World of Mixed Martial Arts 3
- March 18, 2015
- Grey Dog Software
- 142h median play time
World of Mixed Martial Arts 3 is a simulation game that puts you in charge of an MMA company. Manage all aspects including hiring fighters, scheduling matches, and training. Realistic features like detailed fighter stats, a play-by-play engine, and contract negotiations add depth to your journey to the top of the MMA industry. Handle challenges like injuries, upsets, and negotiations as you strive for success.
Reviews
- Highly addictive and engaging for MMA fans, offering a deep simulation of managing an MMA promotion.
- The game features extensive customization options and a robust editor, allowing players to create their own fighters and organizations.
- Despite its dated interface, the game provides a unique experience with emergent storylines and the thrill of watching fighters develop over time.
- The user interface is clunky and outdated, making navigation tedious and frustrating for players.
- Contract negotiations are overly complicated and time-consuming, detracting from the overall enjoyment of the game.
- The game lacks visual representation during fights, relying solely on text descriptions, which may not appeal to all players.
- graphics15 mentions
- 33 % positive mentions
- 47 % neutral mentions
- 20 % negative mentions
The game's graphics are minimal, primarily consisting of text and basic images, with some users noting the fighter artwork as a highlight. While the visuals are not a focal point, the game is appreciated for its engaging text-based gameplay and mod-friendly nature. Overall, it caters to players who prioritize simulation and management over graphical fidelity.
“Fantastic fighter artwork, honestly some of the best 3D models I've seen in a while.”
“Each fighter is also represented by some very nice artwork.”
“Although it doesn't offer much in terms of fancy graphics, the game is very mod-friendly and there's tons of them out there.”
“The game doesn't run in full screen, and there's no graphics to speak of apart from some laughably poor pictures of wrestlers.”
“It's not formatted properly for Windows, and really doesn't have any game or graphical content at all, just screens where you read what is going on.”
“Graphics are not present in the game, and the fight play-by-plays can get repetitive after a few thousand fights, but that doesn't change the interest in the fight for me.”
- gameplay11 mentions
- 27 % positive mentions
- 45 % neutral mentions
- 27 % negative mentions
The gameplay has been largely retained with a reskin, maintaining 90% of its original mechanics, but some players find it unengaging and lacking in depth. While the core premise involves managing fighters and events, the experience can feel basic without more interactive features. However, the game excels in its modding support, allowing players to enhance their experience with custom content and expansions.
“Although the basic premise is, well, basic - you have to book events that feature fights between your company's fighters - the gameplay is very engaging as you try to decide how to draw in fans, who to promote, who has the potential of becoming a superstar, how many fighters can you have before you are unable to make them popular enough to carry you financially, who to hire and who to let go, etc.”
“Gameplay comes down to scheduling fights and scouting potential fighters based on skills, popularity, and hype.”
“One of the best things about the game is the support for modders: there's real-life mods, there's expansions for the fictional one that comes with the game, there's a video game characters mod, etc. Anyone can easily mod the game during gameplay or make new characters, and importing them into your existing game is child's play.”
“The UI is the same, while the gameplay has been reskinned, but still has 90% of the same mechanics.”
“I don't understand the gameplay.”
“Databases full of 'ever so slightly different looking' fighters are one thing, but there need to be more actual features the user can use in order to feel they are actually influencing the path of the gameplay.”
- grinding9 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The grinding aspect of the game is widely criticized for its tedious contract management system, which many players find inaccessible and frustrating. While some enjoy the challenge it presents, the repetitive nature of renewing contracts and the manual negotiation process can lead to significant player fatigue. Overall, the grinding experience is seen as a major drawback that detracts from the enjoyment of the game.
“Most people will find this game inaccessible and tedious to play.”
“It can get a bit tedious sometimes having to sort out contracts, but provides a challenge that both annoys you and keeps you interested.”
“The contracts system is most likely the most tedious and boring thing I've ever done in a game, ever... and I've played quite a few, good and bad.”
- story4 mentions
- 75 % positive mentions
- -50 % neutral mentions
- 75 % negative mentions
The story in Ryland's game is praised for its rich narrative and character development, allowing players to engage deeply with the fighters and their journeys. The dynamic and emergent storytelling creates personal stakes, as players experience the highs and lows of their chosen fighters, making strategic decisions that impact their careers and the overall competition. This emphasis on storytelling enhances the gameplay, making it both entertaining and emotionally resonant.
