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You’ve Got a Package Game Cover

About

You’ve Got a Package is a single player simulation game with a horror theme. It was developed by Revvalution Studio and was released on October 20, 2025. It received positive reviews from players.

You’ve Got a Package follows Clark, a once-successful writer plagued by a relentless creative block in his isolated mansion. As mundane routines unravel into terrifying encounters, a mysterious package triggers a descent into horror, blurring the lines between reality and nightmare. Experience a chilling psychological journey beyond mere writer’s torment.

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81%
Audience ScoreBased on 78 reviews
story5 positive mentions
monetization3 negative mentions

  • You’ve Got a Package delivers a chaotic and unpredictable horror experience filled with well-timed jump scares that keep players on edge.
  • The game features a unique and humorous storyline that blends psychological horror with comedy, making it an entertaining playthrough.
  • Visually appealing with good graphics and sound design, the game creates an immersive atmosphere that enhances the overall experience.
  • Many players found the gameplay repetitive and tedious, with mundane tasks overshadowing the horror elements.
  • The main character's lack of depth and the scripted nature of the game led to a feeling of disconnection and immersion-breaking moments.
  • Some jump scares became predictable and repetitive, diminishing their impact over time and leaving players wanting more variety.
  • story
    17 mentions Positive Neutral Negative

    The story aspect of the game received mixed reviews, with some players finding it fun and engaging, particularly appreciating its comedic elements and unique setting. However, others criticized it for being simplistic, repetitive, and lacking depth, suggesting that it felt rushed or underdeveloped. Overall, while the atmosphere and jump scares were praised, many felt the narrative could benefit from more variety and complexity.

    • “I liked how the final scene basically lays out the whole story at once — it ties everything together and makes you rethink what just happened.”
    • “For some, this will be the charm—every mistake becomes part of the story, every unexpected bounce an opportunity for comedic self-reflection.”
    • “For someone who plays a lot of indie horror games, I appreciated the new-thinking story, new house asset that at least I haven't seen before, good scares and bonus for the comedy elements.”
    • “The story is lame, to be honest, and the game is very slow.”
    • “No real story, no introduction; you have to follow the script, so there's not much freedom.”
    • “I've loved some of the past games, but this one feels like it was put together in an afternoon with less time committed to the story.”
  • gameplay
    13 mentions Positive Neutral Negative

    The gameplay experience is a mixed bag, offering around 1.5 to 3 hours of content that includes a blend of scares, environmental puzzles, and scripted sequences. While some players appreciate the tension and unpredictability, others criticize the lack of depth and the reliance on cutscenes and slow-paced actions, which can detract from the overall enjoyment. Ultimately, the game may appeal to horror enthusiasts but may leave those seeking more intricate mechanics or narrative satisfaction feeling underwhelmed.

    • “You get about an hour and a half of gameplay, but in that hour and a half you get enough scares for 30 years of high blood pressure!”
    • “Obstacles range from moving platforms and narrow ledges to mechanical hazards and environmental puzzles that require both improvisation and patience.”
    • “Revvalution studio recognizes that games don’t always need elaborate systems or emotional stakes to be engaging—they sometimes just need a single mechanic executed with confidence, personality, and a willingness to let players create their own stories through unpredictable outcomes.”
    • “For others, especially those who prefer tight platforming or predictable mechanical systems, the looseness may feel like friction rather than fun.”
    • “Those seeking narrative structure, mechanical depth, or strategic progression may find the experience shallow after extended play.”
    • “Scripted game, no running, just a long painful walk, and every action is long to extend and stretch the gameplay instead of putting more gameplay content...”
  • humor
    8 mentions Positive Neutral Negative

    The humor in the game is characterized by its absurdity and unpredictability, often eliciting laughter through chaotic physics and exaggerated animations. While some players find the humor effective and entertaining, particularly in high-stakes moments, others note that it can lose its novelty over time. Overall, the blend of comedic elements with jumpscares creates a spirited experience that resonates well with fans of challenge-driven humor.

