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Yakuza Kiwami 3 & Dark Ties

Yakuza Kiwami 3 & Dark Ties Game Cover
57%Game Brain Score
Most mentioned positive aspects:story, gameplay
Most mentioned negative aspects:grinding, monetization
57% User Score Based on 1,456 reviews

Platforms

Nintendo SwitchXbox Series X|SPCPlaystation 5Playstation 4XboxWindowsPlayStationNintendo Switch 2
Yakuza Kiwami 3 & Dark Ties Game Cover

About Yakuza Kiwami 3 & Dark Ties

Yakuza Kiwami 3 & Dark Ties is a single player and multiplayer role playing game with a violence theme. It was developed by RGG Studio and was released on February 11, 2026. It received neutral reviews from players.

Discover Yakuza Kiwami 3 & Dark Ties for PlayStation 4 and PS5 on the official PlayStation website. A legend is reborn and a new legacy begins in this extreme remake of Yakuza 3 and the all-new separate game, Dark Ties.

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Looking for games like Yakuza Kiwami 3 & Dark Ties? Here are top role playing recommendations with a violence focus, selected from player-similarity data — start with Yakuza Kiwami 2, Yakuza 6: The Song of Life or Yakuza Kiwami.

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Reviews

57%Audience ScoreBased on 1,456 reviews
story268 positive mentions
grinding72 negative mentions

  • Improved combat system with smoother, more responsive gameplay and impactful heat actions.
  • Engaging new side content, especially the Morning Glory orphanage activities and the biker gang minigame.
  • Dark Ties expansion adds a fresh perspective with enjoyable combat and character development for Mine.
  • Significant cut content from the original game, including many substories and key characters like Komaki and Mack.
  • Controversial changes to the story and ending create inconsistencies with sequels and alter character arcs negatively.
  • Casting controversies, especially the recasting of major characters and hiring an actor with a criminal record affecting immersion.
  • story

    1,473 mentions Positive Neutral Negative
    18% positive mentions, 74% neutral mentions, 8% negative mentions

    Yakuza Kiwami 3’s story largely follows the original Yakuza 3 plot but features significant and controversial changes, including major cuts to iconic substories, sidelining the emotional orphanage narrative to optional side content, and a notably retconned ending that disrupts continuity with later games. While some appreciate the added context and the new “Dark Ties” side story exploring Mine’s backstory, many fans criticize the forced and often tedious side content required to progress the main story, the diminished character development, and the story’s overall pacing and coherence. Newcomers may find it a serviceable entry, but longtime fans often find the narrative alterations and omissions undermine the original’s emotional impact and series continuity.

    • “Yakuza kiwami 3 beautifully continues the legendary saga of Kazuma Kiryu, blending emotional storytelling, character depth, and refined combat into a polished modern experience. Unlike previous entries that focus heavily on large-scale criminal conspiracies, Kiwami 3 offers a more intimate and heartfelt story. It’s a story about responsibility, sacrifice, and the struggle to escape one’s past — themes that define the Yakuza series at its best. With its grounded tone and mature storytelling, the game creates a compelling atmosphere that keeps players invested from start to finish.”
    • “Kiwami 3's strengths lie in it being a modern reimplementation of Yakuza 3's basic story, along with the expanded Morning Glory side story and the wealth of recreated minigames that play really well. The new 'Bad Boy Dragon' side story, despite its mandatory sections, adds fresh content and a much easier-to-navigate substory system. The major side story tied to the orphanage offers many heartwarming moments that resonate with long-time fans and add emotional weight to main story moments.”
    • “The story is mostly unchanged from the original Yakuza 3; it maintains the compelling main plot with added scenes that enhance context and character development. The addition of 'Dark Ties' provides a solid 3-5 hour side story that expands on Mine's character and backstory, enriching the overall narrative experience. The pacing has improved by moving the orphanage content to a dedicated side mode, allowing the main story to flow more smoothly without losing its emotional core.”
    • “They cut so much content from the original (70 substories, Komaki, Mack, and the Revelations, etc.), recast beloved characters (with one of the recasts being a known sexual predator), rewrote the ending in one of the most baffling creative decisions I've seen (no longer is the worst plot twist in the series the rubber bullets in 4), included a biker gang side story that feels tone deaf given the themes of the main narrative, and they still made the kids at the orphanage feel like an afterthought (even though the Morning Glory side story is neat... the kids should have played a more prominent role in the story and had more screen time).”
    • “This remake does not value your time; as stated before, you are sometimes forced to do new side content just to get through to the next story segment, which was incredibly frustrating. The best example of this is in chapter 4 where you must get the Haisai Girls' rank up and witness its own separate story which took over an hour to do so. Chapter 9 is also a weak spot as it's nothing more than exposition of key plot elements in the form of three men sitting in a room talking about it for a solid hour. This was also in the original Yakuza 3 and it was something I was hoping the remake would address — maybe even add new cutscenes to have these aspects of the plot fit more organically into the game.”
    • “The retcons made to the story of RGG3 with Kiwami 3 and Dark Ties are absolute abominations and an insult to the original game, the entire Kiryu saga, and any fan with even an ounce of critical sense.”
  • gameplay

