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Yakuza Kiwami 3 & Dark Ties

Yakuza Kiwami 3 & Dark Ties Game Cover
55%Game Brain Score
story, gameplay
grinding, monetization
55% User Score Based on 1,279 reviews

Platforms

Nintendo SwitchXbox Series X|SPCPlaystation 5Playstation 4XboxWindowsPlayStationNintendo Switch 2
Yakuza Kiwami 3 & Dark Ties Game Cover

About

Yakuza Kiwami 3 & Dark Ties is a single player and multiplayer role playing game with a violence theme. It was developed by Ryu Ga Gotoku Studio and was released on February 11, 2026. It received neutral reviews from players.

Discover Yakuza Kiwami 3 & Dark Ties for PlayStation 4 and PS5 on the official PlayStation website. A legend is reborn and a new legacy begins in this extreme remake of Yakuza 3 and the all-new separate game, Dark Ties.

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55%
Audience ScoreBased on 1,279 reviews
story235 positive mentions
grinding68 negative mentions

  • Improved combat that is smoother and more responsive than the original Yakuza 3, with the addition of the fun Ryukyu style and satisfying moves for Mine in Dark Ties.
  • Engaging and expanded orphanage content in Morning Glory, giving emotional depth to Kiryu's relationship with the kids through new activities and substories.
  • Meaningful side content such as the biker gang minigame and the story content in Dark Ties that fleshes out Mine's character.
  • Upgraded graphics in some areas and decent performance on PC and Steam Deck.
  • More accessible and less tedious gameplay compared to the original Yakuza 3, with better pacing and quality of life improvements.
  • Added new cutscenes that flesh out characters and the story, enhancing the experience for new players.
  • Significant amount of content cut from the original game, including over 80 substories, removal of key characters like Komaki and Mack, and the removal of the Revelations system.
  • The story ending was heavily retconned, which breaks continuity with Yakuza 4 and detracts from key plot points, confusing new players.
  • Presence of a character recast of Hamazaki with a controversial actor whose casting has generated fan backlash.
  • Uninspired and repetitive side content in several areas, with mandatory side missions inserted into the main story progression that disrupt pacing.
  • Some graphical issues, such as overly strong blue lighting, inconsistent daytime/nighttime visuals, and downgraded cutscene quality compared to the original.
  • Combat can be slow and lack depth, with bosses having auras that make them damage sponges and fights that can become tedious due to enemy mechanics and limited heat actions.
  • story
    1,333 mentions Positive Neutral Negative

    The story in Yakuza Kiwami 3 largely follows the original Yakuza 3 narrative but introduces significant controversial changes, including a major retcon in the ending that disrupts continuity with subsequent games. Many beloved side stories and character moments—particularly involving the orphanage and supporting cast—were cut or relegated to side content, which some fans feel dilutes the emotional impact and pacing. While the main plot and new additions like the Dark Ties side story offer compelling moments, the extensive content cuts, mandatory side missions for story progression, and altered character portrayals make it a divisive experience, with many recommending the original or remastered version for a more faithful telling.

    • “Yakuza Kiwami 3 beautifully continues the legendary saga of Kazuma Kiryu, blending emotional storytelling, character depth, and refined combat into a polished modern experience. Unlike previous entries that focus heavily on large-scale criminal conspiracies, Kiwami 3 offers a more intimate and heartfelt story. It's a story about responsibility, sacrifice, and the struggle to escape one's past—themes that define the Yakuza series at its best.”
    • “Yakuza Kiwami 3 is a heartfelt and meaningful chapter in Kiryu's journey—one that balances emotional storytelling with satisfying action and memorable characters. With its grounded tone and mature storytelling, the game creates a compelling atmosphere that keeps players invested from start to finish. The tension between allies and enemies is carefully developed, making each story beat feel earned rather than forced.”
    • “The combat, despite by no means being perfect, is significantly better than the original's frustratingly janky combat. A lot of the fat was trimmed off and the story is no longer plagued with loads of unnecessary padding. The side content is a lot more engaging and fun. There have been numerous story changes that go into more detail on previously brushed over plot details and even flesh out many of the original's previously flat and boring characters.”
    • “The story doesn't have a whole lot going on up until the end with one of the worst retcons I've ever seen, up there with Yakuza 0 director's cut retcons.”
    • “They cut so much content from the original (70 substories, Komaki, Mack and the revelations, etc.), recast beloved characters (with one of the recasts being a known sexual predator), rewrote the ending in one of the most baffling creative decisions I've seen (no longer is the worst plot twist in the series the rubber bullets in 4), included a biker gang side story that feels tone deaf given the themes of the main narrative, and they still made the kids at the orphanage feel like an afterthought (even though the morning glory side story is neat ... the kids should have played a more prominent role in the story and had more screen time).”
    • “The story changes are dumb, even by RGG standards, and mostly add nothing outside making things not match up with Yakuza 4.”
  • gameplay
    295 mentions Positive Neutral Negative

    The gameplay of this remake offers a modernized and smoother combat experience compared to the original Yakuza 3, incorporating mechanics from newer Dragon Engine titles and additional side content. However, many reviewers criticize the heavy reliance on repetitive mechanics, super armor on enemies, and removal or simplification of beloved systems and substories, resulting in a less satisfying and sometimes tedious combat loop. While some find the gameplay fun and accessible for newcomers, longtime fans often view it as a step back with balance issues and a lack of innovation.

