Wraithbinder Game Cover
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"Wraithbinder" is a science fiction hack and slash game with roguelike RPG elements, offering both single-player and online co-op for 2 players. In this action-packed metroidvania-inspired adventure, explore randomly-generated dungeons, acquire weapons, abilities, and relics, and power up your character between runs using collected light, gold, and metal.

  • Mac OS
  • PC
  • Phone
  • Windows
  • Linux
  • Tablet

Reviews

69%
Audience ScoreBased on 20 reviews
story3 negative mentions
  • The game features tight controls, fun combat, and a unique visual style that enhances the overall experience.
  • Players appreciate the sense of progression and the variety of upgrades available, making each run feel rewarding and engaging.
  • The developers are responsive to feedback, and the game has shown significant improvement throughout its early access phase, creating excitement for future updates.
  • Some players find the bosses to be underwhelming or overly difficult, which can affect the overall enjoyment of the game.
  • There are concerns about the lack of healing or regeneration items, making it challenging for players unfamiliar with the game mechanics.
  • Certain aspects of the game, such as dialogue pacing and enemy telegraphing, could use improvement to enhance the overall gameplay experience.
  • graphics6 mentions

    The graphics of Wraithbinder are praised for their unique pixel art style, which complements the game's environment and genre, creating an engaging visual experience. Reviewers appreciate the familiar art style reminiscent of the previous game, Songbringer, and commend the ambitious effort of a single developer in delivering visually appealing and fun gameplay. Overall, the graphics contribute significantly to the game's charm and enjoyment.

    • “Wraithbinder is an incredibly fun roguelike with unique visuals that all work in tandem with both the environment, genre, and even within the sequel set in the same universe 'Songbringer'. Wraithbinder is a very ambitious project made by a single individual, but the love and care that goes into the work for this game is incredible.”
    • “The art style is familiar if you play their previous game, Songbringer.”
    • “The art style is familiar if you played their previous game, Songbringer.”
    • “Graphics: pixel.”
    • “The pixel art style and challenging combat make each level feel fun and fresh.”
  • gameplay4 mentions

    The gameplay is engaging and improves with experience, though it can be challenging at first. It features unique action mechanics, enjoyable combat, and a distinctive wrathbinding system that allows players to recruit former enemies, enhancing the overall experience.

    • “A unique looking action game with great combat, a cast of fun NPCs and enemies, and a unique wrathbinding mechanic that forces your former foes to work for you.”
    • “The gameplay only improves as you play more and can feel quite punishing initially.”
  • story3 mentions

    Players appreciate the game's story for its engaging nature and the depth provided by various NPCs, despite it being in early access. Many are impressed by the progress made since the beta and are excited for future acts, highlighting the developer's solo effort in creating a compelling narrative experience.

    • “I played in beta, and it has come a long way; it is fun to see the story!”
    • “My favorite part of this game is definitely the repeatability it offers and the other NPCs you can find throughout the game. It's astonishing how easy it is to get drawn into this game's story, especially considering it's still in early access and was made by one person. I can't wait to see what Acts 2 and 3 have in store in the near future.”
    • “The story is normal.”
    • “Despite the game's potential, the story feels underdeveloped and lacks depth.”
    • “While the gameplay is engaging, the narrative fails to captivate and leaves much to be desired.”
  • music2 mentions

    The music in the game has received mixed feedback, with some users finding it lacking in quality and others expressing annoyance at the repetitive sound effects that play at the end of dialogues. Overall, the musical experience does not seem to meet expectations.

    • “The music at the end of the dialogue is really annoying; that squeak is grating every time the dialogue ends.”
    • “The soundtrack feels repetitive and lacks variety, making it hard to stay engaged.”
    • “The music doesn't match the game's tone, which detracts from the overall experience.”
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