    331 mentions Positive Neutral Negative
    21% positive mentions, 69% neutral mentions, 10% negative mentions

    The gameplay in this title is generally seen as an improvement over the original, featuring smoother, more responsive combat and modernized mechanics akin to recent Dragon Engine games. However, many reviews note a loss of depth due to the removal of original features, simplified upgrade systems, and a bulky "aura" mechanic that often makes fights feel tedious and less satisfying. While fans of classic Yakuza brawler action often find the combat enjoyable and engaging, issues like repetitive side content, uneven difficulty spikes, and jarring visual inconsistencies somewhat detract from the overall gameplay experience.

    • “The gameplay is 10/10 and there is a lot more to do than just the main story.”
    • “I had a blast with the gameplay, combat, story, minigames, all the content available, and optional stuff.”
    • “Yakuza 3 always had a very unique vibe within the series, and I’m really glad that the remake managed to preserve that atmosphere while modernizing the gameplay.”
    • “The gameplay is barebones, the upgrades hardly exist, a lot of original features/gameplay was cut out completely.”
    • “Enemies feel so unbalanced sometimes that you wonder if they even balanced the combat for this game; for example, super armor on almost every attack, minibosses have the same properties as bosses so they can't get stunned easily, some enemies can't be stunned at all and have unfair fighting mechanics that you can't play around, you can't mash out of enemy grabs and they could just instantly throw you even if you have the auto throw counter. It just doesn't feel right to fight some harder enemies as it can be super infuriating.”
    • “They've gutted the substories, removed fan favourite characters and mechanics and locked most of Kiryu's basic combat techniques that you start with in other games behind a linear skill tree that lacks any sort of build variety.”
  • graphics

    181 mentions Positive Neutral Negative
    29% positive mentions, 63% neutral mentions, 8% negative mentions

    The graphics in this game receive mixed reviews, with many praising the improved visuals and smoother animations compared to the original, especially on modern hardware, while others criticize inconsistent lighting, rough textures, frequent bugs, and a perceived downgrade in cinematic quality and atmosphere. Although the upgrade to the Dragon Engine is noted, issues like awkward facial expressions, graphical glitches, and a controversial blue filter detract from the overall presentation. Overall, the graphical update is considered a step forward in some areas but disappointing or uneven in others, failing to fully meet the high standards set by previous series entries.

    • “The new graphics and animations are awesome and there is quite a lot of new content, including a new fighting style (which is a little too strong imo, but pretty fun).”
    • “Finally I would like to include the game features a good soundtrack and some of the best graphics in the series so far.”
    • “On PC, improved frame rates and sharper visuals elevate both street fights and cinematic cutscenes, making every confrontation feel impactful.”
    • “The graphics are worse, featuring an obnoxious blue filter over the game, over 70 substories were removed in comparison to the original, the map of Okinawa has been shrunk compared to the original Yakuza 3, and the combat feels like it's trying something new, but not utilizing anything it's built up over the years.”
    • “Hello Dan Chud here... long-time Yakuza/Like a Dragon fan... wow... all you had to do RGG and Sega was fix the problems with Yakuza 3... add a new coat of paint... and make the ultimate Yakuza 3 experience... but you failed... on both ends... the problems of the original game are still present... along with welcoming new problems in the remake... and this new coat of paint looks worse than the 2009 ancestor... a step back from every single Dragon Engine game prior... the difference of quality from cutscenes and in-engine visuals is jarring every time it transitions... it seemed RGG has been listening to feedback about the visuals and pushed a patch fairly quickly... now while it still remains horrendous to the viewers' eyes... RGG at least made a statement in response to the online discourse.”
    • “The graphics (obviously), the orphanage stuff, the combat, the AI, the game just "feels" better and is fundamentally a more enjoyable experience. Combine this with the cut substories, overall even worse graphics than other titles (Kamurocho looks hideous here) and the delisting of Yakuza 3 and what you get is the downfall of a great series behind Japanese greediness.”
  • music

