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Wonhon: The Beginning Game Cover

About Wonhon: The Beginning

Wonhon: The Beginning is a single player survival management game with horror and violence themes. It was developed by Busan Sanai and was released on May 4, 2021. It received mostly positive reviews from players.

A paranormal stealth-action and tactics game about a young Korean girl who was killed in a military conflict and returned from the dead with the ability to turn into a ghost and possess living creatures to exact her revenge.

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Games Like Wonhon: The Beginning

Looking for games like Wonhon: The Beginning? Here are top survival management recommendations with a horror and violence focus, selected from player-similarity data — start with Wonhon: Prologue, PENGUIN HOTEL -Chapter 1- or Legacy: Tears of Vanfell - Chapter 1.

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Reviews

73%Audience ScoreBased on 26 reviews
monetization11 negative mentions

  • Unique stealth gameplay with a tactical isometric approach involving possession mechanics and resource management.
  • Interesting concept and setting inspired by Korean folklore with a compelling puzzle and stealth design.
  • Good potential shown in the demo with functional AI and enjoyable speedrun-worthy stealth puzzles.
  • Controls are clunky and unintuitive, requiring awkward combinations of keyboard, mouse, and controller inputs.
  • The demo is unpolished with bugs, crashes, lack of saving, poor camera control, and insufficient graphics optimization.
  • Story and dialogue tone inconsistently written, sometimes silly or comedic, which clashes with the serious atmosphere.
  • monetization

    11 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The monetization approach is heavily criticized for being misleading, as it essentially presents an advertisement or demo as a full game, pressuring users to pay $10 to access the full version. This tactic is seen as exploitative, undermining genuine game developers and offering poor value to players. Overall, it is not recommended and considered harmful to the gaming community.

    • “While it might seem like an innocuous mistake, publishing demos and advertisements as if they are full games is misleading and in some ways harmful.”
    • “Often developers may choose to incorrectly publish demo/advertisements as separate games as a cheap way to bypass paying Valve for marketing presence on the Steam front page, which may seem clever to them, but it's harmful behavior and it's not good for gamers.”
    • “It's impossible for me to recommend this incorrectly published advertising spam to gamers; you deserve better than adverts.”
  • gameplay

    8 mentions Positive Neutral Negative
    38% positive mentions, 24% neutral mentions, 38% negative mentions

    The gameplay presents an interesting stealth-based strategy style with influences from similar titles, offering both sabotage and action elements. However, issues such as poor controls, lack of proper explanations for mechanics, no in-game saving, and overly simple gameplay hinder the overall experience. While some players appreciate the core design, unclear communication and frustrating dialogue impact engagement.

    • “Nice game, interesting story and gameplay style.”
    • “Clear inspirations from the current wave of isometric / top-down stealth-based strategy games (a bit of Mimimi Shadow Tactics and Desperados III can be felt - general sabotage / rescue gameplay around viewcones with trial and error with enemy abuseable AI, but no in-game saving!) or more action-based (depending on your playstyle) games like 'Outdoors' Door Kickers (lol).”
    • “In general, I like the gameplay, but the way the dialogue is written is a game breaker for me.”
    • “Controls are awful and the mechanics aren't explained properly: what are the yellow ghost things?”
    • “But this is just boring, I usually give about 1 hour of gameplay before giving up, but this one just doesn't have saving qualities.”
    • “Clear inspirations from the current wave of isometric/top-down stealth-based strategy games (a bit of Mimimi Shadow Tactics and Desperados III can be felt - general sabotage/rescue gameplay around viewcones with trial and error with enemy abuseable AI, but no in-game saving!) or more action-based (depending on your playstyle) games like Door Kickers.”
  • story

    7 mentions Positive Neutral Negative
    43% positive mentions, 14% neutral mentions, 43% negative mentions

    The game's story offers an interesting premise with ghostly abilities and mission-driven gameplay, though it is presented mainly through demo chapters and previews. While some find the narrative engaging and look forward to the full experience, others feel the story is somewhat silly or boring. Overall, it provides a decent foundation that intrigues players despite occasional crashes.

    • “Nice game, interesting story and gameplay style.”
    • “I really enjoyed what the story was setting up and plan on playing more of this.”
    • “I am looking forward to the seemingly remaining 13 levels (you are a ghost with some neat abilities which require some heavy resource management that helps avenge other dead ghosts through deeds in the missions and there seem to be 17 total tombstones for you to play through).”
    • “The stories are very silly and boring; the ideal was to make a single story without helping the dead.”
    • “I am looking forward to the seemingly remaining 13 levels where you play as a ghost with unique abilities requiring heavy resource management to avenge other dead ghosts through mission deeds, with a total of 17 tombstones to play through.”
    • “This is the second (longer) demo for the game, following a teaser prologue that was shorter with just one mission but presented a different story chapter.”
  • graphics

    3 mentions Positive Neutral Negative
    33% positive mentions, 0% neutral mentions, 67% negative mentions

    The graphics are promising but currently lack optimization, particularly in areas with dense grass and rain effects, causing performance issues for some players. Additionally, environmental details like raindrops do not fully affect all surfaces, indicating room for visual improvements.

    • “I really liked to play this game and I think it's very promising, but it urgently needs an option to use lower graphics and resolution because I can't play on some maps with so much grass or rain. Please add this; it's a demo, but it isn't optimized yet. Many players need the option to use lower graphics.”
    • “I really liked to play this game and I think it's very promising, but it urgently needs an option to use lower graphics and resolution because I can't play on some maps with so much grass or rain. Please add this. It's a demo, but it isn't optimized; many players need the option to use lower graphics.”
    • “The graphics can improve; the raindrops are only on the ground, and the roofs and objects do not get wet.”
  • optimization

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game shows promise but currently lacks adequate optimization, as users experience performance issues in detailed environments with heavy grass or rain. There is a strong demand for options to lower graphics and resolution to improve playability.

    • “I really liked playing this game and think it's very promising, but it urgently needs an option to use lower graphics and resolution. I can't play on some maps with so much grass or rain. Please add this option. It's a demo, but it's not optimized. Many players, including me, need the option for lower graphics.”
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Play Times

1h Median play time
1h Average play time
1-1h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Wonhon: The Beginning is a survival management game with horror and violence themes. Common tags for Wonhon: The Beginning include indie, psychological, psychological horror, inventory management, free to play and others.

Wonhon: The Beginning is available on PC and Windows.

On average players spend around 1 hours playing Wonhon: The Beginning.

Wonhon: The Beginning was released on May 4, 2021.

Wonhon: The Beginning was developed by Busan Sanai.

Wonhon: The Beginning has received mostly positive reviews from players. Most players disliked Wonhon: The Beginning for its monetization.

Wonhon: The Beginning is a single player game.

Similar games include Wonhon: Prologue, PENGUIN HOTEL -Chapter 1-, Legacy: Tears of Vanfell - Chapter 1, Lesson Learned: Cult of the Elizabeth, Twilight Wars: Declassified and others.