Games like Implementation.in.progress.1
Looking for games like Implementation.in.progress.1? Here are top action recommendations, selected from player-similarity data — start with Humor Implementation, SyRec or Hello Flappy World.
1 View GameThis implementation was made by Matt Jacobs with the below resources and their associated credits, Credits: This implementation was made using Unity and it's machine learning add-on known as ML-Agents. Their website can be found at: https://unity.com/ The code pertaining to the observations and possible actions of the cubes, and the hyper-parameter set up for the cubes' neural network, is from t…
View Game2 View GameTake SyRec the plucky little robot and navigate puzzles of logic, timing and physics to advance to the next level. Controls Right/left - move right or left Up - jump Down - activate switch or terminal r - restart level q - quit to menu Progress is saved after completing each level. Why this project? After my last project CASE snowballed into something huge, I wanted to …
View Game3 View GameHello Flappy World Credits GMTK for the excellent tutorialSR Studios Kerala for the bird spritesmk.matheusklein for the music and SFX My first game What game dev looked like for me After watching GMTK’s tutorial, I decided to follow along using my weekends and evenings. On my first evening, I simply downloaded and set up Unity. I didn’t have a lot of time, so my intention was to reduce the fric…
View Game4 View Game50%Game Brain Score50% User Score 1 reviewsWith a plethora of wands at your disposal, there's no need to be born with magic to become a real master of wizardry! What does that mean?It means that in this roguelite action-adventure game your abilities all come from the wands you collect throughout the levels. Play through long adventures or small side missions, where you're tested on your skill with specific staffs. Or maybe fighting against…
View Game5 View GameI released this game on PlayPass platform: https://rocky-the-kid.playpass.games/ Playpass https://playpass.games/ is a one-stop platform where you can create, launch, and monetize web games your community will love. ------------------------------------------------------------------------------- Made with Cocos Creator. Simple and addictive game! Endless fun with procedurally generated…
View Game6 View Game72%Game Brain Scoregraphics, gameplayoptimization, stability72% User Score 142 reviewsCRYENGINE is a single-player game engine known for its advanced graphics and around 8 hours of immersive gameplay. It features a powerful, scalable development suite with real-time editing capabilities, allowing creators to build and optimize visually stunning experiences efficiently. The intuitive sandbox editor promotes seamless asset integration and instant playtesting.
View Game7 View GameGet ready to travel through dangerous levels where countless threats await you! Each level is a maze of paths, and you'll have to move carefully, step by step, dodging traps and solving puzzles.: Fight enemies face to face or avoid them. What is your main goal? Complete each level without loss. In the fight for survival, weapons are your key ally. Find it and use it wisely, but remember: any weap…
View Game8 View Game35%Game Brain Scorehumorgameplay, replayability35% User Score 62 reviews"March of Industry" is a factory-building simulation game where players must manage resources, build factories, and produce goods to meet customer demands. Players can research new technologies, expand their production lines, and optimize their factories for maximum efficiency. The ultimate goal is to become a dominant industry tycoon, controlling the market and outperforming competitors.
View Game9 View GameWork In Progress. This is an early in-development version of the game. Last Updated: April 17th, 2024 Controls (by control scheme):Keyboard Player 1:Move: WASDAttack A: ZAttack B: XPause: EscapeKeyboard Player 2:Move: Arrow keysAttack A: UAttack B: IPause: EnterGamepad:Move: Left thumbstick / Dpad Attack A: X / Square Attack B: Y / Triangle Pause: Start (Rebinding controls to be implemen…
View Game10 View GameABOUT THE GAME This is a small, but (hopefully) complex post-apocalyptic survival prototype, built during the jam around a single core idea: pressure uncertainty preparation before the storm. You manage an outpost formed around a radio tower, one of the few still transmitting after the catastrophe. By receiving fragmented radio signals, you search for survivors, respond to distress calls, and…
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