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WORLD END ECONOMiCA episode.03

WORLD END ECONOMiCA episode.03 Game Cover
91%Game Brain Score
story, music
grinding
91% User Score Based on 146 reviews

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WORLD END ECONOMiCA episode.03 Game Cover

About

WORLD END ECONOMiCA episode.03 is a single player action game with thriller and science fiction themes. It was developed by Spicy Tails and was released on December 21, 2016. It received very positive reviews from players.

The conclusive episode in this visual novel trilogy is set in the far future on the moon. Will Hal's dream be realized? It's been 8 years since the events of episode.01. With the economics of lunar city going out of control what is going to happen next?

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91%
Audience ScoreBased on 146 reviews
story43 positive mentions
grinding3 negative mentions

  • The game provides a satisfying conclusion to the trilogy, wrapping up all major plot points and character arcs.
  • The character development is strong, showcasing the growth of Hal and his friends over the years.
  • The integration of economic concepts into the narrative is well-executed, making complex topics accessible and engaging.
  • The pacing can feel uneven, with lengthy economic discussions that may detract from character interactions.
  • Some characters, particularly side characters, receive less development and screen time, leaving their arcs feeling incomplete.
  • The ending may feel rushed or lacking in closure for some players, with a desire for more epilogue content.
  • story
    167 mentions Positive Neutral Negative

    The story of "World End Economica Episode 3" serves as a complex and ambitious conclusion to the trilogy, intertwining personal character arcs with the intricacies of the 2008 financial crisis. While some reviewers found the pacing rushed and certain character developments lacking, many praised the narrative for its depth, emotional resonance, and ability to educate on economic concepts. Overall, it is seen as a fitting end that ties up loose ends from previous episodes, though it may leave some players wanting more character exploration and closure.

    • “The story is at its highest point ever and you'll be in for a thrilling story that'll also teach you a surprising amount about how economies work too.”
    • “A tad bit rushed, albeit still a superb conclusion to an even more magnificent story which managed to transfer the dry analyses of the 2008 financial crisis into a beautifully humanistic, fictional tale.”
    • “This story has taught me that bringing about the end of the economic world (and the world itself) is a perfectly acceptable coping mechanism if your crush ends up getting together with someone else.”
    • “Firstly, it seemed like the climax the second game was building to basically happened off-camera, so this one starts four years later with all of the previous story in the rearview mirror, which was definitely a lurch.”
    • “The last 1/4 of the visual novel is done well, but it's too little too late, especially since the major plot is so easily resolved.”
    • “I was not satisfied with one of its major dramatic turning points of the story, nor the weak ending for that matter.”
  • music
    26 mentions Positive Neutral Negative

    The music in the game has received widespread acclaim for its quality and ability to enhance the emotional depth of the story, with many reviewers noting that it perfectly complements the mood of each scene. While some found the soundtrack to be hit-or-miss in earlier installments, the latest episode showcases significant improvements, featuring memorable pieces that resonate with players. Overall, the soundtrack is described as enjoyable, relaxing, and a standout aspect of the visual novel experience.

    • “A lovely game, beautiful story and amazing soundtrack!”
    • “Wonderful writing, characters, and some of the best music in VNs I have heard.”
    • “The mood music is spot on, and some of the artwork is breathtaking, both visually and emotionally.”
    • “Haru became hal again and one of the music tracks has a loop issue.”
    • “Nothing to note about artwork or music.”
    • “Finally, the music from this series has been hit-and-miss for me since the first volume, although it didn't feel as bad here.”
  • character development
    15 mentions Positive Neutral Negative

    Character development in this game is a mixed bag, with early chapters showcasing strong setups and emotional depth, particularly in the first two episodes. However, many players express disappointment in the later chapters, where character growth feels rushed or lacking, undermining the chemistry established earlier. While some appreciate the unique character dynamics and the integration of economic themes into development, others feel that the pacing and forced plot direction detract from the overall experience.

