Like a Dragon: Infinite Wealth Game Cover
Like a Dragon: Infinite Wealth is the studio's best ever work, giving us one hell of a story, and gameplay that remains fun throughout.

Buy Like a Dragon: Infinite Wealth on PlayStation Store. Two larger-than-life heroes are brought together by the hand of fate.

  • PC
  • Play​station 4
  • Play​station 5
  • Windows
  • Cloud
  • NVIDIA GeForce NOW

Reviews

90%
Audience ScoreBased on 3,809 reviews
story442 positive mentions
grinding78 negative mentions
  • Improved combat system with more strategic depth and positioning options.
  • Engaging story with emotional moments, especially for long-time fans of the series.
  • Abundance of side content and mini-games, providing hours of entertainment.
  • New Game Plus and difficulty settings locked behind a paywall, which is seen as greedy.
  • Story pacing issues, particularly in the second half, leading to a rushed conclusion.
  • Some characters feel underdeveloped and the main villains lack depth.
  • story1,582 mentions

    The story of "Like a Dragon: Infinite Wealth" has received mixed reviews, with many players noting that while it starts strong, it tends to lose focus and coherence as it progresses. Critics highlight that Kiryu's narrative often overshadows Ichiban's, leading to a feeling of imbalance, and some plot points feel rushed or unresolved. Despite these criticisms, the game is praised for its engaging character moments, emotional depth, and the wealth of side content that enriches the overall experience, making it a worthwhile entry for fans of the series.

    • “The story is immaculate as always.”
    • “The story, while great, is kind of a mess; however, it is one of the best JRPGs out there.”
    • “The story is engaging and the characters are well-written and very endearing, so much so that all the negatives I mentioned can be overlooked.”
    • “The plot about the channel that exposes people and cancels them had a lot of potential but then it really goes nowhere... it was such a letdown in comparison.”
    • “The story is a side quest for Ichiban and a perfect ending for Kiryu.”
    • “The story is convoluted and makes no sense (character motivations are often contradictory or just don't align with what would happen in the real world).”
  • gameplay426 mentions

    The gameplay in "Like a Dragon: Infinite Wealth" has received widespread praise for its significant improvements over its predecessor, "Yakuza: Like a Dragon." Players appreciate the enhanced combat mechanics, including the ability to reposition characters during battles, which adds depth and strategy to the turn-based system. While the gameplay is engaging and offers a wealth of side content, many reviewers note that the story falls short compared to previous entries, leading to mixed feelings about the overall experience.

    • “The gameplay has improved massively over the first one; combat is much more intricate.”
    • “Gameplay-wise, this is an absolute masterpiece.”
    • “The gameplay is a ridiculously good follow-up on Yakuza 7, improving almost every single mechanic for a battle system that really comes together perfectly.”
    • “While the gameplay is an improvement, you have to pay a steep price to get the full experience.”
    • “The main problem that Infinite Wealth has is with its gameplay.”
    • “The gameplay was 'ok', but for a story-based game (which is what turn-based RPGs are), it's terrible.”
  • music141 mentions

    The music in the game has received a mixed but generally positive reception, with many praising the soundtrack as "banging" and "phenomenal," highlighting its ability to enhance the gameplay experience. While some players feel it lacks the memorability of previous titles, particularly in boss themes, the inclusion of a diverse range of songs and the ability to listen to music while exploring are appreciated features. Overall, the soundtrack is considered a strong aspect of the game, contributing to its engaging atmosphere and character moments.

    • “The soundtrack is awesome.”
    • “The music is stellar; Aoki and the rest of the returning composers did an amazing job. There are a lot of new styles in here to reflect the changes in scenery.”
    • “The turn-based combat has been significantly improved from 7, the soundtrack is one of the best in the franchise, and it's given me some of the best memories you could ask for from a video game.”
    • “My big gripe with it though is with karaoke, they went a bit hard on the autotune and it makes 70% of the songs sound awful.”
    • “The only complaint I have so far is the music is kinda meh compared to LAD, the music definitely was a lot harder hitting there.”
    • “Outside one boss battle music theme, the rest of the battle/boss themes were pretty uninspiring.”
  • emotional129 mentions

    The emotional aspect of the game has received mixed feedback, with some players finding it deeply moving and impactful, particularly in relation to character arcs and nostalgic callbacks, while others felt detached due to plot inconsistencies and a lack of emotional investment in certain storylines. Many praised the balance between humor and heartfelt moments, especially in Kiryu's narrative, which resonated strongly with long-time fans, though newcomers may struggle to connect with the emotional depth. Overall, the game is noted for its ability to evoke a wide range of emotions, from laughter to tears, but some players expressed disappointment in the execution of key emotional scenes.