    135 mentions Positive Neutral Negative
    27% positive mentions, 62% neutral mentions, 11% negative mentions

    The music in this game receives mixed reactions; some praise the new tracks and additions like in Dark Ties, while many criticize the removal or poor remixing of iconic original Yakuza 3 songs, such as "Clay Doll on the Cradle" and "Kamurocho Lullaby." Fans commonly feel the soundtrack is a downgrade from the original, lacking the emotional impact and lyrical depth, though a few enjoy the new compositions. The absence of options to switch between original and new music further frustrates longtime fans.

    • “I am a huge soundtrack guy in these games and this one is good for a kiwami, in my opinion leagues above the ones in K2 and K1.”
    • “The soundtrack was also a victim of RGG's butchering, including 'Clay Doll on the Cradle' which plays during the hospital long battle, and is replaced by an instrumental of another track which completely contrasts the tone set in that chapter.”
    • “Soundscape is probably the best thing this game does, and that's because a lot of the music and impacts are just tune-ups of the original OST as well as sound effects in general.”
    • “They butchered 'Lyricism Without Tears' (one of my favorite songs in the game), removed 'Clay Doll in the Cradle' with some cheap elevator music, and made a very crappy remake of 'Fly'.”
    • “The remixes range from "pretty decent" to "remix you'd hear in an old AVGN video" (that is to say, the original song but made into a rock cover) with the occasional crime like removing 'Clay Doll in the Cradle'.”
    • “They ruined the majority of the old songs with their new versions, even removed the original final long battle song at the hospital that plays for the first half.”
  • emotional

    77 mentions Positive Neutral Negative
    96% positive mentions, 0% neutral mentions, 4% negative mentions

    The emotional core of the game is anchored by the heartfelt and wholesome moments centered around the Morning Glory orphanage, with players forming deep bonds with the children and experiencing touching side stories. While the narrative offers memorable characters and some genuinely impactful scenes, many feel the remake's pacing issues, trimming of side content, and lessened emotional weight—due to changes like character revivals—diminish the overall emotional impact compared to the original. Nonetheless, the intimate storytelling and character development still resonate strongly with fans, making it a meaningful chapter in Kiryu’s journey.

    • “The morning glory orphanage is significantly expanded, with new activities, more engaging minigames, and individual side stories for the kids that give the setting much more emotional weight.”
    • “Kiryu becoming the father of each of these kids was incredible and so touching.”
    • “[i]Yakuza Kiwami 3[/i] beautifully continues the legendary saga of Kazuma Kiryu, blending emotional storytelling, character depth, and refined combat into a polished modern experience. Unlike previous entries that focus heavily on large-scale criminal conspiracies, Kiwami 3 offers a more intimate and heartfelt story. These slower, grounded moments allow players to see a softer side of the Dragon of Dojima, making the eventual conflicts hit even harder emotionally.”
    • “But boring story (so far), with very boring artificial mechanics to stretch out a boss encounter.”
    • “Boring story compared to the rest.”
    • “Edit after beating the game: I cried 3 times, holy crap, rip my goat.”
  • grinding

    73 mentions Positive Neutral Negative
    0% positive mentions, 1% neutral mentions, 99% negative mentions

    Grinding in this game is widely considered tedious and repetitive, often involving mandatory side content like minigames and chores that feel like busywork rather than engaging gameplay. While some players appreciated the added farming, cooking, and orphanage activities for their charm, many found the combat and progression slow due to drawn-out enemy encounters and skill unlocks requiring extensive grinding. Overall, the grinding detracts from the main story flow and can make side content feel like a slog, although a minority found it moderately enjoyable or less problematic.