    • “This remake preserves the soul of the original while enhancing visuals, gameplay mechanics, and overall presentation to meet modern standards on PC.”
    • “The gameplay overall is fantastic — honestly, this might even be my favorite entry in the series right now.”
    • “Combat feels smooth, gameplay is responsive, blending classic brawler mechanics with modern refinements.”
    • “Enemies feel so unbalanced sometimes that you wonder if they even balanced the combat for this game (such as super armor on almost every attack, minibosses having the same properties as bosses so they can't get stunned easily, some enemies can't be stunned at all and have frustrating fighting mechanics you can't play around, you can't mash out of enemy grabs and they can instantly throw you even if you have auto throw counter). It just doesn't feel right to fight some harder enemies, as it can be super infuriating.”
    • “The gameplay is barebones, the upgrades hardly exist, and a lot of original features and gameplay were cut out completely.”
    • “Bosses get auras that make them nearly unflinchable, like hitting a brick wall. Super armor is very plentiful, making bosses unsatisfying to fight. To compensate, bosses are less aggressive, so the main gameplay loop in boss fights with this aura is tedious.”
  • graphics
    158 mentions Positive Neutral Negative

    The graphics of this remake receive mixed reviews, with some praising improved visuals and stable performance, while many criticize inconsistent lighting, downgraded textures, removed content, and a lack of polish compared to the original. Although the Dragon Engine update offers sharper visuals in parts, issues like harsh shadows, graphical bugs, and awkward facial animations detract from the experience, leading some to view the remake as a step backward graphically. Overall, visuals are considered uneven—sometimes beautiful but often underwhelming or worse than the 2009 original.

    • “Performance & graphics: stable 60fps, and still looks good like the previous games.”
    • “The game looks beautiful, runs very well on high graphics with zero stutters.”
    • “As a fan of the original Yakuza 3, I was excited to replay the game with new quality-of-life features, better graphics, and improved gameplay.”
    • “The game's graphics and lighting look very off, especially in certain dark areas like Kamurocho.”
    • “The graphics are worse, featuring an obnoxious blue filter over the game, over 70 substories were removed in comparison to the original, the map of Okinawa has been shrunk compared to the original Y3, and the combat feels like it's trying something new, but not utilizing anything it's built up over the years.”
    • “For a remake, the graphics look like ♥♥♥♥.”
  • music
    116 mentions Positive Neutral Negative

    The music in this remake receives a mixed reception, with many fans lamenting the removal or alteration of iconic tracks like "Clay Doll on the Cradle" and "Kamurocho Lullaby," which they feel diminished the emotional impact and atmosphere compared to the original Yakuza 3. While some appreciate new additions and remixes, describing certain songs as enjoyable or fitting, a significant portion view the soundtrack as a downgrade, citing generic replacements and poorly executed changes that fail to capture the original's spirit. Overall, the music is a notable point of contention, praised occasionally but mostly criticized for lacking the memorability and quality of the original soundtrack.

    • “Music is a 10/10 for me.”
    • “Soundscape is probably the best thing this game does, and that's because a lot of the music and impacts are just tune-ups of the original OST as well as sound effects in general.”
    • “I love "Fury Unchained," "Ikizama," and "Ikizama For Fight" (the final OST where you climb the hospital), "Fly" (even though it hits different), "Receive and Stab You".”
    • “They ruined the majority of the old songs with their new versions, even removed the original final long battle song at the hospital that plays for the first half.”
    • “Now the soundtrack is truly horrendous compared to the original game; it's not even comparable. Why the hell did they remove one of the best soundtracks, 'Clay Doll on the Cradle'?”
    • “The soundtrack was also a victim of RGG's butchering, including 'Clay Doll on the Cradle' which plays during the hospital long battle, and is replaced by an instrumental of another track which completely contrasts the tone set in that chapter.”
  • grinding
    69 mentions Positive Neutral Negative

    Grinding in this game is widely regarded as tedious and repetitive, especially with many key upgrades and story content locked behind time-consuming minigames and side activities like farming, cooking, and homework. Combat-related grinding, notably boss fights and aura farming, is often described as drawn-out and frustrating, diminishing enjoyment. While some players appreciate certain side quests and the orphanage content for emotional value, many find the overall grind-heavy design detracts from pacing and engagement.