    • “Like the previous game, the idea of family, and the nature of finding your own and making your own, forms the emotional core of the story for both Ichiban and Kiryu, and many of the plot beats tied into this core concept are executed well.”
    • “The best parts of this game were in the middle chapters, experiencing Kiryu's (supposedly) last outing as a protagonist and it can be so beautiful and heart-wrenching, especially if you've played the previous games.”
    • “The emotional impact that comes with this entry really only works with a game series with ~9 main entries.”
  • humor104 mentions

    The humor in the game is widely praised for its blend of absurdity, charm, and emotional depth, with players enjoying the hilarious side quests and character interactions that evoke laughter and nostalgia. While some fans miss the more risqué humor of previous titles, the overall comedic elements remain strong, featuring a mix of quirky dialogue, funny mini-games, and memorable character moments that keep players engaged. However, a few reviews note that certain aspects of the humor can feel flat or overly reliant on memes, indicating a mixed reception in that regard.

    • “The side quests were hilarious, keeping me entertained for hours on end.”
    • “The story weaves together elements of crime, drama, and humor, providing a narrative tapestry that keeps players engaged and invested in the characters' fates.”
    • “Ichiban's ending, although funny, just goes to show how the writers dread the thought of putting a protagonist in a loving relationship.”
    • “For me, it's an unplayable, schizo, unfunny game now.”
    • “The humor falls flat and feels forced throughout the entire experience.”
    • “I expected a lot of laughs, but instead, I was left cringing at the jokes.”
  • grinding81 mentions

    Reviews of the game's grinding aspect are mixed, with some players finding it tedious and repetitive, while others appreciate the improvements over previous installments. Many noted that while grinding is a common element in RPGs, the game offers a more enjoyable experience with optional dungeons and a better balance of difficulty, making the grind feel less burdensome. However, some players still felt that certain areas, like Dondoko Island, became stale and overly grindy, detracting from the overall enjoyment.

    • “The game balances all elements very nicely, and it isn't too grindy or too difficult either. I get the sense that you could pick almost any job and use any combination of characters, and with good enough gear and recovery items, you could customize each playthrough however you see fit.”
    • “Yakuza 7 but not tedious.”
    • “I like this game, but I really wish the combat required actual strategy and proper builds instead of mindless button mashing and hours upon hours of tedious level grinding.”
    • “The story felt flat, the gameplay felt grindy, and everything is just too expensive.”
    • “Unfortunately, I found myself at odds with many of its design elements; the gameplay was monotonous and required a lot of grinding, the bosses frustrating and unforgiving.”
  • graphics69 mentions

    The graphics of the game have received mixed reviews, with many praising their stunning quality and attention to detail, particularly in environments like Hawaii and during cinematic moments. However, some users noted inconsistencies, such as outdated textures on certain characters and jarring graphical features that detract from the overall experience. Overall, while the visuals are generally considered beautiful and a significant improvement over previous titles, there are areas that could benefit from further refinement.

    • “The graphics are amazing and life-like.”
    • “The first thing that struck me was the game's mesmerizing graphics and attention to detail.”
    • “Graphically stunning, with the Hawaii map really being wonderful down to the last detail.”
    • “The graphics, despite being colorful, are boring because it's what you have seen every day outside.”
    • “Graphics straight out of the PS3 era.”
    • “Some characters have fantastic textures, notably Kiryu and Kasuga, while others are gross at best -- some characters had skin that looked like drywall and clothes that looked like PS3 graphics.”
  • monetization38 mentions

    The monetization strategy for "Like a Dragon: Infinite Wealth" has drawn significant criticism from users, who describe it as overly aggressive and exploitative, particularly due to the presence of microtransactions and the locking of core features like New Game+ behind paywalls. Many reviewers feel that these practices undermine the game's value and integrity, detracting from an otherwise strong gaming experience. While the game itself is praised, the monetization model is seen as a major drawback, leading to calls for more ethical practices in future releases.

    • “Although the monetization for other versions is very scummy from Sega, I think that the developers deserve the amount they are charging for the content included in this already fairly priced game.”
    • “Despite the scummy deal with NG+ being paywalled and the microtransactions, this game is the peak of the Yakuza series.”
    • “This approach not only undermines the value proposition of the initial purchase but also raises questions about the fairness and integrity of such monetization strategies in full-priced video games.”
    • “Great game, but the monetization and DLC model is horrendous.”
    • “However, the DLC and amount of monetization feels like such a kick in the teeth, locking achievements behind a paywall which are nothing more than 'play the game again but on these difficulties' or 'just start a new game plus playthrough' feels like an entirely new level of disrespectful.”
  • optimization34 mentions

    Overall, the game's optimization is highly praised, with many users reporting smooth performance even at 4K resolution and with advanced features like FSR 3. While it runs exceptionally well on various hardware, some players noted that NVIDIA cards tend to outperform AMD ones. Despite minor issues with specific gameplay mechanics, the game is considered a must-play for its solid performance and engaging content.

