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WWE 2K18

Stay far away from the Switch version of WWE 2K18. Awful performance problems and bugs make it all but unplayable.
WWE 2K18 Game Cover
47%Game Brain Score
graphics, gameplay
story, stability
51% User Score Based on 1,149 reviews
Critic Score 34%Based on 2 reviews

Platforms

Nintendo SwitchPCPlaystation 4Xbox OneXboxSteam DeckWindowsPlayStation
WWE 2K18 Game Cover

About

WWE 2K18 is a single player and multiplayer sport game. It was developed by Yuke's Co., LTD and was released on October 17, 2017. It received negative reviews from critics and neutral reviews from players.

Give your MyCareer Superstar the boost it needs with the WWE 2K18 MyPlayer Kick Start! Enhance your created Superstar’s journey through their career!

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51%
Audience ScoreBased on 1,149 reviews
graphics87 positive mentions
story24 negative mentions

  • Huge roster with many wrestlers from different eras and great customization options for superstars, arenas, titles and matches
  • Improved graphics and animations compared to previous WWE 2K games
  • Gameplay mechanics like carry system and universal mode offer fun and varied experiences
  • MyCareer has free roam backstage and some interesting story elements despite bugs
  • Universe mode allows extensive show creation and booking matches
  • Community creations add longevity and variety
  • Game is poorly optimized for many PC users, suffering from low frame rates and crashes
  • Loading times are excessive and break gameplay flow, especially in MyCareer
  • MyCareer mode has many bugs, repetitive and linear storylines, no voice acting, and forces grinding
  • Most moves and customization items are locked behind loot boxes requiring a grind of in game currency
  • Online mode suffers from lag, desync, and difficulty finding matches
  • Many gameplay bugs including AI issues, match glitches, and reversal system being inconsistent
  • graphics
    239 mentions Positive Neutral Negative

    WWE 2K18 features a notable improvement in graphics and lighting over previous installments, delivering smoother animations and more realistic character models that elevate the visual experience. However, the game suffers from optimization issues, particularly on PC, with many users reporting performance problems, graphical glitches, and crashes despite having capable hardware. Overall, while the graphics are a strong point and represent a step forward for the series, inconsistent performance and occasional visual bugs detract from the overall presentation.

    • “The graphics (especially the lighting) have become better, the animations have become even more fluid, and the pace of the fights has become faster, which has been good for WWE 2K18.”
    • “The game engine and graphics on this one are by far the best and it tends to run silky smooth on my setup.”
    • “The graphics are greatly improved with an all new lighting system that makes everything look better.”
    • “Graphics are lousy, controls are ridiculous.”
    • “That being said, this game has some real graphic issues that are unacceptable for the price tag and the reputation that WWE video games normally share in common.”
    • “Clunky controls, minimal single player fun, terrible graphics and abysmal loading times all add up to an incredibly poor game.”
  • gameplay
    201 mentions Positive Neutral Negative

    The gameplay in WWE 2K18 is generally seen as solid and smoother compared to previous entries, with refined mechanics that blend simulation and pacing well. However, many players note it remains largely similar to past titles, featuring slow pacing, heavy reliance on reversals, and some frustrating quirks in controls and mechanics. While the core wrestling experience is enjoyable for fans, issues like frequent loading screens, glitches, and a steep learning curve diminish overall fun for some.

    • “Amazing gameplay, moves.”
    • “The gameplay is the best of the series; I was a fan of 2007 and 2008 gameplay, but this game surpassed both.”
    • “Pros: the in-ring mechanics are pretty fluid, and it feels a lot more like an actual wrestling match.”
    • “You can't even make your own unique finisher, something introduced 10 years ago. The gameplay is so different compared to the SmackDown vs Raw series that if you try to play, you'll have no clue what's going on because nothing is the same and nothing is explained.”
    • “Feels completely sluggish, and as soon as the AI gets into a combo you can't do anything but hope to nail the fiddly reversal timing because the get-up mechanics from older games are gone entirely.”
    • “The controls feel incredibly unresponsive which is annoying in a game where some of the core gameplay depends on precise timing.”
  • story
    167 mentions Positive Neutral Negative

    The story in this game is widely criticized for being short, repetitive, and poorly executed, with frequent bugs, lack of voice acting, and weak narrative coherence. While some appreciate the attempt at a more story-driven MyCareer mode with side quests, most find it uninspiring and full of glitches that hamper progression. Overall, fans prefer to create their own storylines in Universe mode, as the official story mode falls flat compared to previous WWE titles.

