- August 30, 2022
- Righteous Hammer Games
- 4h median play time
ZOR: Pilgrimage of the Slorfs
Platforms
About
In "ZOR: Pilgrimage of the Slorfs," guide the Slorf race on a spiritual journey across diverse planets, solving puzzles, and managing resources to build spaceships. Experience a non-violent, atmospheric adventure focusing on exploration, discovery, and environmental interaction. Each decision impacts future encounters, creating a unique journey through strange and beautiful alien worlds.











- The game features polished mechanics and a charming art style, making it visually appealing and enjoyable to play.
- It combines strategic deck-building with resource management, offering depth and engaging gameplay that encourages players to explore different strategies.
- The developers are actively engaging with the community and have ambitious plans for future content, which gives hope for a more varied and enriched experience.
- The initial levels lack variability and can feel tedious, with slow pacing that may lead to boredom before reaching more interesting gameplay.
- Currently, the game has limited replayability due to a small number of biomes and bosses, which can make runs feel repetitive over time.
- Players may feel frustrated by the lack of progression after losing runs, as starting fresh each time can diminish the sense of achievement and growth.
gameplay
22 mentions Positive Neutral NegativeThe gameplay is praised for its polished mechanics, charming art style, and engaging tactical elements, making it enjoyable yet challenging to master. While the game offers a solid foundation and fun experience, players note that it currently lacks content and replayability, with hopes for more bosses and randomized elements in future updates. Overall, it stands out in the tactical deckbuilding genre, particularly for hardcore fans, but requires further development to enhance its depth and longevity.
“This is a quality early access with polished mechanics and presentation.”
“It's very pleasant to look at from the art style, with mechanics that are easy to understand but hard to master.”
“A good tactics game, but I hope the devs bring more bosses and randomize the roguelike gameplay more.”
“The polish and gameplay ideas are there, so the question from here is just the amount of content it ends up with, which is the best kind of place for an early access game to be, I think.”
“In a sea of upcoming turn-based tactical deckbuilders, Zor stands out with its implementation of survival and resource management mechanics!”