You... and who else?
- March 17, 2017
- Aldorlea Games
- 11h median play time
"You... and who else?" is a turn-based RPG that combines retro aesthetics with modern gameplay elements. The game offers a unique twist, as players can switch between controlling different characters on the fly, allowing for versatile strategies. With a focus on character development and a light-hearted story, this is a charming title well-suited for fans of the genre.
Reviews
- The game offers a unique and innovative battle system that combines tactical RPG elements with a grand-strategy approach, providing a fresh experience for players.
- The artwork and character designs are well-drawn and contribute to an engaging atmosphere, enhancing the overall enjoyment of the game.
- Players have reported that the game can provide moments of joy and hope, serving as a form of escapism during difficult times.
- The user interface is clunky and poorly designed, making navigation and management of characters and items frustrating and time-consuming.
- The game suffers from unbalanced difficulty and excessive grinding, with players often feeling that progress is slow and tedious due to low experience rewards and overwhelming waves of enemies.
- The story is weak and lacks depth, with minimal character development and dialogue, leaving players feeling disconnected from the narrative.
- grinding10 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players express frustration with the grinding mechanics, noting that the experience points gained are minimal and do not contribute to a sense of progression. Many feel that the game punishes grinding despite its necessity for survival in battles, leading to a tedious experience that detracts from enjoyment. Overall, the grinding is seen as excessive and poorly balanced, reminiscent of outdated RPG designs.
“There is no sense of progression because you spend your entire time grinding just to be able to nudge yourself an extra wave closer to getting to a boss and praying they don't 1 or 2 shot you and there being nothing you can do about it.”
“Experience points are laughably low, so low in fact that you'll be grinding for hours.”
“It's like they intentionally took out every fun feature of an RPG maker game and left all the boring tedious parts which were then altered to be as bland and boring as possible.”
- story9 mentions
- 22 % positive mentions
- 44 % neutral mentions
- 33 % negative mentions
The game's story is generally considered weak, with many reviewers noting it lacks depth and meaningful character contributions, often feeling like a backdrop to the gameplay. While some appreciate the moral lessons and humor present, the narrative is often overshadowed by the strategic elements of the game. Overall, it seems that players find the gameplay to be a standout feature, despite the story's shortcomings.
“Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today.”
“Storywise not the strongest game, but gameplay wise, this is a true gem.”
“Storywise, not the strongest game, but gameplay-wise, this is a true gem.”
“The protagonist has a boy/girlfriend who contributes nothing to the story.”
“The story is somewhat in the backdrop, consisting of a hero trying to head north and recruit local talent in nearby kingdoms to fight back against a threat.”
- humor4 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is characterized by whimsical and unexpected elements, such as a marble castle inhabited by succubi and a pink-haired leader, as well as amusing character designs like a shy, sweet-looking character with goat horns. The juxtaposition of lighthearted settings with darker themes, like zombies, adds to the comedic tone, creating a playful atmosphere throughout the game.
“The marble castle is in a heavenly setting with flowers on the other side of the river; I had the funny surprise to see it's inhabited by succubi, and another surprise to see the leader is a pink-haired girl.”
“Nevenmore's ice touch with zombies on the rocks is hilarious.”
“Diamond is funny with her goat horns and lovely pink child face; she looks shy with her arms squeezed, dangerously sweetening her prey.”
- music3 mentions
- 33 % positive mentions
- 0 % neutral mentions
- 67 % negative mentions
The music in the game is praised for its relaxing qualities and engaging melodies, particularly in the context of managing armies and during boss battles. Reviewers appreciate how the soundtrack enhances the overall experience, contributing to both the strategic atmosphere and emotional engagement.
“Good music: I loved the music of managing armies, expressing the feeling of preparing for battle. The boss theme has a great melody.”
“I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
“- music.”
- gameplay3 mentions
- 33 % positive mentions
- 33 % neutral mentions
- 33 % negative mentions
The gameplay is a mixed bag; while some players find it to be a standout feature of the game, others criticize it for being unbalanced and tedious, leading to a frustrating experience.
“Story-wise, not the strongest game, but gameplay-wise, this is a true gem.”
“The whole mechanics of this strategy game are just very tiring and boring.”
- optimization2 mentions
- 0 % positive mentions
- -50 % neutral mentions
- 150 % negative mentions
Reviews indicate that the game's optimization is lacking, with users highlighting a clunky menu system and an unbalanced difficulty level that detracts from the overall experience.
“The clunky and obviously unoptimized menu makes navigation a frustrating experience.”
“The difficulty of this game is ridiculously unoptimized, making it feel unfair at times.”
“The optimization issues in this game are glaring and detract from the overall experience.”
- graphics1 mentions
- 100 % positive mentions
- -300 % neutral mentions
- 300 % negative mentions
The graphics are praised for their well-drawn and coherent character artwork, featuring striking designs such as a menacing duelist with long red hair and a dramatic pose, alongside a dynamic blond musketeer in an armor dress ready for action.
“The character artwork is well-drawn and coherent, with the duelist featuring long red hair and a menacing pose in a red cape, while the blond musketeer stands confidently in her armor dress.”
“The character artwork is well-drawn and coherent, with the duelist's long red hair and red cape creating a menacing pose. However, the blond musketeer's armor dress is poorly designed, as it awkwardly emphasizes her legs in an unflattering way.”
“The graphics feel outdated and lack the detail expected from modern games, making the overall visual experience disappointing.”
“While some character designs are interesting, the environments are bland and uninspired, failing to immerse players in the game world.”