    • “It is very tedious when I decide to do the main story, but am forced into a side quest I did not want because an invisible trigger blocks my path.”
    • “Forcing the player to complete two new grindy side modes to progress the main story at certain points.”
    • “All of the orphanage content is locked behind pointless grinding by repeating the same set of mini games over and over.”
  • humor

    67 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The humor in this game is mixed, with some genuinely funny moments and quirky character interactions, especially involving Kanda and side content like the Morning Glory kids. However, many fans feel it lacks the classic absurd and heartfelt humor of earlier entries, with some original funny substories cut or diluted and a darker, more awkward tone that sometimes undercuts the comedic appeal. Controversial creative choices and a shift toward a more serious, less playful tone have left the humor feeling inconsistent and less impactful overall.

    • “This also means you can unlock all skills very early in the game and be hilariously overpowered.”
    • “Three characters that teach you new heat actions, fun revelations (actual funny cutscenes involving locals and crazy antics - a grandma literally frontflips over a car on her moped looking at a billboard and lands perfectly and keeps driving - and for some reason you get a heat action out of that, and Kiryu posts it on his blog).”
    • “They also added new cutscenes to add context to certain moments, like additional (and very funny) dialogue with Nishida before meeting Majima at Millennium Tower at the start of the game.”
  • optimization

    45 mentions Positive Neutral Negative
    36% positive mentions, 42% neutral mentions, 22% negative mentions

    Optimization reviews for the game are mixed, with many users praising stable 60fps performance on high-end PCs and improved stability on devices like the Steam Deck, while others report frequent crashes, stuttering, frame drops, and bugs, especially on certain hardware configurations. Though some note effective use of DLSS and quality-of-life improvements, the game suffers from inconsistent optimization and occasional game-breaking issues, dampening the experience for some players.

    • “Performance & graphics: stable 60fps, and still looks good like the previous games.”
    • “On PC, smooth performance and visual clarity help elevate the overall presentation.”
    • “Overall, Yakuza Kiwami 3 is well optimized, packed with content, and improves on the gameplay the original title suffered from.”
    • “Performance is terrible; I had to replay both stories' ending sequences because the game would randomly freeze during cutscenes or after a fight and close itself after a couple of seconds.”
    • “Also, the game seems to be poorly optimized and tends to crash after a few hours of play.”
    • “Numerous performance issues, constant stuttering, and a game-breaking bug on chapter 9 (don't do any side stuff; you have to complete the main objective once the chapter starts) until they decide to fix it.”
  • monetization

    16 mentions Positive Neutral Negative
    0% positive mentions, 6% neutral mentions, 94% negative mentions

    The monetization of Yakuza Kiwami 3 and Dark Ties is widely criticized as a blatant cash grab, with many feeling the game offers stripped-down content, expensive DLC, and microtransactions while disrespecting the original. Fans are disappointed by missing story elements, poor quality changes, and a sense that the game prioritizes profit over faithful remakes or meaningful new content.

    • “Whether it be locking new game+ behind DLC or a bunch of microtransactions for huge nothingburgers or casting Japanese celebrities to replace old cast members or rewriting and screwing up huge parts of the story.”
    • “This game is clearly a cash grab with the amount of ripped out content and Dark Ties being bare bones.”
    • “I want to root for these games so bad as a diehard fan of them but the past few years have been very messy for these games in terms of quality and Kiwami 3 feels like an explicit cash grab, bastardizing so many elements of the original and adding worthless or borderline awful changes.”
  • stability

    15 mentions Positive Neutral Negative
    60% positive mentions, 0% neutral mentions, 40% negative mentions

    The game generally runs well and is well-optimized, offering solid performance even on devices like the Steam Deck. However, users report recurring bugs, glitches, occasional crashes, and technical issues such as camera problems and strange NPC behaviors that persist despite the engine's long use. Overall, stability is good but not flawless, with some frustrating minor errors affecting the experience.