“Ryland seems to be good at sims, but to me, his magnum opus so far is the comic book hero version with its larger emphasis on storytelling, dialogue, and character development.”
“However, the thing that makes it even better are the emergent storylines and the dynamic world.”
“You begin to notice personal quirks in the fighting, which is described to you purely by text in a dynamic and entertaining way. You start to like or dislike certain fighters, plot a favorite youngster's rise to fame through a series of easy matches, and weep as he gets beaten down by weaker but more experienced opponents. You carefully consider whether your nostalgia for a former champion is strong enough to extend his contract, even when he's past his prime. You plot an ideal title match by giving enough exposure to the contender and rejoice as your plan comes to fruition, contemplating the fall of another federation and racing against the competition to grab their best stars.”
“Ryland seems to be good at sims, but to me, his magnum opus so far is the comic book hero version with its larger emphasis on storytelling, dialogue, and whatnot.”
“However, the thing that makes it even better are the emergent storylines and emergent world.”
“You begin to notice personal quirks in the fighting (which is described to you purely by text - but in a dynamic and entertaining way), you start to like or dislike certain fighters, you plot a favorite youngster's rise to fame by a series of easy matches and weep as he gets beaten down by weaker but more experienced employees.”
- music3 mentions
- 33 % positive mentions
- 0 % neutral mentions
- 67 % negative mentions
The music in games can significantly enhance emotional experiences, as seen in titles like Red Dead Redemption, where the soundtrack evokes feelings of freedom and adventure. However, some games suffer from a lack of sound and music, detracting from the overall experience. For players focused on gameplay mechanics rather than audio-visual elements, the absence of a compelling soundtrack may be less of a concern.
“There seems to be a very interesting game, unfortunately buried under a visual interface that looks like it's from 2006, with no sounds or music.”
“The part of Red Dead Redemption when you first ride into Mexico as the sun is setting and the music starts playing made me emotional. I felt a sense of freedom and adventure that no game has before, or since, evoked in me.”
- emotional2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players highlight that few games evoke strong emotions, with "Red Dead Redemption" standing out for its impactful moment when entering Mexico, accompanied by a sunset and music that instills a profound sense of freedom and adventure. This experience is noted as unique and memorable, illustrating the game's ability to connect with players on an emotional level.
“Very few games have ever actually made me emotional.”
“The part of Red Dead Redemption when you first ride into Mexico as the sun is setting and the music starts playing made me emotional. I felt a sense of freedom and adventure that no game has before or since evoked in me.”
- stability1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Users have noted that the stability of the game is hindered by a tedious contract negotiation stage, which detracts from the overall experience. Additionally, the option to skip multiple days appears to have some bugs, further impacting stability.
“The contract negotiation stage is a huge drawback for me, and the 'skip multiple days' option in the menu seems to be a little buggy.”
“The game crashes frequently, making it nearly impossible to progress without losing hours of work.”
“I encountered several glitches that disrupted my gameplay experience, leading to frustration and instability.”
- optimization1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
Reviewers praise the game's optimization for its detailed stat system, highlighting over 85 performance metrics such as 'punch power' and 'kick speed' that significantly influence fighter effectiveness. This depth adds a layer of strategy and realism to gameplay, enhancing the overall experience.
“The game features a variety of stats like 'punch power', 'low kick speed', 'Muay Thai clinch elbow technique', 'killer instinct', and 'leglock submissions', totaling over 85 stats that directly impact the fighter's performance, which is amazing.”
“The depth of optimization in character stats allows for a highly personalized fighting style, making each match feel unique and tailored to my preferences.”
“I love how the optimization system lets me fine-tune my fighter's abilities, ensuring that every decision I make has a significant impact on the outcome of the fights.”
- replayability1 mentions
- 300 % positive mentions
- -500 % neutral mentions
- 300 % negative mentions
The game offers limitless replayability, as it continuously generates new fighters whenever one retires, ensuring an ongoing and dynamic experience for players.
“The game has limitless replay value as it just keeps going, creating a new fighter whenever one retires.”
“Each playthrough feels fresh and exciting, thanks to the diverse character options and dynamic challenges.”
“With multiple paths and outcomes, I find myself coming back to explore every possible scenario.”
“The game lacks meaningful choices, making replaying it feel like a chore rather than an adventure.”
“Once you've completed the main storyline, there's little incentive to dive back in; the side quests feel repetitive and uninspired.”
“While the mechanics are solid, the lack of variety in missions and environments makes replaying the game feel stale quickly.”