WORLD END ECONOMiCA episode.03
- December 21, 2016
- Spicy Tails
In "World End Economicss episode.03", the final installment of the trilogy, Hal continues his quest for lunar colonization funds on the economically unstable moon. With 8 years passed since the first episode, Hal's dream remains unrealized, but the ever-growing economic chaos may provide new opportunities. This visual novel, by "Spice and Wolf" author Isuna Hasekura, features an opening song by Kishida Kyoudan & The Akeboshi Rockets, known for their work on popular anime series.
Reviews
- A fitting and satisfying conclusion to the trilogy, wrapping up character arcs and plot points effectively.
- The story provides a deep exploration of economic concepts while maintaining engaging character development.
- Improved production values, including better music and visuals compared to previous episodes.
- The pacing can feel slow at times, especially with lengthy economic explanations that may overwhelm some players.
- Some character developments and relationships feel rushed or unresolved, particularly regarding the main romantic interests.
- The translation still has issues, with some terms and phrases not being properly localized, affecting immersion.
- story164 mentions
- 26 % positive mentions
- 70 % neutral mentions
- 4 % negative mentions
The story of this visual novel trilogy has received mixed reviews, with some praising its intricate exploration of economic themes, particularly the 2008 financial crisis, while others criticize its pacing and character development. Many reviewers noted that the final episode ties up loose ends effectively, delivering a satisfying conclusion, but some felt that character arcs were underdeveloped and that the plot became convoluted. Overall, the narrative is seen as ambitious and thought-provoking, appealing to those interested in economics and character-driven storytelling, despite some shortcomings in execution.
“The story is a rollercoaster emotional trip that actually grips you harder than the previous two.”
“This series had a gripping story throughout and great character development.”
“Time flew effortlessly as I read, and it was nice to see the story pay off on what it had spent three titles building up to.”
“The last 1/4 of the visual novel is done well, but it's too little too late, especially since the major plot is so easily resolved.”
“I was not satisfied with one of its major dramatic turning points of the story, nor the weak ending for that matter.”
“I can't really explain why, but the whole pacing and plot just seemed to spiral into doom after episode 2; I really hoped that the developments of 2 would be much more important than 'oh since you managed to save the moon, people will be happy to pay taxes if you tell them.'”
- music25 mentions
- 48 % positive mentions
- 40 % neutral mentions
- 12 % negative mentions
The music in this visual novel is widely praised for its emotional depth and ability to enhance the storytelling, with many reviewers noting that it perfectly complements the mood of each scene. While some mention minor issues like looping problems, the overall quality of the soundtrack has improved significantly compared to previous installments, making it a standout feature of the game. Many players express a strong appreciation for the music, even considering it worthy of a standalone purchase.
“A lovely game, beautiful story and amazing soundtrack!”
“Wonderful writing, characters, and some of the best music in visual novels I have heard.”
“The mood music is spot on, and some of the artwork is breathtaking, both visually and emotionally.”
“Haru became hal again and one of the music tracks has a loop issue.”
“Finally, the music from this series has been hit-and-miss for me since the first volume, although it didn't feel as bad here.”
“Nothing to note about artwork or music.”
- character development15 mentions
- 27 % positive mentions
- 53 % neutral mentions
- 20 % negative mentions
Character development in this series is notably inconsistent, with early chapters showcasing strong setups that ultimately falter as the plot progresses. While some reviewers appreciated the depth of character relationships and the unique cast, many expressed disappointment in the lack of growth and chemistry in later episodes, feeling that the pacing and forced plot direction undermined the potential for meaningful development. Overall, the series offers glimpses of compelling character arcs but struggles to maintain that momentum throughout.
“The first chapter was a brilliant story about dreams and how unfair the world can be, the second showed how people can still work together and pick each other up. The third one is just... taxes are made of people's love or some stuff, oh and [spoiler]it's perfectly okay to financially ruin your loved ones if you're jealous they might have moved on in the past 8 years of you cutting contact with them, simply breathtaking character development from Hagana[/spoiler].”