    • “Decent jumpscares and an absurdly funny story.”
    • “Bright colors, chunky shapes, exaggerated animations, and distinctly cartoonish proportions keep the tone light even when things go hilariously wrong.”
    • “Everyone was on edge, laughing, screaming, and questioning my life choices right along with me.”
  • graphics
    6 mentions Positive Neutral Negative

    The graphics of the game have received positive feedback, with users praising their quality, smoothness, and aesthetic appeal. The visuals are described as sleek and well-designed, contributing to an engaging atmosphere complemented by effective jump scares. Overall, while the graphics are a highlight, some players feel the game could benefit from additional content.

    • “The whole concept of the game is great; the graphics are really good and there's just the right amount of jump scares in it.”
    • “Nice graphics, smooth, no bugs or any issues.”
    • “Beyond that, the controls were snappy, the visuals were sleek, and I appreciated the setting and the looping required in the game.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The atmosphere of the game is highly praised, with players noting its immersive quality that enhances the overall experience, particularly in horror elements and storytelling. Many recommend taking time to fully appreciate the ambiance, which contributes to a memorable ending. Overall, it is considered a worthwhile experience for those seeking a quick yet impactful horror adventure.

    • “It took me around two hours to complete while playing slowly and soaking in the atmosphere.”
    • “Still, if you want a quick horror experience with a nice atmosphere and a memorable ending, 'You've Got a Package' is definitely worth a try.”
    • “Atmosphere, story, jumpscares - everything!!”
  • music
    3 mentions Positive Neutral Negative

    The music in the game effectively enhances its comedic and intense moments, with celebratory sound effects accompanying gameplay actions and a nostalgic early 2000s rock track adding to the humor. Additionally, the sound design supports the storyline with intense music and well-timed jumpscares, creating a dynamic audio experience.

    • “Sound design reinforces the comedic tone—musical cues and sound effects punctuate falls, collisions, and successful deliveries in a way that feels celebratory rather than punishing.”
    • “Storyline, intense music, and great jump scares.”
    • “I was laughing so hard at the last 5 minutes because I was just like, 'What the heck?' and then an early 2000s rock vibe song plays.”
  • monetization
    3 mentions Positive Neutral Negative

    The monetization strategy of the game is widely criticized as being exploitative, with many users labeling it a "cash grab."

    • “This game is such a cash grab.”
    • “The monetization system feels exploitative and unfair.”
    • “I can't enjoy the game without being bombarded by ads and in-app purchases.”
  • replayability
    1 mentions Positive Neutral Negative

    The game offers high replayability due to its compact levels, which encourage both quick experimentation and longer sessions focused on performance improvement.

    • “Levels are compact and replayable, making the game ideal for short sessions of experimentation or extended attempts to refine performance.”
  • optimization
    1 mentions Positive Neutral Negative

    The game's levels are designed to be compact and replayable, allowing for both quick experimentation and longer sessions focused on performance improvement, which enhances overall optimization.

    • “Levels are compact and replayable, making the game ideal for short sessions of experimentation or extended attempts to refine performance.”
  • emotional
    1 mentions Positive Neutral Negative

    Revvalution studio emphasizes that emotional engagement in games can stem from simple mechanics executed with confidence and personality, allowing players to craft their own narratives through unpredictable outcomes rather than relying solely on complex systems or high-stakes scenarios.

    • “Revvalution Studio recognizes that games don’t always need elaborate systems or emotional stakes to be engaging—they sometimes just need a single mechanic executed with confidence, personality, and a willingness to let players create their own stories through unpredictable outcomes.”
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4h Median play time
3h Average play time
1-5h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

You’ve Got a Package is a simulation game with horror theme.

You’ve Got a Package is available on PC and Windows.

On average players spend around 3 hours playing You’ve Got a Package.

You’ve Got a Package was released on October 20, 2025.

You’ve Got a Package was developed by Revvalution Studio.

You’ve Got a Package has received positive reviews from players. Most players liked this game for its story but disliked it for its gameplay.

You’ve Got a Package is a single player game.

Similar games include The Cabin Factory, REVEIL, Psalm 5:9-13, The Inn-Sanity, The Convenience Store and others.