Xmas Shooting: Scramble!!
- December 16, 2016
- Orange_Juice
In "Xmas Shooting: Scramble!!", players help Aru, a bunny-eared Santa, retrieve stolen presents on a humoristic, action-packed journey across three stages. The game features remastered high-resolution graphics, multiple difficulty levels, play styles, and unlockable formations. By connecting to Steam, players can unlock a free bonus character in "100% Orange Juice."
Reviews
- The game is a cute and wholesome Christmas-themed bullet hell that effectively sets a festive mood.
- It features engaging gameplay mechanics, including switchable shot types and a hyper system that enhances replayability.
- Many players have found it to be a fun and accessible entry point for those new to bullet hell games, with a charming art style and enjoyable soundtrack.
- The game is quite short, with only three levels, which may leave some players wanting more content.
- Some players have criticized the difficulty spike and the lack of clarity in bullet visibility, making it challenging to navigate during intense gameplay.
- The story and soundtrack have been described as weak, detracting from the overall experience for some players.
- gameplay12 mentions
- 42 % positive mentions
- 33 % neutral mentions
- 25 % negative mentions
The gameplay is characterized by challenging mechanics that include switchable fire patterns, slow motion, and disappearing bullets, offering a fun and engaging experience. While it retains the core elements of its predecessor, "qp shooting dangerous," it features additional Christmas-themed stages and a slightly easier difficulty level. Overall, players appreciate the unique mechanics, cute art, and enjoyable soundtrack, making it a recommended title for fans of the genre.
“Interesting formation, chain and focus mechanics.”
“Mechanics include switchable fire patterns, slowmo, and bullets disappearing as enemies are destroyed.”
“Fun arcade gameplay with a fair but high difficulty.”
“Essentially 3 extra Christmas-themed stages for QP Shooting Dangerous, with the same game mechanics and unlocking of option formations.”
“It's a bit easier than Dangerous, and the QP mechanics are a little understated here; you don't really need to switch weapons as much.”
“Gameplay-wise, Orange Juice's danmakus are much simpler than regular danmaku.”
- music8 mentions
- 50 % positive mentions
- 13 % neutral mentions
- 38 % negative mentions
The music in the game receives mixed reviews; while some players appreciate the soundtrack for its thematic fit and overall quality, others find it lacking during key moments, such as boss fights and conversations. Overall, the soundtrack is considered decent, contributing positively to the gameplay experience, but it could benefit from more variety and presence in certain scenes.
“I really like the art and soundtrack, and the gameplay has been fun and challenging.”
“The game soundtrack is great.”
“I recommend it, fun gameplay, cute story and art, along with good music.”
“The story isn't that great and the soundtrack felt a little weak, especially for the boss fights.”
“Another minor thing that kinda struck me was the lack of music during some conversations, especially towards the end.”
“The game itself is exactly the same, just the player character is minimally resprited from a doge to a bunny while featuring some new music and slightly different boss fights.”
- story5 mentions
- 40 % positive mentions
- 0 % neutral mentions
- 60 % negative mentions
The story in the game is described as charming and cute, centering on a quirky protagonist's quest to save Christmas, which adds to the overall fun gameplay and appealing art. However, some users feel that the narrative lacks depth and the soundtrack, particularly during boss fights, is underwhelming.
“I recommend it; fun gameplay, cute story and art, along with good music.”
“The story isn't that great and the soundtrack felt a little weak, especially for the boss fights.”
“The story presents a charming yet simplistic narrative.”
“Scramble is a cute 'em up about a character whose quest to save Christmas feels rather uninspired.”
- replayability3 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players find the game highly replayable due to the variety of shot-types and hyper-styles, which encourage experimentation. Although the game is relatively short, the presence of achievements further enhances its replay value.
“Pretty fun experimenting with the shot types and hyper styles too; it adds a lot of replayability.”
“Good replay value.”
“Despite being fairly short, the game has high replayability thanks to achievements and the wide variety of shot types.”
- graphics3 mentions
- 67 % positive mentions
- 0 % neutral mentions
- 33 % negative mentions
The game features a cute, cartoony art style with vibrant visuals that enhance its charm. However, some players feel that the emphasis on graphics and animation detracts from the gameplay experience, particularly in the bullet hell shooter genre. It is recommended for those who appreciate colorful aesthetics and are looking for a challenging shmup.
“Cute presentation with cartoony graphics.”
“Recommended if you prefer a challenging shmup and enjoy the light but colorful visuals and art style.”
“The amount of effort put into making the game graphical and animated actually detracts from its intuitiveness as a bullet hell shooter, unlike every other game in its genre.”
- emotional1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players find the game to be heartwarming and endearing, highlighting its cute and wholesome qualities that evoke positive emotions.
“This game is so cute and wholesome.”
- atmosphere1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The atmosphere of the game is described as cute and fun, particularly highlighted in stage two, which stands out for its engaging ambiance. However, the overall experience is considered basic and somewhat short, with only three stages.
“By all standards, a very basic bullet hell and a little too short (only three stages), but what little is here is cute and fun. I have to say, stage two has some great atmosphere.”
- monetization1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The monetization strategy of the game is perceived as a quick cash grab, suggesting that it prioritizes profit over player experience.
“This feels like it was made as a quick cash grab.”
“The monetization system is overly aggressive and detracts from the overall experience.”
“I can't enjoy the game without being constantly bombarded by ads and paywalls.”