Games like Pythagoras' Polygonal Numbers
Looking for games like Pythagoras' Polygonal Numbers? Here are top puzzle recommendations, selected from player-similarity data — start with Mathlantis: Build & Brighten!, Prove You Can Win or Nodulus.
1 View Game# Mathlantis - The Lost City of Numbers! *An engaging educational game where math skills build magnificent cities!* [ Play Now](#getting-started) • [ Features](#features) • [ How to Play](#how-to-play) • [ Installation](#installation) --- ## About Mathlantis Welcome to **Mathlantis**, a mystical world where numbers are the key to unlocking ancient wonders! This innovative educational game t…
View Game2 View GameThis is a puzzle game based on logic and deduction. In this game, you can learn and understand a brand new deduction system, and then take the axioms and rules of deduction as tools, to prove the propositions by entering the code. Features: Understand the axioms and rules of deduction (just like when you are reading a mathematical book) Enter the code and prove the proposition (just like …
View Game3 View Game50%Game Brain Score50% User Score 1 reviews★★★ Nodulus is open source! If you have a suggestion to improve the game or wish to contribute, see the GitHub project ★★★ Nodulus is a puzzle game with a clever twist. Based on the mathematical theory behind plank puzzles, consists of a grid of cubes and rods which can be rotated with a swipe. Turn the activated cubes to reach the end cube to win the level. ◉ No ads, 100% free, 100% open source◉ …
View Game4 View Game===== !!! =====Vote Now! is the SGDA Junior Swiss Game Award 2022 winner===== !!! ===== Vote Now! is a minimalist strategy game. The premise of the game is that you play as a political party aiming to pass a bill in Switzerland by propagandizing to influence voters' opinions. The game plays kind of like Reigns, as in you have a choice of 2 actions that you can pick from at a time. The game works…
View Game5 View GameThis currently unnamed project is my final project for CIS 441 "Intro to Computer Graphics" @ the University of Oregon. My goal was to develop a simple platformer with an experimental 2.5D art style utilizing both 2D sprites and 3D objects in the scene. SOURCE CODE: https://github.com/Sephta/cis441-2d-platformer Current Scope: 2D Character Controller with inspiration from games like CelestePlay…
View Game6 View GameCurrent status. Android above 5: this app works properly Android below 4.0: this app won't work iPad mini2: this app works properly iPhone 4s: Slow Please consider the function of adding external PNG images as experimental. There are still bugs that the PNG images persists to stay on Screen and never be refreshed. I tried to fix this bug and waisted several days in vain. I wondered whether it's …
View Game7 View GameShadow Tetris Game details Shadow Tetris is playable but it is unfinished: the tiles are missing colors, the menu offers no configuration, the music is silly and repeating, and most importantly, the game is not a fun challenge, because the mechanics are broken and you won't last more than a few seconds before losing in the game. Feel free (as you should be!) to fork this game to modify it and lear…
View Game8 View GameTSA Video Game Design High Technology High School 2023 Created with Unity:Julian Sanchez: Lead Developer, Game Mechanics, Level Mechanics, Project LeadZachary Levy: Level Design, Level Creation, Level Mechanics, DeveloperXhaiden D'Souza: Music, Sound FX, DeveloperArhan Nagavelli: Instructional Info, MenusSharabh Ojha: Art, Level Creation, DeveloperBrian Ye: Documentation Purpose, Target Audi…
View Game9 View Gamehttps://github.com/Cheezmeister/Chromathudhttp://luchenlabs.com/projects/chromathud/Chromathud is a somewhat educational math-based rising block puzzle for PC and XBLIG, developed on-and-off over several years in collaboration with Dave Silverman and featuring original music by Ben Roberts. The core mechanic is addition, but it plays a relatively small role in the overall gameplay. Blocks are nu…
View Game10 View Game49%Game Brain Score49% User Score 3 reviewsIf you are receptive and humble, mathematics [game development] will lead you by the hand. Paul Dirac [and I] I'm a boring (composed) and pedantic (methodical) person (with maths and physics as background), so next are some boring and pedantic details about a boring and pedantic game. Motivation My first attempt to create a (semi)-complete project in Godot (C#). An excuse to learn basic G…
View Game
















