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Yi Xian: The Cultivation Card Game Game Cover

About Yi Xian: The Cultivation Card Game

Yi Xian: The Cultivation Card Game is a single player and multiplayer tactical turn-based strategy game. It was developed by Darksun Studio and was released on January 21, 2024. It received positive reviews from players.

Cards Building You will draw a lot of cards on the path of cultivation. You need to choose the appropriate cards from them and build your deck. Exert biggest power of your cards by combining and collocating them. Sub-Profession In each game, you can choose a Sub-Profession. Each Sub-Profession has a set of exclusive cards. The same character can build different deck by matching differen…

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Looking for games like Yi Xian: The Cultivation Card Game? Here are top tactical turn-based strategy recommendations, selected from player-similarity data — start with Dice & Fold, Monster Train or Indies' Lies.

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Reviews

89%Audience ScoreBased on 854 reviews
gameplay53 positive mentions
grinding9 negative mentions

  • Deep strategic deckbuilding autobattler with unique blend of card game and auto-chess mechanics.
  • All gameplay characters and cards can be unlocked through playing, with microtransactions mostly limited to cosmetics, making it very friendly to free-to-play users.
  • The game features beautiful Chinese-themed art, smooth animations, diverse characters with unique playstyles, and multiple game modes including PvP, PvE, and puzzles that add replayability.
  • English translation quality is often poor or confusing, causing a steep learning curve and occasional difficulty understanding card effects.
  • Server connectivity issues cause frequent disconnections and lag, negatively affecting online gameplay experience.
  • The game has significant RNG elements and sometimes perceived imbalanced meta characters, which can lead to frustration and less enjoyable play for some users.
  • gameplay

    164 mentions Positive Neutral Negative
    32% positive mentions, 66% neutral mentions, 2% negative mentions

    Gameplay in this game is widely praised for its satisfying, deep, and innovative blend of deck-building and autobattler mechanics, offering a strategic and engaging experience with a moderate learning curve. While translation issues and occasional complexity can cause some confusion, frequent updates, balanced design, and an accessible tutorial system help maintain freshness and player engagement. Overall, the gameplay is addictive, well-crafted, and rewarding for both newcomers and veterans, especially in PvE and ranked PvP modes.

    • “The fusion of deck-building and autobattler mechanics in Yi Xian is seamless and innovative.”
    • “The balance between deck-building strategy and real-time decision-making during battles creates a compelling gameplay experience.”
    • “Each card is meticulously designed to reflect its thematic significance, enhancing the immersion and adding depth to the gameplay experience.”
    • “The gameplay mechanics are clunky and the card designs are uninspired.”
    • “Often with the blank '3 attack' because I didn't even get the option to put a card on, let alone 'extra mechanics'.”
    • “But in PvP there is no real interaction between players, most players try to avoid interaction and normal mechanics, build around some indirect damage or one-shot combo, some sects are overpowered.”
  • graphics

    47 mentions Positive Neutral Negative
    47% positive mentions, 47% neutral mentions, 6% negative mentions

    The game's graphics feature a clean, elegant art style inspired by Chinese fantasy and wuxia themes, with beautifully illustrated cards and vibrant visuals that enhance the gameplay experience. While the UI and translations can feel a bit clunky or bland at times, the overall aesthetic is praised as refreshing and engaging, making the visuals a strong selling point. Cosmetic upgrades are the primary monetized elements, but they do not impact core gameplay or access to content.

    • “The artwork is stunning, featuring beautifully illustrated cards that evoke the grandeur and mystique of ancient China.”
    • “The graphics are gorgeous.”
    • “The artwork is very pretty and the animations, while very basic as you might expect, do make the fight a little more visually interesting to watch than, say, Super Auto Pets.”
    • “The graphics and UI are not the greatest but it does not impact the core of the gameplay.”
    • “I like the competitive structure of TFT but don't like the looseness of unit placement and the aesthetic (tiny detailed 3D models that end up as a pixelated mess on my screen).”
    • “The graphics are fine, the English translation is clear but horribly worded, the single-player mode is uninspired, but the multiplayer gameplay is so good you should get it anyways.”
  • monetization

    46 mentions Positive Neutral Negative
    13% positive mentions, 76% neutral mentions, 11% negative mentions

    The game's monetization is primarily cosmetic, focusing on skins and card styles, with all gameplay-affecting content unlockable through generous in-game currency without requiring real money. Microtransactions are not necessary to enjoy or progress, avoiding pay-to-win mechanics, though some players note that unlocking all characters can involve significant grinding. Overall, the monetization is considered fair and non-intrusive by most reviewers.