    • “It's pretty well optimized - and it even has FSR 3 FG for those extra smooth frames. It's amazing; it's the first game with FSR 3 I tried, and the algorithm is simply some kind of magic. I usually don't see much difference between 60 FPS and 120 FPS, but with frame generation, those 'fake' 120 FPS look just as good as the real ones.”
    • “The game runs very well at 4K and is well optimized.”
    • “The optimization is also good.”
    • “Another annoying thing is that AOE support/heal abilities have poor range at first. It gets better eventually, but there comes a time where it really makes some classes not very optimized, like Idol.”
    • “Although the game is AMD optimized, NVIDIA cards noticeably outperform in performance.”
    • “Have the game perfect at 144 on the highest settings until you get to the place in all the marketing, and the performance dips to a quarter and looks way worse.”
  • character development18 mentions

    Character development in the game receives mixed reviews, with some praising the depth and uniqueness of characters, particularly Ichiban and Kiryu, and the engaging side stories that enhance their backgrounds. However, others criticize the lack of closure and development for key characters, particularly Ichiban, and find certain plot points, such as forced romances, to be awkward and unfulfilling. Overall, while the game excels in world-building and character design, it struggles to deliver consistent and satisfying character arcs.

    • “Great story and character development.”
    • “Truly a master-class in world building, character development, and somehow incorporating the legend that is Kazuma Kiryu into the party of a turn-based RPG.”
    • “Both protagonists have their own ventures that really make you feel like they fleshed out Ichiban and Kiryu, and if you are a fan of character development, side stories are perfect for you to get to know them better outside of the main story.”
    • “While the game is really good and improves on the combat weaknesses and annoyances of Yakuza 7, this is seriously up there as the worst Yakuza from a storytelling, plot, and character development perspective.”
    • “The ending, especially where Ichiban carries an ill Eiji to a police station, feels so forced and fake. Eiji was pretty much removed from the story after the safehouse got raided, so all the weight and emotion that scene was meant to convey amounts to nothing because Eiji never got any character development past being revealed to be working against Ichiban and his group.”
    • “There is basically no closure on any characters, there is no character development for Ichiban, the forced romance between him and Saeko is so awkward and they have no chemistry. None of the villains, except for one, had their 'endings'; I mean we know they probably all went to jail, but we don't know what actually happened, seriously?”
  • stability11 mentions

    Overall, the game demonstrates solid stability, running well on platforms like the Steam Deck without major crashes or glitches. However, players have reported occasional freezing issues during battles and noticeable audio glitches when using the original Japanese audio. Despite these minor problems, the game is generally praised for its performance and reliability.

    • “Stable, runs great.”
    • “Runs great on the Steam Deck OLED.”
    • “DLC stuff aside, runs great and is awesome!”
    • “The only minor problems the game has is this weird freezing sometimes but got fixed immediately after alt-tabbing (wtf??) and Kiryu sometimes acting weird in battle (any action beside guarding makes him freeze for 10 seconds then proceed to miss it); that bug is permanent per battle, there is nothing I can do if he's like that in a battle.”
    • “- very noticeable audio glitches if you're playing in the original Japanese audio.”
    • “- battle glitches of the characters freezing mid-fight and standing still during base moves or follow-ups.”
  • atmosphere9 mentions

    The atmosphere of the game is highly praised, with reviewers noting its vibrant settings, immersive music, and engaging minigames that enhance the overall experience. The return of beloved characters and well-crafted cinematic moments contribute to a compelling narrative atmosphere, while the depiction of locations like Hawaii adds a fresh yet familiar feel. Overall, the game's attention to detail and cultural elements create a lively and authentic environment that resonates with players.

    • “The overall atmosphere of the game is very good, as was the previous game.”
    • “Each and every part denotes the developer’s passion for their craft, and the end result is one of the most atmospheric games I have had the chance to play lately.”
    • “Though I think that they got a little tired of Kiryu's story, they would have preferred a successor whose character is similar, thus keeping up the same atmosphere.”
    • “The atmosphere of the streets feels extremely real and lifelike.”
    • “You should play Yakuza: Like a Dragon (sequel 7), Like a Dragon Gaiden: The Man Who Erased His Name (sequel 7.5) before diving into this game for an extreme experience of characters, atmosphere, and culture around Japan.”
  • replayability5 mentions

    Overall, the game's replayability is mixed; while there are multiple jobs and a significant amount of content to explore, the narrative focus and lengthy cutscenes limit the incentive for repeated playthroughs. Some players feel that essential replay features, like New Game Plus, are unnecessarily locked behind DLC, which detracts from the overall experience. Despite these concerns, many players report substantial gameplay hours before feeling they have exhausted the content.

    • “After 77 hours of gameplay, I barely reached 1/3 of the content of the game, showcasing its incredible replayability.”
    • “The game offers a variety of jobs to play, enhancing its replayability.”
    • “Despite some complaints about NG+ being locked behind DLC, the game’s narrative focus and extensive content provide a unique replay experience.”
    • “The game is fine, but it has a deadline regardless of how much you want it to have replayability.”
    • “S jokes aside, don’t let losers who’ve whined about pricing and exaggerated replayability mislead you. After 77 hours of gameplay, I barely reached 1/3 of the content of the game.”
    • “People are complaining about NG+ being locked behind DLC, but the reality is a narrative-focused JRPG with 20-minute cutscenes doesn't have that much replay value, and the only people who care about NG+ are the same people willing to pay for it.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Buy Like a Dragon: Infinite Wealth

Play time

26hMedian play time
38hAverage play time
12-77hSpent by most gamers
*Based on 23 analyzed playthroughs

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