    • “Overall in terms of combat this game is a really big step down from its predecessors. Kiryu's fighting style doesn't offer much trade-off, and the only defense against enemy grabs requires a late-game skill upgrade that takes considerable grinding to obtain. Against bosses, this defense is useless, resulting in unavoidable damage.”
    • “Forcing the player to complete two new grindy side modes to progress the main story at certain points makes the gameplay tedious.”
    • “All of the orphanage content is locked behind pointless grinding by repeating the same set of minigames over and over. It's very tedious and there is no payoff until you max your bond with each of the kids.”
  • emotional
    67 mentions Positive Neutral Negative

    The emotional core of Yakuza Kiwami 3 is largely anchored in the heartfelt narratives surrounding the Morning Glory orphanage and Kazuma Kiryu's fatherly bonds with the children, delivering touching and memorable moments that resonate deeply with players. While some find the slower pacing and expanded side stories enrich the emotional weight and character development, others criticize certain narrative choices and pacing issues that dilute the intensity and impact of key story beats. Overall, despite some divisive elements, the remake is praised for preserving and enhancing the intimate, emotional storytelling that defines Kiryu’s journey.

    • “The Morning Glory orphanage is significantly expanded, with new activities, more engaging minigames, and individual side stories for the kids that give the setting much more emotional weight.”
    • “Kiryu becoming the father of each of these kids was incredible and so touching.”
    • “Yakuza Kiwami 3 beautifully continues the legendary saga of Kazuma Kiryu, blending emotional storytelling, character depth, and refined combat into a polished modern experience.”
    • “Boring story compared to the rest.”
  • humor
    59 mentions Positive Neutral Negative

    The humor in this remake is a mixed bag, with some appreciating the occasional funny cutscenes, quirky side content, and character moments like Kanda’s dark comedy, while many criticize it for removing beloved, character-driven substories and replacing them with formulaic or awkward attempts at comedy. Controversial creative choices, including the portrayal of problematic characters and removal of original humor elements, have led to divided opinions, with some feeling the game’s humor undercuts its narrative stakes and charm. Overall, while there are genuinely funny moments, many fans find the humor inconsistent and less impactful compared to previous entries in the series.

    • “The physics engine can lead to enjoyable, and often funny results during combat.”
    • “Three characters that teach you new heat actions, fun revelations (actual funny cutscenes involving locals and crazy antics - a grandma literally frontflips over a car on her moped looking at a billboard and lands perfectly and keeps driving - and for some reason you get a heat action out of that. Kiryu posts it on his blog.) and new moves.”
    • “These optional moments add charm, humor, and depth, ensuring that the experience never feels one-dimensional.”
  • optimization
    43 mentions Positive Neutral Negative

    Optimization for the game "Yakuza Kiwami 3" is generally praised, with many users reporting stable 60fps performance and smooth gameplay across various platforms, including PC and Steam Deck. However, some users experience occasional stuttering, crashes, and bugs, especially on certain setups or specific game chapters, indicating it is not entirely free of performance issues. Overall, while well-optimized compared to previous titles, there remain sporadic technical hiccups that may affect some players.

    • “Performance & graphics: stable 60fps, and still looks good like the previous games.”
    • “On PC, smooth performance and visual clarity help elevate the overall presentation.”
    • “Overall, Yakuza Kiwami 3 is well optimized, packed with content, and improves on the gameplay the original title suffered from.”
    • “Also, the game seems to be poorly optimized, and tends to crash after a few hours of play.”
    • “Numerous performance issues, constant stuttering, and a game breaking bug on chapter 9 (don't do any side stuff, you have to complete the main objective once the chapter starts) until they decide to fix it.”
    • “Performance wise I could not run 1440p at more than medium settings with performance DLSS without significant frame drops and stutters.”
  • monetization
    15 mentions Positive Neutral Negative

    Monetization is widely criticized as a blatant cash grab, with users condemning the game for locked content behind DLC, excessive microtransactions, and significant story omissions or poor changes. Fans feel the game disrespects the original, offering little new value while prioritizing profit over quality. Overall, the monetization approach has led to strong disappointment and distrust among the community.

    • “This is a sad, miserable cash grab from Ryu Ga Gotoku Studio that deserves nothing less than to be forgotten like the tragedy it is.”
    • “Yakuza Kiwami 3 & Dark Ties is a low effort cash grab that disrespects the original game and offers nothing new of its own.”
    • “I want to root for these games so bad as a diehard fan, but the past few years have been very messy in terms of quality and Kiwami 3 feels like an explicit cash grab, bastardizing many elements of the original and adding worthless or borderline awful changes.”
  • character development
    14 mentions Positive Neutral Negative

    Character development in the game is largely criticized for being poorly paced, with meaningful growth and bonding scenes either cut or crammed at the very end, resulting in a lack of impactful story arcs. Redesigns of characters like Rikiya and Hamazaki are generally disliked, feeling inconsistent with their personalities. Additionally, much of the new content feels like filler or pointless padding, detracting from the depth and engagement found in previous entries.

