- April 24, 2023
- Kikimora Games
Wizard's Way Out
Platforms
About
In "Wizard's Way Out," players control an underachieving wizard who must escape a magical prison by pushing and pulling objects. With the help of a new ratbug friend, players will need to solve puzzles and outsmart slumbering guards in this charming, easy-to-learn puzzle game. Only problem is, this wizard can't teleport or throw fireballs, so they'll have to get creative.








- The game features charming art and music that enhance the overall experience.
- Puzzles are challenging and rewarding, providing a satisfying sense of accomplishment when solved.
- The game has a good mix of simplicity and depth, encouraging players to think strategically.
- The strict movement limit and linear progression can lead to frustration and a lack of flexibility in solving puzzles.
- Controls are not intuitive, making the gameplay experience less enjoyable.
- The game lacks a proper tutorial, which can confuse new players unfamiliar with puzzle mechanics.
- gameplay7 mentions Positive Neutral Negative
Gameplay reviews are mixed, with some players criticizing the game for its simplistic sokoban-style mechanics and uninspired level designs that limit player flexibility and enjoyment. Conversely, others appreciate the intuitive mechanics and the depth they offer, highlighting the challenge of solving puzzles within a strict move limit while still finding the gameplay engaging and rewarding.
“The mechanics are fun and quite intuitive.”
“I love it when puzzle games have very simple mechanics but do a lot with it.”
“Some great puzzling with a surprising amount of depth from such seemingly simple mechanics.”
“This really is the worst type of puzzle game: zero flexibility, basically no tutorial, really basic mechanics, and the game ultimately revolves around guessing what the developer had in mind.”
“Such easy mechanics and yet so hard to figure out some puzzles even though you're only supposed to make 10 moves.”
“Give a level or two to practice thinking with each mechanic before we have to learn a new one!”