WRC: FIA World Rally Championship Game Cover
Lacks the oomph and fun factor of its rival DiRT 2, but provides a good framework for future installments of the WRC series.

WRC - FIA World Rally Championship is a car racing video game based on the 2010 season of the World Rally Championship (WRC). It is the first game to be officially licensed by the WRC since 2005's WRC: Rally Evolved, and is the seventh game to bear the WRC license. The game was developed by Milestone S.r.l. and published by Black Bean Games. It was released in Australia on October 7, 2010, October…

  • PC
  • Nintendo 3ds
  • Play​Station
  • Play​station 3
  • Xbox
  • Xbox 360

Reviews

45%
Audience ScoreBased on 18 reviews
graphics3 negative mentions
  • A must-have for WRC fans, offering a competent rally experience with a focus on authentic WRC content.
  • The game features a variety of modes including career, single player, and multiplayer, allowing for diverse gameplay experiences.
  • The driving mechanics are closer to a simulation, providing a challenging yet rewarding experience for players who enjoy realistic rally racing.
  • The graphics are considered subpar, with many players noting that they lack the quality seen in competing titles like DiRT.
  • The damage system is not realistic or punishing enough, allowing players to finish stages despite significant vehicle damage.
  • The game may feel repetitive and lacks the excitement and variety found in other racing games, making it less appealing to non-WRC fans.
  • graphics4 mentions

    The graphics in WRC are a mixed bag; while car models are well-rendered, other elements like windows and special effects fall short. Additionally, the graphics engine struggles with rendering distant objects, leading to an overall experience that some users find disappointing, especially when compared to the console version.

    • “WRC has a good amount of rally content for those who can get past the mediocre menu system and graphics.”
    • “The graphics engine seems unable to draw objects in 3D very far into the distance, even on very high-end computers.”
    • “Inconsistent production values, boring gameplay, no tutorial for newcomers, bad graphics, and too much content stripped from the console version.”
  • gameplay2 mentions

    Gameplay reviews highlight a divide, with some players criticizing the inconsistent production values, lack of tutorials for newcomers, and stripped-down content compared to the console version, leading to a boring experience. Conversely, others appreciate the game's authenticity, technical proficiency, and a good variety of game modes, suggesting a well-executed core experience.

    • “The gameplay is fairly authentic in terms of its content, presentation, and mechanics.”
    • “It's a technically proficient game with a good selection of game modes.”
    • “The mechanics are well-designed, making for an engaging and enjoyable experience.”
    • “The gameplay is inconsistent, with boring mechanics that fail to engage players.”
    • “There is no tutorial for newcomers, making it difficult to understand the game.”
    • “The graphics are subpar, and it feels like too much content was stripped from the console version.”
  • optimization1 mentions

    The optimization aspect of the game features frequent and colorful commentary from the co-pilot regarding performance during stage splits, which some players may find repetitive and potentially annoying.

    • “The co-pilot's performance updates after stage splits, such as 'they can't see us for dust' and 'we moved up a few places', add a colorful touch to the experience, although they might become repetitive for some players.”
    • “The optimization of the game's mechanics allows for a smoother gameplay experience, making it easier to focus on strategy and performance.”
    • “I appreciate how the game encourages players to fine-tune their approach, with various optimization options that enhance both speed and efficiency.”
    • “The constant reminders from the co-pilot after stage splits, like 'they can't see us for dust' and 'we are losing our lead', can become quite repetitive and annoying over time.”
    • “The optimization in this game feels lacking, as the performance feedback from the co-pilot is more distracting than helpful.”
    • “While the co-pilot's comments add some flavor, they often detract from the experience due to their frequency and lack of variety.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
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