    • “What kept me reading was the very interesting character development and relations between this unique character cast.”
    • “This series had a gripping story throughout and great character development.”
    • “Damn, I love business and I love romantic character development.”
    • “No real character development in this one either, which is a shame since episodes 1 and 2 had awesome setups for the characters.”
    • “Especially disappointed at the lack of character development of Hagana overall, making it extremely disappointing when Hal actually ended up with her after he rejected Eleanor and Chris.”
    • “It felt like the plot proceeded way too fast for us to be able to enjoy the moment with her again, and while all their decisions are perfectly appropriate in-character, as a reader it feels like they didn't have enough character development to re-spark the chemistry.”
  • emotional
    12 mentions Positive Neutral Negative

    The emotional aspect of the game is highlighted by its deep narrative that intertwines personal drama with significant historical events, such as the 2007 financial crisis, evoking a wide range of feelings from players. While the story effectively builds emotional stakes and delivers impactful moments, some reviewers noted a lack of closure after the climax and a decline in emotional intensity as the narrative progresses. Overall, the game is praised for its ability to create a gripping emotional experience through its storytelling, music, and visuals.

    • “Superb way to wrap and link the events at the whole story leading to its conclusion...few stories have made me feel that every bit of it was important, or made me feel such a wide range of emotions.”
    • “The story is a rollercoaster emotional trip that actually grips you harder than the previous two.”
    • “The mood music is spot on, and some of the artwork is breathtaking, both visually and emotionally.”
  • graphics
    8 mentions Positive Neutral Negative

    The graphics in the game are widely praised for their stunning visuals and emotional impact, with many reviewers noting significant improvements in art style and technical aspects compared to previous episodes. While some describe the artwork as simple, it is still considered beautiful and effectively complements the overall experience, earning a solid rating of 8/10. The harmonious integration of visuals, music, and writing enhances the game's immersive quality.

    • “The visuals are stunning and the music is tailored to the overall mood of each scene.”
    • “The mood music is spot on, and some of the artwork is breathtaking, both visually and emotionally.”
    • “The writing, visuals, and sounds work harmoniously to bring a unique experience; the art assets are simple but beautiful and the character designs are okay.”
    • “Nothing to note about artwork or music.”
    • “The writing, visuals, and sounds work harmoniously to bring a unique experience (the art assets are simple but beautiful and the character designs are okay).”
  • grinding
    3 mentions Positive Neutral Negative

    Players find the grinding aspect of the game can become tedious, especially when trying to grasp the complex economic interactions introduced in the third episode. While some enjoy the depth and learning involved, others feel that it's acceptable to let the details pass without full comprehension to enhance their enjoyment.

    • “The pace at which the third episode starts dumping all the interplay of various economic interactions can get tedious if you try to fully understand it. While I enjoyed wiki-walking and learning a lot, sometimes it feels like just letting it go over your head is a legitimate way to enjoy it.”
    • “Grinding in this game feels more like a chore than an engaging activity, often leading to frustration rather than enjoyment.”
    • “The repetitive nature of grinding makes it hard to stay invested in the game, as it often feels like I'm just going through the motions without any real sense of progress.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The atmosphere of the game is enhanced by nostalgic character appearances from previous installments, contributing to a believable and engaging world that captivates players.

    • “The appearances of characters from the first and second games help create an almost nostalgic atmosphere at times, and the worldbuilding itself is quite believable and enticing.”
    • “The haunting soundtrack and detailed environments immerse you in a world that feels both familiar and otherworldly.”
    • “The atmospheric design is stunning, with every shadow and light contributing to a sense of tension and wonder.”
  • humor
    2 mentions Positive Neutral Negative

    The humor in the game is a mix of absurdity and irony, with elements like a space elevator and lunar mining presented in a lighthearted manner. However, some players feel that certain comedic moments, particularly those involving character dynamics, may not resonate well or land as intended.

    • “I mean, mankind has a goddamn space elevator in this story; we can easily mine lunar ice, lunar He3 can be exported to Earth for hilarious profits, and lunar regolith (mostly silicon/iron oxides) is a fairly decent 3D printer material for non-perishable bulk goods.”
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Frequently Asked Questions

WORLD END ECONOMiCA episode.03 is a action game with thriller and science fiction themes.

WORLD END ECONOMiCA episode.03 is available on PC, Mac OS, Windows and Linux.

WORLD END ECONOMiCA episode.03 was released on December 21, 2016.

WORLD END ECONOMiCA episode.03 was developed by Spicy Tails.

WORLD END ECONOMiCA episode.03 has received very positive reviews from players. Most players liked this game for its story but disliked it for its grinding.

WORLD END ECONOMiCA episode.03 is a single player game.

Similar games include WORLD END ECONOMiCA episode.01, WORLD END ECONOMiCA episode.02, Fault Milestone Two Side: Above, Dreamfall Chapters, eden* and others.