    • “Mycareer in 2k18 seems very story focused; more so than 2k16 & 17.”
    • “The story mode is very well put together and there is a lot of branching paths which overall give an in-depth experience.”
    • “The feeling of the story, and your ability to interact with the story is much better.”
    • “The mycareer mode is horrid, with storylines making no sense at all... I will be told to jump someone, instead be put in a tag match (with a random partner), and the story literally continues like I jumped the person... (complete with praise from the original person that gave me the task).”
    • “Once you actually get into the story it doesn't make much sense - being a bad guy or a good guy feels repetitive, the promo options are the same, the interactions with other wrestlers don't feel anywhere close to accurate or entertaining, and a lot of the time you are totally misinformed about what you will actually be doing, for example - I was told I would be ambushing Sami Zayn, and then when it came time to actually go through with it I was ambushing Dean Ambrose 2 on 1 with my tag partner Chris Jericho and then Braun Strowman came out to try to save Ambrose. This sort of thing is commonplace, there are lots of typos and grammatical errors, and the load times when getting in or out of dialogue with another character backstage feel clunky and choppy, like it has to reload a lot of things.”
    • “The story mode is hot garbage, and that's me being nice.”
  • stability
    133 mentions Positive Neutral Negative

    The game is widely criticized for poor stability, featuring frequent glitches, bugs, crashes, freezes, and server issues that detract from the overall experience. While some players find these issues tolerable or even amusing, many report serious problems in career mode, animation errors, and performance drops, making the game feel unpolished and frustrating for extended play. Though occasional patches have improved stability for some, significant optimization and bug fixes are still needed.

    • “Even after the latest patch, it runs great.”
    • “Generally, however, the game runs great; nothing short a few patches could fix.”
    • “The game runs great for me: i7-6700k, GTX 1060 6GB, 16GB RAM, on the highest settings.”
    • “This game is poorly optimized and freezes a lot; even when that doesn't happen, which it does a lot, the servers are down so you can't play online or use community creations.”
    • “Bugs, the game has a ton, some highly debilitating, that prevent the game from even launching for some people, many requiring restarting a match because of severe animation glitches or wrestlers getting stuck in walls or falling through the play area.”
    • “My rig greatly exceeds the requirements and yet WWE 2K freezes and crashes to the desktop fairly frequently no matter what mode I'm playing.”
  • optimization
    91 mentions Positive Neutral Negative

    The game suffers from widespread poor optimization on PC, leading to frequent stuttering, crashes, and inconsistent frame rates even on high-end systems. Many users report that performance issues persist regardless of settings, making the experience frustrating and limiting playability. While some players manage stable performance by adjusting GPU settings, the overall consensus is that significant optimization patches are needed to improve stability and smoothness.

    • “Runs smoothly, solid 60 fps.”
    • “Also: I play with a GTX 1060, i5 7500, 32GB of RAM, and I have no performance issues at all.”
    • “Just remember to use Nvidia (high performance option) instead of Intel HD on this game. For all of you complaining about very low fps, Steam will use Intel by default; you must manually change it. I moved from 5fps to 60fps.”
    • “This game is poorly optimized and freezes a lot; even when it doesn't freeze, the servers are down, so you can't play online or use community creations.”
    • “Simply, you start the game and first have to configure your PC/game to make it playable since it's really badly made for PC. No matter how powerful your PC is, you will always get issues. After a couple of matches, you realize the game has potential but doesn't worth it due to its performance problems. I tried the game for 30 hours (mostly configuration and exploring features) and didn't enjoy a minute. Asked for a refund and was denied because I played more than two hours.”
    • “Unoptimized piece of trash. My computer is well above required specs and it lags badly even with graphical settings all the way down.”
  • music
    79 mentions Positive Neutral Negative

    The music in the game receives mixed to negative feedback, with many praising older soundtracks but criticizing the current selection as limited, repetitive, and often containing unsuitable genres like country. A common complaint is the lack of a custom music feature, which frustrates players who want to personalize entrance themes and menu music. While a few tracks and entrance themes are appreciated, the overall soundtrack is seen as disjointed and detracts from the experience.

    • “2006 had one of my favourite soundtracks, 2007 was fantastic, 2008 was really interesting and had some really great memories.”
    • “2010 looked incredible and had fantastic music and that was the first PS3 title I had.”
    • “Baron Corbin's new entrance music is some of the best entrance music ever and I have to wait another year to hear it.”
    • “The soundtrack is atrocious; it's either country music or screaming satanic Kanye West and one Bruno Mars song.”
    • “It's easily the worst soundtrack they've put together; there's no flow to the song choices and no theme to match the action.”
    • “Still no actual custom music; come on, at least let us mod the game so that we can do it ourselves!”
  • monetization
    20 mentions Positive Neutral Negative

    Users express significant frustration with the game's heavy reliance on loot boxes and experience-gated content, viewing it as a veiled form of microtransaction-driven progression despite the absence of direct microtransactions. Many note that while the game currently lacks microtransactions, the monetization system paves the way for future paid loot crates, leading to concern that gameplay is compromised by monetization priorities. Overall, the monetization approach is seen as a detriment to the player experience, prioritizing cash grabs over fun and fair content access.