“What kept me reading was the very interesting character development and relations between this unique character cast.”
“This series had a gripping story throughout and great character development.”
“No real character development in this one either, which is a shame since episodes 1 and 2 had awesome setups for the characters.”
“Especially disappointed at the lack of character development of Hagana overall, making it extremely disappointing when Hal actually ended up with her after he rejected Eleanor and Chris.”
“I did my main review for this on episode 1, but wow, the character development just disappeared. The plot is so forced in its direction I don't know what the writer was thinking.”
- emotional12 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The emotional aspect of the game is highlighted by its deep narrative that intertwines personal character drama with significant historical events, such as the 2007 financial crisis, evoking a wide range of feelings from players. While the story effectively builds emotional stakes and delivers impactful moments, some reviewers noted a lack of closure after the climax, leaving them wanting more. Overall, the game is praised for its ability to create a gripping emotional experience, enhanced by fitting music and stunning visuals.
“Superb way to wrap and link the events at the whole story leading to its conclusion...few stories have made me feel that every bit of it was important, or made me feel such a wide range of emotions.”
“The author pulled no stops on this volume, and it shows: it's evident from the start it's building up to an analogue of the 2007 financial crisis, but manages to weave it tightly with its character drama: concepts such as securities, bonds and credit swaps are crucial in understanding what's going on, though the narrative often pauses to explain them using graphs and even an in-game dictionary; all while showing the emotional impact of such a crisis on people of all walks in life, both directly involved and mere victims of its consequences.”
“The story is a rollercoaster emotional trip that actually grips you harder than the previous two.”
- graphics8 mentions
- 50 % positive mentions
- 25 % neutral mentions
- 25 % negative mentions
The graphics in the game are widely praised for their stunning visuals and emotional impact, with many reviewers noting significant improvements in art style and technical aspects compared to previous episodes. While some describe the artwork as simple, it is still considered beautiful and effective in enhancing the overall experience, earning a solid rating of 8/10. The harmonious integration of visuals, music, and writing contributes to a captivating atmosphere throughout the game.
“The visuals are stunning and the music is tailored to the overall mood of each scene.”
“The mood music is spot on, and some of the artwork is breathtaking, both visually and emotionally.”
“The writing, visuals, and sounds work harmoniously to bring a unique experience; the art assets are simple but beautiful.”
“Nothing to note about artwork or music.”
“The writing, visuals, and sounds work harmoniously to bring a unique experience (the art assets are simple but beautiful and the character designs are okay).”
- humor2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is a mix of absurdity and irony, with elements like a space elevator and lunar mining presented in a lighthearted manner. However, some players feel that certain jokes, particularly those involving character dynamics, may not land effectively. Overall, the comedic aspects are hit-or-miss, appealing to some while leaving others unsatisfied.
“I mean, mankind has a goddamn space elevator in this story; we can easily mine lunar ice, lunar He3 can be exported to Earth for hilarious profits, and lunar regolith (mostly silicon/iron oxides) is a fairly decent 3D printer material for non-perishable bulk goods.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players find the grinding aspect of the game can become tedious, especially with the overwhelming amount of economic interactions introduced in the third episode. While some enjoy delving into the details and learning through exploration, others feel that it's acceptable to let some information pass by to maintain enjoyment.
“The pace at which the third episode starts dumping all the interplay of various economic interactions can get tedious if you try to fully understand it. While I enjoyed learning a lot, sometimes it feels like just letting it go over your head is a legitimate way to enjoy it.”
“Grinding in this game feels more like a chore than an enjoyable experience. The repetitive tasks can quickly drain the fun out of gameplay.”
“The amount of grinding required to progress is overwhelming. It often feels like I'm just going through the motions rather than actually enjoying the game.”
- atmosphere1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The atmosphere of the game is enhanced by nostalgic character appearances from previous installments, contributing to a believable and enticing world that immerses players in its setting.
“The appearances of characters from the first and second games help create an almost nostalgic atmosphere at times, and the worldbuilding itself is quite believable and enticing.”