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Night of Full Moon

Night of Full Moon Game Cover
80%Game Brain Score
gameplay, story
stability, monetization
80% User Score Based on 1,124 reviews

Platforms

PCTabletAndroidPhoneiPadMobile PlatformiPhoneWindows
Night of Full Moon Game Cover

About

Night of Full Moon is a single player role playing game with a fantasy theme. It was developed by Giant Games and was released on July 25, 2019. It received positive reviews from players.

"Night of Full Moon" is a deck-building game based on the tale of Little Red Riding Hood. You play as Red herself, battle against monsters with cards to save your beloved grandma. You can build your own deck with the cards you collect through the adventure.

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80%
Audience ScoreBased on 1,124 reviews
gameplay66 positive mentions
stability22 negative mentions

  • Engaging and addictive deck-building roguelike with multiple distinct classes and game modes, offering high replayability and strategic depth.
  • Beautiful art style, charming dark fairy tale atmosphere, quality voice acting, and captivating story elements that enrich the gameplay experience.
  • Generous free content allowing full playthrough of main campaign with several classes; DLCs are affordable and add substantial value and variety.
  • The PC port suffers from numerous bugs including invisible or oversized enemy sprites, drastic slowdowns, and game crashes, often requiring setting system region to English (US) to mitigate issues.
  • English translations are inconsistent, awkward, and sometimes misleading, which can confuse players but generally does not break gameplay.
  • Difficulty balance is uneven with many players finding the game too easy early on and reliant on RNG, with some content gated behind paid DLC or grindy progression.
  • gameplay
    187 mentions Positive Neutral Negative

    The gameplay of "Night of the Full Moon" is praised for its engaging, strategic deckbuilding mechanics, unique character classes with distinct playstyles, and a satisfying roguelike progression system that offers variety and replayability. While some find the difficulty spikes and certain overpowered enemies frustrating, the core mechanics are intuitive and provide a fun challenge, complemented by charming art and thematic storytelling. However, issues like slow card animations, occasional translation errors, and pacing imbalances slightly detract from the overall experience.

    • “Great deckbuilding roguelike with charming art style and engaging gameplay.”
    • “Each class has its own unique mechanics that makes building your deck into a well-oiled engine of destruction a satisfying accomplishment, and there are a total of 10 to choose from, including an entirely different character.”
    • “Gameplay is also well balanced, with a nice learning curve, having enough leeway at the start for most approaches, providing reasonable challenges in the middle, training you what to keep an eye on to succeed and if you want to beat the final boss - for which to unlock you have to do multiple runs and bump up the difficulty - you better know how to build an effective deck by then.”
    • “It's just really sad especially with 500+ hours of gameplay that we don't get new stuff anymore.”
    • “The game's enemies require rebalancing, as some pose little threat, while others employ annoying mechanics that demand specific strategies to conquer.”
    • “The game is a solid deckbuilder but suffers from bad translation errors, strange mechanical interactions (not helped by the translation), limited deck variety from run to run in the same class, and being a mobile port that has not made a clean transition to PC. It's a game worth playing but it could definitely be better and it isn't exactly going to dethrone Slay the Spire anytime soon.”
  • story
    180 mentions Positive Neutral Negative

    The game presents a captivating, dark twist on the classic Little Red Riding Hood tale, featuring a subtle yet engaging story woven through charming art, voice acting, and varied endings. While some find the narrative simple or occasionally hindered by translation issues, the story's depth is enriched by multiple playable characters, DLC campaigns, and lore uncovered through enemies and choices, making it a compelling draw alongside the gameplay. Overall, the story is praised for its atmosphere, replayability, and integration with the card-based roguelike mechanics.

    • “The storytelling is subtle yet captivating, and the mix of roguelike progression with card battles makes it truly unique.”
    • “Lore/story wise, it takes the story of Little Red Riding Hood as a starting point, but goes deeper than I was expecting.”
    • “The story has dark twists and multiple endings, with great depth and replayability unlocking more as you progress.”
    • “It felt really repetitive and I didn't feel like I was making any progress with the main story.”
    • “My only real gripe is that the story isn't streamlined well.”
    • “I really think the game ought to have at least a good and clear English translation so most non-Chinese people can understand what's going on (some cards and story choices make no sense in English right now).”
  • graphics
    113 mentions Positive Neutral Negative

    The graphics of "Night of Full Moon" are widely praised for their charming, dark fairy-tale aesthetic and unique, cartoonish art style that complements the gothic horror theme. While many highlight the beautiful artwork, smooth animations, and immersive visuals, some users report significant graphical bugs such as missing enemy models and oversized sprites, which can impact gameplay. Overall, the art style is considered a strong point of the game, especially given its free-to-play nature, though technical issues prevent a flawless visual experience.

