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Games like Conway's Custom Game Of Life

Looking for games like Conway's Custom Game Of Life? Here are top simulation recommendations, selected from player-similarity data — start with Game of (No) Life, Joel Collado - IT201-450 - Project-4 or Cyclic Cellular Automata.

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  • # Introduction Welcome to Game of (No) Life, which is just a fun little environment to play around with Conway's Game of Life. In a nutshell, it is a cellular automaton where cells on a grid live, die, or reproduce based on simple rules, simulating complex patterns and behaviors. These rules are: A live cell remains live in the next timestep if it has either 2 or 3 live neighbors in the current…

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  • Brief Description: For my Unity Project 4 I combine all my projects into one here and apply updates based on the comments and notes that address any issues. Here are all the features in my range based shooter:  Place your own targets using the right mouse button and the left mouse button to create projectiles that shoot towards a target. There is also a feature for a button that enables or disa…

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  • Epilepsy Warning:  This content may contain flashing lights or patterns that could trigger seizures for people with photosensitive epilepsy. Viewer discretion is advised. ---------------------------------------------------------------------------------------------------- Cyclic cellular automata is a simulation where cells interact with their neighboring cells to create beautiful patterns. In thi…

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  • About This Game One More Level is a turn-based Roguelike game made with Godot engine. It is available on GitHub. The GUI font, Fira Code, is created by Nikita Prokopov. The tileset, curses_vector, is created by DragonDePlatino for Dwarf Fortress. You can play One More Level either locally (which is an executable file) or as a HTML5 game on itch.io. You can change most settings (except palette, s…

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  • 50%Game Brain Score
    50% User Score Based on 1 reviews

    What's this? This is an implementation of Conway's Game Of Life written in DOTS, that dynamically grows when it needs more space. It's written for Turbo Makes Games' Dots Community Challenge #1, and a video about my process making it might appear on my YouTube channel later. Controls Mouse / Left Click - Interact with UI and Draw Delete - Clear Screen L - Toggle Load Menu Space / P - Pause / Unpau…

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  • Detailed Description: Welcome to Life in Pixels – a captivating rendition of Conway's Game of Life, exclusively designed for the Playdate console. About the Game: Life in Pixels brings the classic cellular automaton to your fingertips. Harness the unique features of the Playdate to create, observe, and interact with evolving patterns that mimic the behaviour of life itself. Game Rules: …

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  • 40%Game Brain Score
    40% User Score Based on 1 reviews

    Introduction  The Game of Life, also known simply as Life, is a cellular automaton devised by the British mathematician John Horton Conway in 1970. It is a zero-player game, meaning that its evolution is determined by its initial state, requiring no further input. One interacts with the Game of Life by creating an initial configuration and observing how it evolves. Rules The universe of the Game …

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  • 75%Game Brain Score
    graphics, music
    stability, story
    75% User Score Based on 1,978 reviews

    Home Design 3D is a home design and decorating game that allows you to create and customize your dream house in 3D. With a wide range of furniture, decorations, and design options, you can let your lasting imagination run wild as you design, furnish, and decorate every room in your house. The intuitive interface and drag-and-drop controls make it easy to bring your design ideas to life.

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  • 75%Game Brain Score
    75% User Score Based on 29 reviews

    "Procedural Tileset Generator is a HTML5 tool for creating randomly generated pixel art tilesets. The updated version 2 features an improved UI, minor mutations, color copy/pasting, more complex shapes, platform randomization for isometric walkable surfaces, and the ability to save and load tileset data. It allows users to generate tilesets with customizable tile size and color palettes, which can be standalone images or exported in multiple variations for use in the Godot game engine."

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  • Controls and Goal Hold Z to raise the left paddle, hold / to raise the right paddle.  Hold space to pull back the pin. Release space and it will spring forward, launching the ball if it is in position.  Press space when the ball is not in the launching chute and the ball will get a little speed boost! You can give it another speed boost when its trail stops being red.  Press D to toggle the debug …

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