- November 10, 2017
- Happyrock Studios
Zorbits
Platforms
About
Started by two pals with no experience while they were working at a dry cleaners, Zorbit's Orbits involves hardcore platforming elements, puzzle solving, and intense boss fights. The levels are circular, requiring the player to consider each planet's gravity as they hop or orbit between them. Zorbit can also use his grapple hook in order to reach new places and shoot his blaster to defeat the evil…
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- Interesting use of changing frame of reference, which creates unique level design.
- Some players appreciate the nostalgic feel and sound design reminiscent of classic platformers.
- The game has a cool concept and vision that shows potential despite its flaws.
- Poor technical execution with clunky controls and frustrating level design detracts from gameplay.
- Lack of customization options and low-quality graphics fail to meet modern PC gaming standards.
- The game feels amateurish, with many players experiencing glitches and a lack of engaging content.
graphics
18 mentions Positive Neutral NegativeThe graphics of the game have been widely criticized for their low quality, resembling noisy, cartoony 2D visuals typical of low-effort mobile apps, with no options for resolution or customization. Reviewers noted that the lack of polish and skill in 3D graphics programming detracts from the overall experience, especially for a PC game, which typically demands higher visual standards. Overall, the art style and graphical execution fail to meet the expectations of gamers accustomed to more refined visuals.
“A cool concept/vision that's nicely made, good sound design & graphics, clever levels.”
“The noisy art style detracts from clean gameplay, another important factor that professional developers understand and amateur developers don't.”
“There's no options to change the resolution for the game or customize the graphics settings.”
“The game features noisy cartoony 2D graphics, of the type you normally expect to see in low-effort mobile apps.”
“Considering this is being evaluated as a PC game, having the graphics phoned in like this isn't going to result in a high quality, visually impressive game that PC gamers are used to seeing.”