Games like Flora and the Witch
Looking for games like Flora and the Witch? Here are top action recommendations, selected from player-similarity data — start with Flora's Drone Delivery, Flora: Worlds Apart or Pitfall.
1 View GameAbout Made in Unity 6 for Trijam 339 - Theme: Delivery Service. Development by Vmpwje. There are two versions, one done in 3-hours for the jam, plus an extended version with more features. How to play Flora the Explorer has a basket full of eggs and now needs to deliver chicken and eggs to her customers. Fly Flora around her island village, stopping on top of the buildings to make the delive…
View Game2 View GameAbout Made in Unity 6 for Trijam 344 - Theme: Summoned to Another World. Development by Vmpwje, but again significantly over-scoped for 3 hours. Maybe one day I'll learn... How to play After finishing her dungeon exploration, Flora gets lost on her way out but finds a mysterious chamber containing portals to other worlds. Go through the portals and kill the ghosts that inhabit those region…
View Game3 View Game6th entry in "The 20 Games Challenge". A poor implementation. I enjoyed developing the random level generation (all 255 levels are generated at the start of the game and can then be navigated), but I got bored with the old-school platformer gameplay, which, between tutorials and experiments, I’ve already done a dozen times or more. In the end, I gave up on designing the pixel art myself and used a…
View Game4 View GameAbout Made in Unity 6 for Trijam 350 - Theme: Journey To The North. Development by Vmpwje in about 5 hours. This game can be played on desktop or mobile. How to play Instructions and controls given in game. Attribution Unity Packages TMP Effects GLTFastFantasy Skybox Microsoft Designer (for background art)Meshy.ai (for Flora and sleigh models) Angel model by Diana Liu (CC BY4) M…
View Game5 View GameBet The House: How to Play Goal: Build a hand of Dogs worth enough Victory Points (VP) to clear the VP Goal. The VP Goal increases every turn and each Ante. Setup Start with a randomized deck of 12 dogs, and a starting hand of 5. You have Biscuits to pay each card’s Biscuit Cost to retain it between turns or to pay for your dogs’ effects. Your turn. You have the option to Take Actions OR…
View Game6 View GameAbout Made using Unity 6 for Trijam 318 - Low On Power, but failed to keep to the 3 hour limit. It actually took about 6 hours of development time. At the 3 hour mark it had almost no levels, and I wanted to complete making the game rather than keep to the 3 hour limit. Some code and artwork was also borrowed from More Than Meets The Door. Artwork by Lucevium, development by Vmpwje. How to play…
View Game7 View GameBasic Controls and Goaltext Implemented Features Core Functionality (all levels) Ball Shooting When mouse button is pressed (1 mark), ball shoots towards mouse (2 marks). Ball aiming constraints Shooter can only be aimed within the 120 degree range pointing toward the bottom of the screen (2 marks). If the shooter is aimed outside of this range, it clamps to the edge of the range and shoots at the…
View Game8 View GameThis is my submission for the 'Loop' themed Game Jam 2025. This is also my first official game made in Godot 4. This was made entirely from scratch within the 4 day window, mostly using scripting and physics logic. I hope you get some amusement out of it. There are 2 modes: Versus mode against the computer (very simple, predictive AI, it's not very smart) Loop mode: Just a bit of fun really, …
View Game9 View GameAbout Inspired by Total Party Kill. Made using Unity for Trijam-311 - "Don't learn from mistakes - repeat!" Artwork by Lucevium, development by Vmpwje. How to play Get Cubey the ice cube into the water glass. Move left/right with arrow keys or A/D. Jump with the space bar. N.B.: No idea why the conveyor belts don't work in WebGL but the game can still be completed as they are. Attribution M…
View Game10 View GameThis is a puzzle game where you stretch cats to get their king to the top of a mountain. Try to complete all 8 levels! This was solo developed by me for the 2024 GMTK jam with the theme "Built to Scale". Some minor fixes have been made to this game post-jam, the original jam version is available to download below. Note: There seems to be some minor visual issues with the cats in the windows buil…
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