You... and who else? Game Cover
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"You... and who else?" is a turn-based RPG that combines retro aesthetics with modern gameplay elements. The game offers a unique twist, as players can switch between controlling different characters on the fly, allowing for versatile strategies. With a focus on character development and a light-hearted story, this is a charming title well-suited for fans of the genre.

  • PC
  • Windows

Reviews

57%
Audience ScoreBased on 41 reviews
humor8 positive mentions
grinding20 negative mentions
  • The game offers a unique and deep tactical RPG combat system that stands out from typical RPG Maker games.
  • Players have found joy and hope through the game, using it as a means to cope with personal struggles and find motivation.
  • The artwork and character designs are well-done, contributing to an engaging atmosphere.
  • The user interface is clunky and poorly designed, making navigation and management frustrating.
  • The game suffers from excessive grinding and unbalanced difficulty, leading to a tedious gameplay experience.
  • The story is weak and lacks depth, with minimal character development and engagement.
  • grinding20 mentions

    The grinding aspect of the game has received largely negative feedback, with players noting that experience points are minimal, leading to tedious and unfulfilling grinding sessions. Many feel that the game discourages grinding by penalizing players for it, while simultaneously requiring it to progress, resulting in a frustrating lack of balance and enjoyment. Overall, the grinding experience is described as bland and tedious, stripping away the fun elements typically found in RPGs.

    • “There is no sense of progression because you spend your entire time grinding just to be able to nudge yourself an extra wave closer to getting to a boss and praying they don't 1 or 2 shot you and there being nothing you can do about it.”
    • “Experience points are laughably low, so low in fact that you'll be grinding for hours.”
    • “It's like they intentionally took out every fun feature of an RPG Maker game and left all the boring, tedious parts which were then altered to be as bland and boring as possible.”
  • story18 mentions

    The game's story is generally considered weak, with many reviewers noting it feels like an afterthought, primarily serving as a backdrop to the gameplay. While it features a protagonist on a quest to recruit allies against a looming threat, the narrative lacks depth and meaningful character contributions. Despite its shortcomings in storytelling, the gameplay is praised as a standout element.

    • “Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today.”
    • “The story is somewhat in the backdrop, consisting of a hero trying to head north and recruit local talent in nearby kingdoms to fight back against a threat.”
    • “Storywise not the strongest game, but gameplay wise, this is a true gem.”
    • “Dev's first time at learning how to write a story.”
    • “Protagonist has a boy/girlfriend, who contributes nothing to the story.”
  • humor8 mentions

    The humor in the game is characterized by unexpected and whimsical elements, such as the surprising presence of succubi in a marble castle and the amusing portrayal of characters like Diamond, who has goat horns and a deceptively sweet demeanor. The lighthearted tone is further emphasized by playful settings and quirky character designs, creating a comedic atmosphere throughout the game.

    • “Nevenmore ice touch with zombies on the rocks is funny.”
    • “Diamond is funny with her goat horns and lovely pink child face; she looks shy with her arms squeezed and dangerously sweetening her preys.”
    • “The town one is funny like don't worry, be happy, knowing your mission.”
  • music6 mentions

    The music in the game is praised for its relaxing qualities and engaging melodies, particularly in the context of managing armies and during boss battles. Reviewers appreciate how the soundtrack enhances the overall experience, contributing to a sense of preparation and emotional connection.

    • “Good music: I loved the music of managing armies, expressing the sentiment of preparing for battle. The 'battle theme' for the boss has a great melody.”
    • “The music is fantastic.”
    • “I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
    • “- music.”
    • “- music.”
  • gameplay6 mentions

    The gameplay is described as a mixed experience; while some players find it to be a standout feature of the game, others criticize it for being unbalanced and tedious, leading to a frustrating experience overall.

    • “Storywise not the strongest game, but gameplay-wise, this is a true gem.”
    • “The whole mechanics of this strategy game are just very tiring and boring.”
  • optimization4 mentions

    The game's optimization has been widely criticized, with users highlighting a clunky menu system and an unbalanced difficulty level that detracts from the overall experience. Many feel that the lack of polish in these areas significantly impacts gameplay.

    • “The clunky and obviously unoptimized menu is just asking for frustration.”
    • “Considering how ridiculously unoptimized the difficulty of this game is, even if you try your best.”
    • “The clunky and obviously unoptimized menu is just asking for frustration.”
  • graphics2 mentions

    The graphics are praised for their well-drawn and coherent character artwork, featuring striking designs such as a menacing duelist with long red hair and a bold musketeer in an armor dress, effectively conveying their dynamic poses.

    • “Characters' artwork is well-drawn and coherent: the duelist has long red hair and a menacing pose with a red cape, while the blond musketeer wears an armored dress, striking a dynamic stance.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Buy You... and who else?

Play time

11hMedian play time
11hAverage play time
11-11hSpent by most gamers
*Based on 2 analyzed playthroughs

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