52%3reviews
Godot "The Branch" Plugin
2022Action
Looking for games like [006] AStar Pathfinding? Here are top action recommendations, selected from player-similarity data — start with Godot "The Branch" Plugin, Corewar or [018] FlowField Pathfinding.
Dialog Trees, Decision Trees, Behavior Trees, Pine Trees... one plugin for all of the above. Use Cases The Branch Plugin is largely made for building general-purpose trees for workflows such as cutscene scripts, NPC/enemy decision making, dialog, and so on. If your primary goal is to build dialog systems, this plugin is probably overengineered for your use case, and also underengineered, as…
View GameCorewar is played between two programs written in Redcode, a low-level language similar to assembly. Players write a program to eliminate all opponents in the memory (core) of the virtual computer. The "sandbox" goal of Corewar is to write code that will cause your opponent code to terminate. Like any Zachlike-games, this game features a set of missions with incremental difficulty for you to sol…
View Game[018] FlowField Pathfinding [30h] Goal Based Pathfinding using Godot Tilemap [Dec 15] 3h - AStar Pathfinding Review [Dec 16] 5h - FlowField Study [Dec 18] 2h - FlowField Units [Dec 20] 7h - Godot Tilemap Collisions [Dec 21] 11h - FlowField Math - FlowField UI - FlowField Controls [Jan 13] 2h - Upload and Cover # TODO ERRORS # better block avoidance (can still go through walls) # possible…
View GameBat Egg is a small, cute avoid-the-obstacles game, with several game modes and unlockable skins.
View GameSorcar is a procedural modeling node-based system which utilises Blender and its Python API to create a visual programming environment for artists and developers. Heavily inspired by Side-FX Houdini, it presents a node editor with a variety of modular nodes to make the modelling workflow easier and fast. Most of the nodes are blender internal operations (bpy.ops.mesh/object) which also makes it ea…
View GameLaser Chess This is a game developed in Unity using C# as a test challenge for 8 days. All the 3D models, UI sprites and Particle Effects are Free assets downloaded from the Unity Asset Store. All of those are described in the Credits section of the game. Most of those assets were edited in Photoshop to fit the requirements of the project. The game is played on an 8x8 grid. It is a 2 player game…
View GameWHAT IS IT? A suite of assets and nodes to add pathfinding AI to any Buildbox game! Pathfinder for Buildbox supports both 3D and 2D games (it works in 3D worlds and in 2D worlds) and is compatible with the latest version of Buildbox. WHAT IS PATHFINDING? Simply put, pathfinding solves the problem of finding a path between two points, for example it would allow enemies to find a way to reach the pl…
View GameBasic Controls and Goaltext Implemented Features Core Functionality (all levels) Ball Shooting When mouse button is pressed (1 mark), ball shoots towards mouse (2 marks). Ball aiming constraints Shooter can only be aimed within the 120 degree range pointing toward the bottom of the screen (2 marks). If the shooter is aimed outside of this range, it clamps to the edge of the range and shoots at the…
View GameDescription: This project is a simple clone of the original Pac-Man arcade game. While it aims to be similar to the original, it is not an exact copy. The main goal of this project is to showcase my skills as a C# programmer and Unity developer in a small project where the code can be easily analyzed. Execution: Unity Version: Unity 6.0.25f1 Open the "Game" or "Init" scene in the …
View Game"The Merging" is a game centered around the theme of "merging" or transformation, specifically involving a unique take on Capture the Flag where one is transformed into the cock of another. The game features dynamic, choice-driven content with extreme fetishes, set in an anthropomorphic world. It offers a variety of customization options, such as sextoys and runes, to enhance the TF experience, with both M/M and M/F interactions present in the game.
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