    • “All characters are accessible through grinding in-game currency, which is very generous (I have more than I can decide what to do with). You can enjoy the game completely free and microtransactions seem mostly cosmetic.”
    • “Most of the microtransactions seem to be for cosmetics (e.g., card styles or character costumes), so nothing about the economy feels predatory or pay-to-win, which is great!”
    • “The first complaint I saw a lot is that the game has in-game purchases for premium currency, which is true, but you get a lot of currency in the beginning and at around 90 hours of gameplay I had unlocked everything in-game without spending any money. The only things sold for premium currency are some cosmetics, but that doesn't affect gameplay at all.”
    • “When you open the game for the first time, it appears like a mobile cash grab.”
    • “The only real downside is that additional characters and subclasses are locked behind a lot of grinding or paying for microtransactions.”
    • “I think the skepticism behind the game being paid and also including microtransactions is valid; it should either be free or have no paywalls for the gameplay unlockables.”
  • music

    33 mentions Positive Neutral Negative
    55% positive mentions, 36% neutral mentions, 9% negative mentions

    The game's music is widely praised for being beautiful, relaxing, and atmospheric, often complementing the art and gameplay well. Some find it repetitive, but many appreciate its traditional Chinese style that enhances immersion. A few note minor issues with translation related to music-themed cards, but overall the soundtrack significantly contributes to the game's enjoyable and chill experience.

    • “The Chinese traditional music gives the game a great atmosphere and helps set the pacing of combat/gameplay.”
    • “Soundtrack is beautiful and the core gameplay loop is addictive.”
    • “I just love this game so much, from the music to the actual gameplay.”
    • “Amazing art, nice but repetitive music and the characters feel fluent, well made and unique.”
    • “The translation is super poor in spots too, there is some card called Musician's Chant (or something, can't remember the exact words) and it talks about 'music' cards... no card has the 'music' tag and this card is actually part of a puzzle. You just have to play around and hope something is musical and... I dunno, say 'twisting chairs flower dance' is in fact not just an interesting way of saying 'stick you with the pointy end while dodging your attack' but is in fact somehow music related and an actual dance someone is doing in the middle of a fight.”
    • “Also the music got worse but that's just an opinion.”
  • story

    30 mentions Positive Neutral Negative
    13% positive mentions, 74% neutral mentions, 13% negative mentions

    The game's story mode features unique sects and engaging card mechanics but suffers from a poorly executed English translation that makes the narrative difficult to follow and somewhat off-putting. Many players find the story mode slow and less compelling compared to ranked or PvP modes, often skipping dialogue altogether. Overall, while the story adds thematic flavor, it remains rough around the edges and secondary to the core roguelike deckbuilding gameplay.

    • “Also, there are puzzles and story battles to solve, which are actually fairly difficult!”
    • “Each sect is entirely unique as well, no overlap between each of the sects, and the techniques and powers used are as interesting mechanically as they are evocative, especially the newer Duan Xuan sect; one of the end-game card combinations reads like poetry, telling a story.”
    • “There are also singleplayer modes with tutorials and challenges, as well as a rudimentary storyline for those who care to read through it.”
    • “My only complaint is that the English translation is horrible, especially in the story/roguelike sections.”
    • “The English translation of the story is not very good and hard to follow if you aren't used to that kind of thing, which might be off-putting at first.”
    • “Story mode is draggy and too long to go through, but you can choose to skip all the dialogue.”
  • replayability

    11 mentions Positive Neutral Negative
    45% positive mentions, 46% neutral mentions, 9% negative mentions

    The game offers strong replayability driven by its depth, creative strategy, and balanced roguelike elements, providing varied experiences through RNG and multiple character options. While the learning curve and endgame challenge may take time to master, the engaging singleplayer modes and progression keep players coming back. Replay value may diminish after clearing the hardest setting, but overall the game delivers excellent long-term enjoyment.

