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Games like Living Trees

Looking for games like Living Trees? Here are top action recommendations, selected from player-similarity data — start with Zalost, Mistwood or BDD: Berlin Delivery Driver.

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  • “What belongs to reality and what is imagination?" War. Loss. Grief.  What happens in the mind of a young girl, confronted with her worse fears, in a world no one to trust? Žalost is a first person walking simulator, where you slip in the role of a young girl named Jel. She was living happily in a small house with her mother until she vanished one day. Now Jel has to go on a journey to find her mo…

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  • Bring back, what long was lost; bring back, whatever it costs. Mistwood is a first-person adventure game in which the player takes on the role of a nebulous being who finds himself in a dying forest. It has the ability to absorb energy from animals and humans, but this leads to their petrification. The player encounters a young shaman who is inexplicably immune to this deadly ability. She tries to…

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  • Who is hungry here? Our courier is on his way to you now!  In BDD: Berlin Delivery Driver, you’re a courier on a mission across bustling Berlin! Pick up packages, match them to their destinations, and navigate through unpredictable city traffic and pedestrians. With each delivery, you get closer to victory—but only if you keep your cool in the chaotic streets! Test your speed, precision, and …

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  • About Everyone knows the feeling – you just want to take a relaxing walk through the forest to get to your wedding, but everyone keeps trying to flirt with you. No? Well, now you get to experience it. As you can imagine, it can get pretty annoying when so many people are in love with you. In this game, your mission is to make sure the princess doesn't fall for anyone else while she's on her way t…

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  • Controls: hold down the left mouse button to select a sprite, move your mouse around while the left button is held down to move around the selected sprite.  Game description Loneliness is a very terrible thing. During the wild Stone Age, people found solace in drawing rock paintings that seemed to come to life in the artist's imagination. In your imagination. In this game, you are - that caveman…

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  • 50%Game Brain Score
    50% User Score Based on 1 reviews

    About This game was created during a Game Jam hosted by the  Ansbach University of Applied Sciences. Topic: "Don't waste food" Description You live in an apocalyptic world overrun by zombies and food has become a scarce resource. Your cat Kevins severe hunger forced you to leave your safehouse to collect more food. On your way back you get ambushed by zombies. Try to get back to Kevin with as …

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  • 50%Game Brain Score
    50% User Score Based on 1 reviews

    This is a bachelor project. Theme of the Bachelor Thesis: "From compromise to art form - how can low poly be defined as a graphic stylistic device in the current context and in the game industry?" ------------------------------------------- This is the Game of Life and Death. You, the Player, is in the Role of Life as a Bird. Your Task is it to reach the red mountain to get to your child, who was …

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  • 68%Game Brain Score
    gameplay
    stability, graphics
    68% User Score Based on 96 reviews

    MODO Indie is a 3D modeling, texturing, animation, and rendering tool designed for artists to explore and develop ideas. The latest version, MODO Indie 14, offers new features like USD, Cryptomatte, Rig Clay, and an Edge Chamfer tool, providing a more efficient and enjoyable experience for 3D artists. Its powerful and flexible toolset is essential for creating real-time content and visualizing concepts.

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  • Relative Velocity is a casual 3D navigation game where you control a boat in an environment with waves and currents. The objective is to adjust the relative velocity vector to navigate a path to the finish line while collecting coins along the way. The boat's movement physics has been carefully implemented manually to simulate the interaction with waves and currents, offering a fun and engaging ex…

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  • A b o u t  This game was made as part of my Bachelor at the University of Europe for Applied Sciences Berlin, with Prof. Sebastian Stamm and Prof. Martin Thiering as advisors. The game puts the discussed topics of the Bachelor thesis to the test: only utilizing visual forms of communication. Made in 6 weeks. Remake of the prototype Auxilia by Jana Scheibner and Maria Shchurova. Game  Description…

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