Zombieland: Double Tap- Road Trip Game Cover

"Zombieland: Double Tap- Road Trip" is a twin-stick shooter game with local co-op multiplayer for up to four players. Play as characters from the Zombieland films and use a variety of weapons and the series' signature rules for survival to combat hordes of zombies in story-based campaign mode, horde mode, and boss battles. Unlock new characters from the sequel and visit over 18 levels and locations.

  • Nintendo Switch
  • PC
  • Play​station 4
  • Play​station 5
  • Windows
  • Xbox One
  • Xbox Series X|S
  • Play​Station
  • Xbox

Reviews

39%
Audience ScoreBased on 27 reviews
humor8 positive mentions
monetization6 negative mentions
  • Co-op gameplay allows for fun sessions with up to four players, making it a decent party game.
  • Fans of the Zombieland franchise may appreciate the humor and character references included in the game.
  • The twin-stick shooter mechanics are easy to pick up, making it accessible for casual players.
  • The game features repetitive and uninspired mechanics, leading to a lack of engagement over longer play sessions.
  • The storyline is shallow and lacks meaningful character development, feeling more like an afterthought.
  • Visuals are unpolished and dated, failing to capture the essence of the Zombieland world effectively.
  • story19 mentions

    The game's story is widely criticized for being shallow and lacking depth, with minimal character development and a paper-thin narrative that can be completed in just a few hours. Players express disappointment in the writing and plot, noting that it fails to capture the charm and humor of the source material, and the overall experience is marred by frustrating gameplay mechanics and bugs.

    • “This could legitimately be integrated into the main storyline if there's ever a third movie.”
    • “The story is you're headed east and have pit stops along the way.”
    • “The story has none of the charm or humor of the movies.”
    • “The writing, plot, and character interactions are just like they were lifted straight from the movies.”
    • “Even with little expectations, I still walked away incredibly disappointed.”
  • gameplay14 mentions

    The gameplay is characterized by its straightforward twin-stick shooter mechanics, making it easy to pick up and enjoy, especially in local co-op mode for up to four players. However, many users find the core gameplay loop repetitive and uninspired, with reports of bugs and inconsistent mechanics suggesting a rushed development. While it offers fun moments, particularly in a party setting, the overall execution lacks depth and polish.

    • “The game supports local co-op for up to four players, which can make for some lighthearted fun if you’re looking for a simple party game with friends.”
    • “As a twin-stick shooter, the gameplay is straightforward and doesn’t require much time to learn.”
    • “All in all, the gameplay is kind of solid; at least for a twin-stick shooter, it acts how it should.”
    • “The core gameplay loop feels uninspired and repetitive.”
    • “The game comes off as rushed, with buggy gameplay, inconsistent mechanics, and a lack of care in its overall design.”
    • “I found a critical gameplay bug at the last mission.”
  • graphics11 mentions

    The graphics in the game are generally described as unpolished and dated, featuring bland environments and uninspired enemy designs that fail to effectively convey the zombieland theme. While some players find the visuals functional, they note a lack of character customization and graphical options, leading to an overall impression of mediocrity. Animations and character movement also receive criticism for being simplistic and lacking refinement.

    • “Graphics and sounds, though both average and sometimes bland, serve their purpose, so in all those regards everything is fine.”
    • “Simple and responsible controls, zombieland vibes, and decent shooting/gameplay with okayish graphics.”
    • “The graphics are fine, character customization is non-existent at all.”
    • “The graphics look dated and lack polish, with uninspired environments and lackluster enemy designs that fail to bring the zombieland world to life.”
    • “There's also no graphical options other than changing the resolution and the game looks rough.”
    • “There are some graphic let-downs like the animations and the floating walk your character does.”
  • humor9 mentions

    The humor in the game is largely seen as a weak point, with many fans of the Zombieland franchise feeling that it fails to capture the charm and wit of the movies. While there are some familiar characters and references, the jokes often fall flat, with repetitive and cringe-worthy lines that detract from the overall experience. Overall, the humor is minimal and lacks the cleverness that fans might expect, making it a disappointing aspect for many players.

    • “Fans of the Zombieland movies might enjoy the familiar characters and callbacks, as the game includes some of the franchise’s humor and references.”
    • “Also, it has the actor likenesses and humor from the movie, if you're a fan of that.”
    • “The voice acting seems like the actual actors; some of the lines are good and funny.”
    • “The setting is meant to be fictional before the second movie, so don’t expect any well-known scenes you might remember. The intro dialogues are so cringe-worthy and unfunny; I can't really describe this.”
    • “The humor falls flat and feels forced, making it hard to enjoy the game.”
    • “I expected some clever jokes, but instead, I was met with tired clichés and awkward attempts at comedy.”
  • monetization6 mentions

    The monetization aspect of the game is widely criticized as a "cash grab," with players feeling that it exploits the popularity of the *Zombieland* movies without delivering a quality experience. Despite some acknowledgment of the developers' efforts, many reviewers express disappointment over the game's pricing and lack of replay value, reinforcing the perception that it prioritizes profit over quality.

    • “The game feels like a shameless cinematic cash grab, riding on the popularity of the Zombieland movies without delivering a quality product.”
    • “It pains me to say this, but I wish I'd read the reviews. Luckily, I'm under 2 hours and can request a refund. The movies were spectacular, and this bridges the gap between both movies (unofficially), but this is just a straight cash grab. To think £30 is a reasonable price for something that won't even be worth a replay is disappointing.”
    • “I kind of hoped we would have permanently moved away from movie cash grabs, but it seems they are still alive and well... even in a zombie apocalypse.”
  • character development1 mentions

    Character development in the game is criticized for being shallow, with a paper-thin storyline that lacks depth and minimal effort invested in fleshing out the characters or narrative.

    • “The game features a shallow storyline: the story is paper-thin, with minimal effort put into character development or narrative.”
    • “Character development feels rushed and superficial, leaving players disconnected from the characters' journeys.”
    • “There is a lack of meaningful choices that impact character growth, making the development feel linear and uninspired.”
  • stability1 mentions

    The game's stability has been criticized for feeling unfinished, with reports of buggy gameplay, inconsistent mechanics, and a general lack of polish in its design.

    • “The game feels unfinished: it comes off as rushed, with buggy gameplay, inconsistent mechanics, and a lack of care in its overall design.”
    • “I encountered frequent crashes that made it nearly impossible to enjoy the game.”
    • “The stability issues are frustrating; I often experience lag and glitches that disrupt the gameplay experience.”
  • replayability1 mentions

    Users note that the game features some side missions and a horde mode, but these elements lack significant replayability, making them less engaging for repeated playthroughs.

    • “The game offers a handful of superfluous side missions and a horde mode that don't provide much replayability.”
    • “Once you complete the main story, there's little incentive to dive back in; the replayability just isn't there.”
    • “After finishing the game, I found that the lack of meaningful content made replayability a chore rather than a choice.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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