 3. Created 5 New Tiles in Photoshop, used for foreground, and created space background (Proof shown in screenshots) 4. Created Custom Music for Main Menu and Levels (2 Songs) (Proof shown in…
View Game2 View GameGame engine: Gdevelop - http://compilgames.net/main-it.html Graphics: Author: scofanogd - https://opengameart.org/ Graphics: Author: Kenney - https://kenney.nl/ Font: Author: Kenney - https://kenney.nl/ Graphics: Explosion :Author Cuzco - https://opengameart.org/ Sounds artist: SubspaceAudio - https://opengameart.org/ Graphics: Author: ToxSickProductions.com - https://opengameart.org/ Graphics: Au…
View Game3 View GameThis is a top-down shooter I made this week in Unity with the gracious free assets made by many listed below. It's a post apocalypse setting where human kind is wiped out, and only the robots survive, and they are at war. Game Credits: Main Menu Background: dklon https://opengameart.org/content/grungy-title-screen-background Level 1 Background: posted by Dick Abanto Lou on pinterest.com https:…
View Game4 View Game35%Game Brain Scoregraphics, story35% User Score 60 reviewsGrav Blazer is an arcade space shooter with fast-paced action and procedurally generated levels. Players must defeat all space bases in each sector, with enemies and their strength determined by the sector's level. The game features skill-based firing mechanics, rotational controlled special attacks, and increasing level difficulty for endless gameplay.
View Game5 View GameBITS at Night✈ BITS at Night✈Prelude Horror - Top Down Game?Dev flow1. Basic topdown movement systemRandom cheap map with walls and a playerCollision Control SytemCameraResult2.Menu to enter gameResult3. Updating Coordinates on NodeSetting Up node js serverSetting up GMS2Ask server to create a playerUpdating player infoSending updates to the serverResult - Server Updating this4. Make other players…
View Game6 View Game2D Shooter Project Details Created for Educational Purposes (MSU CAS 117)First ever time making a 2D game with Unity! This was an invaluable lesson for learning how to design UI, Scenes, and character assets!It took around 2 days from the tutorial to the final release to finishReleased a day one patch adding in a 4th level, new music, new cutscene, UI tweaks, and a new enemy design! (2/13/2024) Mo…
View Game7 View GameControls Hold left mouse to load a projectile into the slingshot, release mouse button to fire. Goal Destroy as many slimes and blocks as possible, while using the minimum amount of ammo. Sources All art by Liam Quin: Quin, L. (2023). No Title. Unpublished. Sounds from pixabay.com (accessed on 13/06/2023): Pixabay. (2023). Slime Jump (Sound ID 6913) [Audio file]. Retrieved from pixabay.…
View Game8 View GameSpace Clowns brings two classic games from 1978 together, with an epic star warring story for you to enjoy. This is a reimagined merger of Space Invaders and Clowns, both are beautiful masterpieces in their own right, but together they make something truly amazing. Story: Big Top Inc is an evil corporation, with even more sinister employees. They need animals to work at their circus, so they a…
View Game9 View GameModifications: Entirely new visuals, including GUI, enemies, environment, and player! Mostly hand-drawn & animated by me, with the exception of the elements credited below. New music & sound effects to reflect the aesthetic change of the game (isn't significant because I did not make or record most audio myself, except for the player shooting sound effect). Changed levels to create progression in…
View Game10 View Game20%Game Brain Score20% User Score 1 reviewsDescription Created as part of Unity Game Design & Development course. Dodge and take down as many enemies as you can before you're sucked into the black hole! Modifications Black hole. Using pre-existing artwork, I programmed it to grow over time and suck the player in if they get too close. Reducing the player's speed and destroying them once they reach the centre. Menu & in-game UI. Imported ne…
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