Games like Conway's Custom Game Of Life
Looking for games like Conway's Custom Game Of Life? Here are top simulation recommendations, selected from player-similarity data — start with Game of (No) Life, Joel Collado - IT201-450 - Project-4 or Cyclic Cellular Automata.
1 View Game# Introduction Welcome to Game of (No) Life, which is just a fun little environment to play around with Conway's Game of Life. In a nutshell, it is a cellular automaton where cells on a grid live, die, or reproduce based on simple rules, simulating complex patterns and behaviors. These rules are: A live cell remains live in the next timestep if it has either 2 or 3 live neighbors in the current…
View Game2 View GameBrief Description: For my Unity Project 4 I combine all my projects into one here and apply updates based on the comments and notes that address any issues. Here are all the features in my range based shooter: Place your own targets using the right mouse button and the left mouse button to create projectiles that shoot towards a target. There is also a feature for a button that enables or disa…
View Game3 View GameEpilepsy Warning: This content may contain flashing lights or patterns that could trigger seizures for people with photosensitive epilepsy. Viewer discretion is advised. ---------------------------------------------------------------------------------------------------- Cyclic cellular automata is a simulation where cells interact with their neighboring cells to create beautiful patterns. In thi…
View Game4 View GameAbout This Game One More Level is a turn-based Roguelike game made with Godot engine. It is available on GitHub. The GUI font, Fira Code, is created by Nikita Prokopov. The tileset, curses_vector, is created by DragonDePlatino for Dwarf Fortress. You can play One More Level either locally (which is an executable file) or as a HTML5 game on itch.io. You can change most settings (except palette, s…
View Game5 View Game50%Game Brain Score50% User Score 1 reviewsWhat's this? This is an implementation of Conway's Game Of Life written in DOTS, that dynamically grows when it needs more space. It's written for Turbo Makes Games' Dots Community Challenge #1, and a video about my process making it might appear on my YouTube channel later. Controls Mouse / Left Click - Interact with UI and Draw Delete - Clear Screen L - Toggle Load Menu Space / P - Pause / Unpau…
View Game6 View GameDetailed Description: Welcome to Life in Pixels – a captivating rendition of Conway's Game of Life, exclusively designed for the Playdate console. About the Game: Life in Pixels brings the classic cellular automaton to your fingertips. Harness the unique features of the Playdate to create, observe, and interact with evolving patterns that mimic the behaviour of life itself. Game Rules: …
View Game7 View Game40%Game Brain Score40% User Score 1 reviewsIntroduction The Game of Life, also known simply as Life, is a cellular automaton devised by the British mathematician John Horton Conway in 1970. It is a zero-player game, meaning that its evolution is determined by its initial state, requiring no further input. One interacts with the Game of Life by creating an initial configuration and observing how it evolves. Rules The universe of the Game …
View Game8 View Game75%Game Brain Scoregraphics, musicstability, story75% User Score 1,978 reviewsHome Design 3D is a home design and decorating game that allows you to create and customize your dream house in 3D. With a wide range of furniture, decorations, and design options, you can let your lasting imagination run wild as you design, furnish, and decorate every room in your house. The intuitive interface and drag-and-drop controls make it easy to bring your design ideas to life.
View Game9 View Game75%Game Brain Score75% User Score 29 reviews"Procedural Tileset Generator is a HTML5 tool for creating randomly generated pixel art tilesets. The updated version 2 features an improved UI, minor mutations, color copy/pasting, more complex shapes, platform randomization for isometric walkable surfaces, and the ability to save and load tileset data. It allows users to generate tilesets with customizable tile size and color palettes, which can be standalone images or exported in multiple variations for use in the Godot game engine."
View Game10 View GameControls and Goal Hold Z to raise the left paddle, hold / to raise the right paddle. Hold space to pull back the pin. Release space and it will spring forward, launching the ball if it is in position. Press space when the ball is not in the launching chute and the ball will get a little speed boost! You can give it another speed boost when its trail stops being red. Press D to toggle the debug …
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