    • “Technical issues: 4.5/5 - some bugs but nothing that blocked progression. Runs great on Steam Deck with FSR 3 and medium settings, which helped a lot in completing achievements.”
    • “If your game crashes after ~90 minutes of play, try turning on DLSS even if it runs great without. This helped for me.”
    • “Runs great, plays great, loving it!”
    • “They have been using this engine since 2016, yet new bugs and glitches still appear and don't get solved even between games.”
    • “I've never had to spend so much time troubleshooting a game to get it to work as much as I did with Assassin's Creed and Origins.”
    • “The game is currently plagued by bugs, glitches, and frequent crashes.”
  • atmosphere

    14 mentions Positive Neutral Negative
    21% positive mentions, 58% neutral mentions, 21% negative mentions

    The atmosphere in the game is praised for capturing a unique Okinawa and Kamurocho vibe, blending bright beach settings with gritty city life, and maintaining a classic Yakuza heart through mature storytelling and immersive side stories. However, some fans feel the remake diminishes the original's charm by downsizing the map, simplifying side activities, and overusing color filters, which can detract from the overall mood and immersion. Despite mixed feelings, the game's atmosphere remains a significant draw, especially in its portrayal of smaller-scale locales and character relationships.

    • “With its grounded tone and mature storytelling, the game creates a compelling atmosphere that keeps players invested from start to finish.”
    • “Dark Ties succeeds through its commitment to atmosphere and storytelling.”
    • “Okinawa/Tokyo atmosphere is a huge draw—bright beach calm into glowing city grime.”
    • “Where is the atmosphere that they added in Kiwami 1's added scenes?”
    • “The Okinawa atmosphere is gone.”
    • “- It cuts corners everywhere it can: downtown Ryukyu was already a small map but for some reason it was made even smaller, parts of the side content that were fully fleshed out like golf (which had a whole multiple-hole outdoor golf course and several mechanics) got dumbed down to simply just reusing the batting cages-style golf from Kiwami 2, overall dumbing down the atmosphere the game was supposed to give.”
  • character development

    14 mentions Positive Neutral Negative
    21% positive mentions, 58% neutral mentions, 21% negative mentions

    Character development in the game is criticized for being poorly paced, with many meaningful scenes cut or rushed to the end, leading to a lack of emotional impact and story buildup. Redesigns of characters like Rikiya and Hamazaki are generally disliked, feeling inconsistent with their personalities, and some new character arcs, particularly involving Mine and Daigo, lack depth and payoff. Additionally, filler content and repetitive gameplay mechanics detract from the narrative, undermining the bonds and growth that defined previous installments.

    • “While Kiwami 3 focuses on character development and the bonds between the cast, it does leave part of the original side content behind.”
    • “Rikiya's voice actor really tried his best and his version grew on me even though I still think the original's character design is better. The cutscenes that were just texts before now got proper voice acting which is great and flows naturally.”
    • “Encounters feel purposeful, and character development systems allow players to shape their approach in meaningful ways.”
    • “They managed to cut a lot of scenes focused on character development and added a bunch of scenes that ultimately end up being pointless and could only exist to pad out the runtime.”
    • “All stakes, all meaning, all character development gets taken away so that... what?”
    • “All of the character development writing was focused on Mine and Daigo but the short runtime of the game means there's zero story arcs or buildup so the final moment of the game feels incredibly undeserved.”
  • replayability

    3 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Replayability is generally seen as average, with game modes considered playable but unremarkable. Some users note a decline in sustained interest, suggesting limited long-term engagement.

    • “Results are fake redemption arcs and fading interest in replayability to their games.”
    • “The game modes aren't anything special, but they're playable.”
    • “★ = replayability”
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Play Times

15h Median play time
24h Average play time
5-50h Spent by most gamers
*Based on 17 analyzed playthroughs
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Frequently Asked Questions

Yakuza Kiwami 3 & Dark Ties is a role playing game with violence theme. Common tags for Yakuza Kiwami 3 & Dark Ties include realistic, trading and mature.

Yakuza Kiwami 3 & Dark Ties is available on Nintendo Switch, Xbox Series X|S, PC, PlayStation 5 and others.

On average players spend around 24 hours playing Yakuza Kiwami 3 & Dark Ties.

Yakuza Kiwami 3 & Dark Ties was released on February 11, 2026.

Yakuza Kiwami 3 & Dark Ties was developed by RGG Studio.

Yakuza Kiwami 3 & Dark Ties has received neutral reviews from players. Most players liked Yakuza Kiwami 3 & Dark Ties for its story but disliked it for its grinding.

Yakuza Kiwami 3 & Dark Ties is a single player game with multiplayer and local co-op support.

Similar games include Yakuza Kiwami 2, Yakuza 6: The Song of Life, Yakuza Kiwami, Like a Dragon: Infinite Wealth, Like a Dragon: Pirate Yakuza in Hawaii and others.