    • “At least there's no microtransactions.”
    • “Luckily, this game does not use microtransactions.”
    • “No microtransactions though, and you can rack up 1000 VC in around 4-5 matches.”
    • “Oh and they have loot boxes, so they'd add microtransactions if anyone was willing to spend more money on this game.”
    • “You want that last ride or chokeslam? Well, guess what—you gotta open tons of loot boxes and hope you get it, because you only get less than 15% of all moves. On top of that, 2K already said they will be moving forward with microtransactions, so get ready for paid loot crates.”
    • “Microtransactions or not, locking extended movesets behind this contrived loot box system deprives the player of a genuine experience.”
  • grinding
    20 mentions Positive Neutral Negative

    The grinding aspect in the game is widely criticized for being tedious, slow, and repetitive, especially in career and myplayer modes. Unlocking moves and gear relies heavily on RNG loot crates, requiring extensive grinding or additional purchases, which detracts from enjoyment. While some elements like free-roaming and initial progression are engaging, the overall pace, constant loading screens, and monotonous tasks make the experience frustrating for many players.

    • “Unless you like grinding to a certain rank to get the stuff you want or unlocking gear by RNG (loot crates), then I wouldn't buy this game.”
    • “Career mode is very unrewarding, as you will spend all of your time grinding just to get one move that is cooler than a suplex.”
    • “- Loot boxes (aww you wanted that specific move for your finisher, well good luck grinding for a random chance of getting it; oh, and to make it more 'fun' we will not show what move you unlocked, so you better go back to another menu, wait on a loading screen, then select another menu and wait on another loading screen).”
  • humor
    17 mentions Positive Neutral Negative

    The game's humor is largely derived from its glitches and quirky animations, which many find amusing, especially when playing with friends. While some scripted jokes and character interactions can be funny initially, they tend to become repetitive and lose impact. Overall, the humor is a mix of unintended comedic moments and occasional genuine narrative laughs, though it sometimes highlights the game's lack of polish.

    • “Really fun to play especially with friends through Remote Play Together; the glitches in the game have never been so hilarious.”
    • “All I do in this game is make custom characters and make them wrestle, which is really funny to watch.”
    • “I'm having a lot of fun playing the game; the MyCareer mode isn't the same match with the same person over and over again. It feels like it has a narrative, and some of the stuff people say is genuinely hilarious, which feels better than other years before this one.”
  • emotional
    5 mentions Positive Neutral Negative

    The emotional experience is mixed, with players enjoying the wrestling and improved graphics but feeling frustrated by a short, boring story and the intrusive loot crate system that hinders progression. This combination dampens overall enjoyment despite solid gameplay mechanics.

    • “It's not the best game in the franchise but the graphics are a bit better compared to the older ones; even so, it has a very short and boring story.”
    • “I love the wrestling and the graphics, but I lost interest when I saw loot crates. The boring storyline, generic linear objectives, MyCareer moves, clothing, and more aren't unlockable via leveling up or fulfilling objectives—only through loot crates, so you never get the items you want and therefore never progress.”
    • “Solid systems and tons of options for making a superstar, but it's ruined by the loot boxes and a crappy, boring story mode.”
  • replayability
    4 mentions Positive Neutral Negative

    Replayability opinions are mixed: some users find the game offers great replay value and surprising longevity, while others feel it lacks sufficient replayability for their taste. Personal motivations also influence replay decisions, adding unique value for some players.

    • “Replay value is great.”
    • “I think that it will have a surprising amount of replayability.”
    • “That alone will personally add a ton of replayability to the game for me.”
    • “After all that I exited the game and stared long and hard at my computer before deciding that I was going to request a refund of the game because I don't see a ton of replayability here for me.”
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11h Median play time
11h Average play time
4-20h Spent by most gamers
*Based on 13 analyzed playthroughs
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Frequently Asked Questions

WWE 2K18 is a sport game.

WWE 2K18 is available on Nintendo Switch, PC, PlayStation 4, Xbox One and others.

On average players spend around 11 hours playing WWE 2K18.

WWE 2K18 was released on October 17, 2017.

WWE 2K18 was developed by Yuke's Co., LTD.

WWE 2K18 has received negative reviews from players and negative reviews from critics. Most players liked this game for its graphics but disliked it for its story.

WWE 2K18 is a single player game with multiplayer and local co-op support.

Similar games include WWE 2K19, WWE 2K17, WWE 2K20, WWE 2K16, WWE 2K22 and others.