    • “The artwork is excellent, the animations are smooth.”
    • “The music and visuals are beautiful.”
    • “Overall the visuals are nice.”
    • “The game visuals and the game itself are incredibly shallow... think of them as the cabinet dress theme on a poker machine at the casino.”
    • “Because it has a really bad graphical glitch, which can only be fixed if you adjust your system settings in a somewhat dumb way (to a specific regional setting - US), which could've and should've been fixed for a long time, but isn't and likely never will be.”
    • “This game is not good, the first thing I noticed is that I can't see the artwork of the enemy, just a round shadow where they should be. What actually was a big deal was the fact that some enemies like the fugitive, shade and tin man are impossible to fight; no cards show up, no health bar, nothing. You can go back to the main menu and try a different option, but if those fights are the only things you can do then the game is already over.”
  • music
    42 mentions Positive Neutral Negative

    The music in the game is widely praised for being relaxing, catchy, and atmospheric, effectively complementing the charming art style and enhancing the storytelling experience. While some users find the soundtrack repetitive or occasionally annoying, it is generally considered a standout element that keeps players engaged and immerses them in the game world.

    • “The music is relaxing and the art style is pretty unique and cartoony.”
    • “The music though, especially the main theme, is fantastic.”
    • “Loved the art and the voice acting was on point, the music was also mesmerizing and captured the mood of the story especially on the 'diary'.”
    • “Music and sound get annoying.”
    • “I start the game and it shows the company's logo, then proceeds to give me a black screen with some smoky effects and annoyingly loud music.”
    • “Start the game - the logo appears, then black screen after that, but I can still hear the background music.”
  • replayability
    39 mentions Positive Neutral Negative

    The game offers high replayability driven by diverse character classes, multiple game modes, varied card combos, and unlockable content, providing extensive strategic variety and long-term engagement. Despite some minor issues like translation quirks, players consistently praise its depth, event choices, and difficulty modes for enhancing replay value. Overall, the combination of thematic elements, achievements, and expansions ensures players can enjoy many hours of varied gameplay.

    • “But to echo what others have said, this game is complex and replay value is high; even a single DLC is enough to keep you going for a long time trying out various combos.”
    • “Between all the different classes, unlocks, and game modes, there's a heap of replayability.”
    • “Infinite replayability with 9 classes and different sets of cards.”
    • “It doesn't have that much replayability imo, which is understandable, considering its price, but I'd pay more to play more tbh.”
    • “This cuts down some on the replayability.”
    • “However, there are many achievements and unlocks in the game to bring that replayability back up.”
  • stability
    22 mentions Positive Neutral Negative

    The game suffers from severe stability issues, with numerous bugs causing crashes, freezes, and graphical glitches, particularly on PC, making it often unplayable. While some players find it enjoyable despite these problems, most agree it requires significant updates and fixes to improve stability.

    • “The game is awfully buggy, to the point of unplayability.”
    • “On PC still way too buggy, and no improvement over the last few weeks.”
    • “So I played this game on mobile and it was fun as well, but on Steam it is all bugged. For example, if you go into a fight first, the enemy is giant, literally doesn't even fit on the screen, I can only see their feet, and once they use a card the game just freezes.”
  • atmosphere
    12 mentions Positive Neutral Negative

    The game's atmosphere is widely praised for its charming, dark fairy-tale aesthetic combined with a lighthearted, festive tone. Players appreciate the engaging visual style, well-crafted audio, and compelling story that together create a fresh and immersive experience. Overall, the atmosphere enhances the gameplay, making it feel both spooky and inviting.

    • “Its art style is charming, the atmosphere is dark and fairy-tale-like, and every run feels fresh thanks to the variety of classes, cards, and random events.”
    • “And its compelling little story, accompanied by merry jingles, introduces a festive, yet simultaneously dark atmosphere.”
    • “Very good atmosphere, very nice visuals, cool story line and diverse enemies.”
  • monetization
    12 mentions Positive Neutral Negative

    The game employs a free-to-play model with optional paid DLCs to unlock additional characters and modes, offering a fair balance without intrusive ads. The mobile version includes optional ads that grant in-game bonuses like revives and gold doubling, whereas the PC version lacks these features but remains enjoyable. Overall, monetization is handled reasonably, emphasizing player choice without aggressive microtransactions.