    • “While the learning curve is there, the depth and replayability are well worth the initial effort.”
    • “This makes the replayability nearly infinite as you struggle to create your early-game loadouts to support you long enough to reach the end game.”
    • “Singleplayer modes showcase great roguelike aspects and, most importantly, enough replayability to keep me coming back for more.”
    • “Not a ton of replay value once you've cleared the hardest setting, but it'll take a decent amount of time to get there.”
  • grinding

    10 mentions Positive Neutral Negative
    0% positive mentions, 10% neutral mentions, 90% negative mentions

    The game involves some grinding, especially to unlock additional characters and subclasses, but the in-game currency is generously awarded, allowing players to access content without mandatory spending. Grinding is described as manageable and part of the intended experience, with microtransactions primarily cosmetic and optional. Overall, gameplay-affecting content can be unlocked fairly without excessive tedium.

    • “The constant grinding for resources was tedious.”
    • “☐ you'll need a second life for grinding.”
    • “The only real downside is that additional characters and sub-classes are locked behind a lot of grinding - or paying for microtransactions.”
  • humor

    8 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game's humor largely stems from its quirky, literal translations and broken English, which fans find amusing alongside its cute and sometimes sexy Chinese-themed characters. While the humor is unintentional at times due to localization issues, it adds a charming and lighthearted vibe that players appreciate.

    • “The broken English and intense wuxia vibes are funny.”
    • “"Like 'Magic: the Gathering' on a meditation retreat, 'Yi Xian: The Cultivation Card Game' blends strategy and zen with a dash of humor!"”
    • “It is the one complaint I agree they could do better on, as it is pretty evident that the translations are very literal translations of the Chinese words which leads to some funny sentences.”
  • optimization

    3 mentions Positive Neutral Negative
    67% positive mentions, -34% neutral mentions, 67% negative mentions

    The optimization aspect offers extensive opportunities for experimentation with diverse cards and strategies, but performance can be heavily influenced by luck and the current meta, making it challenging and sometimes frustrating for new players without guides.

    • “With a wide variety of cards to collect and multiple strategies to explore, players have ample opportunities for experimentation and optimization.”
    • “New players can easily get confused and frustrated unless they read a guide for whatever character and style they're playing, and even then, your actual performance is still mostly dependent on luck and the current meta/balance.”
    • “Good concept but insanely poor performance driving me crazy.”
    • “New players can easily get confused and frustrated unless they read a guide for whatever character and style they're playing, and even then, your actual performance is still mostly luck and the current state of the meta/balance.”
  • atmosphere

    2 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game's atmosphere is highly praised for its use of traditional Chinese music, which enhances the pacing of combat and gameplay, creating a beautiful and immersive experience that elevates the auto-battler genre.

    • “The Chinese traditional music gives the game a great atmosphere and helps set the pacing of combat and gameplay.”
    • “A really great take on auto-battlers that refines the genre and adds a beautiful atmosphere on top.”
  • character development

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The character development is shallow and lacks meaningful integration with cultivation or Chinese fantasy themes, offering only superficial design elements without innovative mechanics or depth.

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Play Times

78h Median play time
64h Average play time
19-100h Spent by most gamers
*Based on 9 analyzed playthroughs
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Frequently Asked Questions

Yi Xian: The Cultivation Card Game is a tactical turn-based strategy game. Common tags for Yi Xian: The Cultivation Card Game include free to play, turn-based, indie, card battler, 2d and others.

Yi Xian: The Cultivation Card Game is available on PC, Mac OS, Windows and Linux.

On average players spend around 64 hours playing Yi Xian: The Cultivation Card Game.

Yi Xian: The Cultivation Card Game was released on January 21, 2024.

Yi Xian: The Cultivation Card Game was developed by Darksun Studio.

Yi Xian: The Cultivation Card Game has received positive reviews from players. Most players liked Yi Xian: The Cultivation Card Game for its gameplay but disliked it for its story.

Yi Xian: The Cultivation Card Game is a single player game with multiplayer support.

Similar games include Dice & Fold, Monster Train, Indies' Lies, Cross Blitz, Across the Obelisk and others.