World of Mixed Martial Arts 3
- March 18, 2015
- Grey Dog Software
- 142h median play time
"World of Mixed Martial Arts 3" is a detailed MMA simulation game where you run an entire MMA company, making all the decisions from hiring fighters to arranging matches. Realistic fighter statistics and an advanced play-by-play engine allow you to watch fights unfold in real time, while handling challenges such as injuries and contract negotiations. The in-game website keeps you updated on rankings and events in the game world.
Reviews
- Highly addictive and enjoyable for fans of MMA and management simulation games.
- Offers a deep level of customization and a unique experience in managing an MMA promotion.
- The game has a strong community with mods that enhance gameplay and realism.
- The user interface is crude and outdated, making navigation tedious and frustrating.
- The contract negotiation system is cumbersome and can detract from the overall experience.
- Lacks visual elements and sound, making it feel more like a playable spreadsheet than a game.
- graphics8 mentions
- 38 % positive mentions
- 25 % neutral mentions
- 38 % negative mentions
The game's graphics are primarily text-based, focusing on managing an MMA company rather than visual simulations of fights. While some users praise the high-quality 3D fighter artwork, the overall experience is geared towards those who appreciate gameplay over graphics, making it ideal for tycoon fans who prioritize strategy and management over visual aesthetics.
“Fantastic fighter artwork, honestly some of the best 3D models I've seen in a while.”
“Each fighter is also represented by some very nice artwork.”
“Perfect example of 'graphics aren't everything.'”
“This game is text only about running your own MMA company; there isn't any user-controlled fighting or graphics.”
“Really only for those that don't expect fancy graphics or visually simulated fights.”
“Great, great, great MMA game, particularly if you happen to be a tycoon fan, as well...and don't mind text-based graphics.”
- grinding6 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game, particularly the fighter contract negotiation system, to be excessively tedious and frustrating, often describing it as the most boring part of the experience. While some appreciate the challenge it presents, the overwhelming manual nature of the contracts leads to significant dissatisfaction, with many feeling it detracts from overall enjoyment.
“The contracts system is most likely the most tedious and boring thing I've ever done in a game, ever... and I've played quite a few, good and bad.”
“You will spend 80% of the game signing fighters to contracts using the most tedious system ever designed.”
“The fighter contract system can get quite tedious as it is all manually done.”
- gameplay3 mentions
- 33 % positive mentions
- -33 % neutral mentions
- 100 % negative mentions
The gameplay has been criticized for lacking depth, with users feeling that the variety of fighters does not translate into meaningful features that impact the gameplay experience. Players desire more interactive elements to enhance their sense of influence over the game's progression.
“I usually judge games based on the value of gameplay per hour.”
“Personally, I don't care at all that much for the gameplay.”
“Databases full of 'ever so slightly different looking' fighters are one thing, but there need to be more actual features the user can use in order to feel they are actually influencing the path of the gameplay.”
“I usually judge games based on cost per hour of gameplay.”
- music3 mentions
- 33 % positive mentions
- 0 % neutral mentions
- 67 % negative mentions
The music in games varies significantly, with some titles lacking any sound or soundtrack, leading to a less immersive experience. In contrast, games like Red Dead Redemption evoke strong emotions through their music, enhancing the sense of freedom and adventure. Overall, while some players appreciate the absence of elaborate soundtracks in favor of gameplay focus, others find that impactful music can greatly enhance the gaming experience.
“There seems to be a very interesting game, unfortunately buried under a visual interface that looks like it's from 2006, with no sounds or music.”
“The part of Red Dead Redemption when you first ride into Mexico as the sun is setting and the music starts playing made me emotional. I felt a sense of freedom and adventure that no game has before, or since, evoked in me.”
- emotional2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players highlight that few games evoke strong emotions, with "Red Dead Redemption" standing out for its impactful moment when entering Mexico at sunset, which instills a profound sense of freedom and adventure through its music and visuals. This emotional resonance is a rare achievement in gaming.
“Very few games have ever actually made me emotional.”
“The part of Red Dead Redemption when you first ride into Mexico as the sun is setting and the music starts playing made me emotional. I felt a sense of freedom and adventure that no game has evoked in me before or since.”
- story1 mentions
- 100 % positive mentions
- -300 % neutral mentions
- 300 % negative mentions
Users praise Ryland's storytelling skills, particularly highlighting his comic book hero version as his best work due to its strong emphasis on narrative and dialogue.
“Ryland seems to be good at sims, but to me, his magnum opus so far is the comic book hero version with its larger emphasis on storytelling, dialogue, and character development.”
“The story feels disjointed and lacks a coherent narrative, making it hard to stay engaged.”
“Character development is shallow, and I found it difficult to care about their motivations or outcomes.”
“The plot twists are predictable, leaving little room for surprise or excitement.”
- stability1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Users have noted that the stability of the game is hindered by a tedious contract negotiation stage, which detracts from the overall experience. Additionally, the option to skip multiple days appears to be somewhat buggy, further impacting stability.
“The contract negotiation stage is a huge drawback for me, and the 'skip multiple days' option in the menu seems to be a little buggy.”
“The game crashes frequently, making it nearly impossible to progress without losing hours of work.”
“I encountered several glitches that disrupted my gameplay experience, leading to frustration and instability.”