- March 3, 2016
- HORIS INTERNATIONAL LIMITED
XSection
Platforms
About
"XSection" is an educational game that teaches players about constructing cross sections of polyhedrons through step-by-step instructions and 105 tasks. It covers 12 subjects, has a night mode, and includes a glossary of 35 geometric terms. The game is easy to use and aims to develop spatial imagination, making it a great tool for learning solid geometry. It is part of the Euclidea/Pythagorea series of geometric games.

- Challenging and engaging puzzles that enhance spatial reasoning and geometry skills.
- Clean and intuitive interface with no ads, allowing for a focused gameplay experience.
- Educational value is high, providing a fun way to learn and apply geometric concepts.
- The 4-hour wait time between levels is frustrating and disrupts the flow of gameplay.
- Instructions and level descriptions can be vague or confusing, making it difficult to understand tasks.
- Lack of features such as the ability to erase lines or rotate 3D models leads to cluttered visuals and can hinder problem-solving.
- monetization26 mentions Positive Neutral Negative
The monetization model of the game is primarily based on optional in-app purchases, with a $2 fee to unlock later levels, but many users express a preference for a more traditional ad-supported model instead. Players appreciate the absence of ads and the lack of aggressive monetization tactics, though some criticize the 4-hour wait time to unlock levels, suggesting that a more flexible approach could enhance the experience. Overall, the game is well-received for its quality and user-friendly design, but the monetization strategy could benefit from adjustments to better align with player preferences.
“The Play Store listing says 'has in-app purchases', and right now I'm honestly looking for where those are so I can give the developer money.”
“No ads, good control, good challenges, and the free version puts a reasonable delay between the challenges, preventing the well-known game addiction from ruining lives.”
“No ads, no BS.”
“The play store listing says 'has in-app purchases', and right now I'm honestly looking for where those are so I can give the developer money.”
“At the same time, the monetization model is totally awful, when users are forced to pay instead of waiting for levels to unlock.”
“Honestly, put as many ads as you like but don't make me come back every 4 hours to unlock levels, silly 2-second solve levels as well.”