    • “While Kiwami 3 focuses on character development and the bonds between the cast, it does leave part of the original side content behind.”
    • “Rikiya's voice actor really tried his best and his version grew on me even though I still think the original's character design is better. The cutscenes that were just texts before now have proper voice acting, which is great and flows naturally.”
    • “Encounters feel purposeful, and character development systems allow players to shape their approach in meaningful ways.”
    • “They managed to cut a lot of scenes focused on character development and added a bunch of scenes that ultimately end up being pointless and could only exist to pad out the runtime.”
    • “All stakes, all meaning, all character development gets taken away so that... what?”
    • “All of the character development writing was focused on Mine and Daigo but the short runtime of the game means there's zero story arcs or buildup so the final moment of the game feels incredibly undeserved.”
  • stability
    14 mentions Positive Neutral Negative

    The game's stability is mixed, with many users noting it runs well and is well-optimized, especially on the Steam Deck, but occasional bugs, glitches, and crashes persist. While these issues rarely block progression, some technical problems, like camera bugs and enemy pathfinding glitches, detract from the overall experience.

    • “Technical issues: 4.5/5 - some bugs but nothing that blocked me or my progression, runs great on Steam Deck with FSR 3 and medium settings, helped me a lot through completing the achievements.”
    • “If your game crashes after ~90 minutes of play, try turning on DLSS even if it runs great without. This helped for me anyways.”
    • “The game runs great, the graphics look good, the recast are fine so far, the gameplay is amazing compared to the remaster, and the intro is cut wonderfully shorter.”
    • “They have been using this engine since 2016, yet for some reason there are new bugs and glitches that don't get resolved even between games.”
    • “I've never had to spend so much time troubleshooting the game to get it to work as much as I did with Assassin's Creed and Origins.”
    • “The game is currently plagued by bugs, glitches, and frequent crashes.”
  • atmosphere
    13 mentions Positive Neutral Negative

    The game's atmosphere is praised for its grounded, mature storytelling and unique Okinawa/Tokyo settings, blending bright beaches with gritty cityscapes to create strong immersion. However, some feel the remake diminishes the original vibe by downsizing maps, simplifying side content, and overusing color filters, which detracts from the overall ambiance. Despite these criticisms, elements like nightlife and side stories still maintain a compelling mood.

    • “With its grounded tone and mature storytelling, the game creates a compelling atmosphere that keeps players invested from start to finish.”
    • “Dark Ties succeeds through its commitment to atmosphere and storytelling.”
    • “Okinawa/Tokyo atmosphere is a huge draw—bright beach calm into glowing city grime.”
    • “Where is the atmosphere that they added in Kiwami 1's added scenes?”
    • “The Okinawa atmosphere is gone.”
    • “- It cuts corners everywhere it can: downtown Ryukyu was already a small map but for some reason it was made even smaller, parts of the side content that were fully fleshed out like golf (which had a whole multiple-hole outdoor golf course and several mechanics) got dumbed down to simply just reusing the batting cages-style golf from Kiwami 2, overall dumbing down the atmosphere the game was supposed to give.”
  • replayability
    3 mentions Positive Neutral Negative

    Replayability is seen as average, with game modes feeling unremarkable but still playable; however, user interest tends to fade over time, leading to a decline in replay value.

    • “The game modes aren't anything special, but they're playable.”
    • “Results are fake redemption arcs and fading interest in replayability to their games.”
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9h Median play time
23h Average play time
3-40h Spent by most gamers
*Based on 15 analyzed playthroughs
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Yakuza Kiwami 3 & Dark Ties is a role playing game with violence theme.

Yakuza Kiwami 3 & Dark Ties is available on Nintendo Switch, Xbox Series X|S, PC, PlayStation 5 and others.

On average players spend around 23 hours playing Yakuza Kiwami 3 & Dark Ties.

Yakuza Kiwami 3 & Dark Ties was released on February 11, 2026.

Yakuza Kiwami 3 & Dark Ties was developed by Ryu Ga Gotoku Studio.

Yakuza Kiwami 3 & Dark Ties has received neutral reviews from players. Most players liked Yakuza Kiwami 3 & Dark Ties for its story but disliked it for its grinding.

Yakuza Kiwami 3 & Dark Ties is a single player game with multiplayer and local co-op support.

Similar games include Yakuza Kiwami 2, Yakuza Kiwami, Like a Dragon: Infinite Wealth, Yakuza 6: The Song of Life, Yakuza 4 Remastered and others.