    • “No - that doesn't mean needling you with microtransactions.”
    • “It’s also free to play (no microtransactions) and you get to play as one of 4 characters, each with their own deck archetypes (you have to buy DLC if you want to play as others).”
    • “Basically it's a low effort cash grab trying to cash in on the roguelite genre and splashing in some artsy graphics.”
    • “With the additional game modes and other menu changes, as well as the addition of further microtransactions for a PC title, I'm much less strong on the recommendation but it is still an enjoyable title.”
    • “After you have paid, you see video ads.”
  • grinding
    11 mentions Positive Neutral Negative

    Grinding in the game is generally seen as tedious and repetitive, often requiring extensive time investment—up to 50-60 hours—to progress, especially when leveling multiple classes. While some find the mechanics addictive, many players feel the PC version's grinding is more cumbersome compared to mobile, and equipment-focused progression can be tiresome.

    • “You'll need a second life for grinding.”
    • “This has to be done for each class, totaling roughly 50-60 hours of grinding basically.”
    • “It feels really tedious when you just fight nonstop.”
  • humor
    11 mentions Positive Neutral Negative

    The humor in the game is widely praised for its clever, charming, and darkly comedic take on the story, with funny dialogues and quirky characters adding sass and personality. Players appreciate the amusing encounters and light RPG elements, alongside hilariously exaggerated in-game combos. Overall, the humor is engaging and enhances the game's unique tone, though some find the balance and difficulty less challenging.

    • “Just really funny game. I got all the DLCs because they are cheap and add a lot to the game. I would really recommend this one to almost anyone.”
    • “The colorful personalities of the forest's inhabitants are as funny as they are disturbing—an aspect reminiscent of Solitairica. That game also added a pinch of sass and pizzazz to its antagonists.”
    • “I really like the fact that some encounters open to a dialogue with light RPG elements (though it's really funny to kick someone's ass to then have him ask for your help).”
  • optimization
    6 mentions Positive Neutral Negative

    Users report significant performance issues, including low framerate and stuttering, alongside concerns about unclear communication regarding antivirus permissions, which undermines trust. However, some acknowledge the developers' efforts to improve optimization, suggesting potential for better performance with future updates.

    • “The devs have taken much care in making sure the game runs smoothly.”
    • “Considering the reported performance issues and lack of clear communication besides 'trust us, allow us through your defender/antivirus,' I do not trust this file and will be uninstalling the game.”
    • “Short answer: potential malware added in a latest patch and awful performance besides.”
    • “If we could link up the mobile and this version together, the framerate, stuttering, and other issues to be fixed, I'll give this game a better review.”
  • character development
    3 mentions Positive Neutral Negative

    The character development is praised for its vivid and imaginative designs, blending a dreamy, seasonal aesthetic that enhances the game's appeal. While gameplay may rely heavily on card spamming with occasional strategy, the strong art style and unique character visuals stand out as key highlights.

    • “It's a free to play so it does have a fair bit of the game behind a pay wall but its art style and character design are great.”
    • “Pretty much spam cards, though sometimes you use strategy; the art is also very wonderful and the character design is good.”
    • “Between the pretty facade of a dreamy winter forest and vivid, even bizarre, character designs, Night of the Full Moon is perfect both as a Halloween and Christmas game.”
  • emotional
    2 mentions Positive Neutral Negative

    The emotional aspect is described as fun and wholesome, capturing a festive Halloween vibe, though some find the story boring. Overall, it offers enjoyable seasonal charm despite a lackluster narrative.

    • “Boring story”
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66h Median play time
50h Average play time
25-92h Spent by most gamers
*Based on 4 analyzed playthroughs
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Frequently Asked Questions

Night of Full Moon is a role playing game with fantasy theme.

Night of Full Moon is available on PC, Phone, iPad, iPhone and others.

On average players spend around 50 hours playing Night of Full Moon.

Night of Full Moon was released on July 25, 2019.

Night of Full Moon was developed by Giant Games.

Night of Full Moon has received positive reviews from players. Most players liked this game for its gameplay but disliked it for its stability.

Night of Full Moon is a single player game.

Similar games include Night of the Full Moon, Indies' Lies, NEOVERSE, Knock on the Coffin Lid, Monster Slayers and others.