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Witan Game Cover

About

Witan is a single player role playing game. It was developed by Imigea Ltd and was released on July 12, 2016. It received mostly positive reviews from players.

What would you do if you were accused of being a witch? Would you just accept your fate, or would you fight? Oldskool rpg meets 3d walk/runabout and some other stuff, this is their pretty but deranged child.

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65%
Audience ScoreBased on 20 reviews
humor3 positive mentions
story3 negative mentions

  • The game has a unique concept centered around witchcraft, which could appeal to fans of the genre.
  • It's free to play, making it accessible to anyone interested in trying it out without financial commitment.
  • Some players appreciate the potential for mystery and exploration within the game, suggesting it could be intriguing for those who enjoy figuring out complex mechanics.
  • The controls and gameplay mechanics are poorly designed, leading to frustrating experiences and a lack of intuitive navigation.
  • Graphics and animations are subpar, contributing to an overall unpolished and unfinished feel to the game.
  • The game lacks clear objectives and meaningful interactions, resulting in a lifeless world that fails to engage players.
  • story
    9 mentions Positive Neutral Negative

    The game's story features a unique and somewhat confusing narrative, with a strong opening that resonates with themes of female empowerment, as it centers around a young woman facing unwanted advances from a baron. While the story has potential, players express frustration with the quest mechanics and the clarity of the narrative progression. Overall, it seems to lack the depth and coherence expected from a story-driven experience.

    • “It has a story, albeit at points, a weird one.”
    • “I thought that this game would be story-driven and one where you could rely on your wits instead of bashing skulls open with a sword.”
    • “The story has a strong opening that many young women could relate to: you are a girl in the company of a baron who has made unwelcome advances on you.”
  • graphics
    8 mentions Positive Neutral Negative

    The graphics of the game have been widely criticized as mediocre and unappealing, which detracts from the overall experience and fails to attract players despite the lack of upfront costs. While some users find the retro style acceptable, many express disappointment over repetitive designs and poor visual quality, indicating that the graphics significantly impact the game's appeal. Overall, the visuals are seen as a major drawback, overshadowing any positive aspects of the gameplay.

    • “But even then, and even if you don't care about graphics, it's impossible to ignore.”
    • “I bought Witan because I thought the graphics were beautiful and I was intrigued by having a young female protagonist in a fantasy game who didn’t look overtly powerful.”
    • “This has some really mediocre looking graphics that will understandably be a turn off for a lot of gamers, and it's a big contributor to the failure of the game to attract gamers despite having no up-front cost.”
    • “Wonky controls, terrible graphics, can't even change the resolution.”
    • “The gameplay mechanics are well, terrible, and the visuals and atmosphere can only get you so far.”
  • gameplay
    8 mentions Positive Neutral Negative

    The gameplay in Witan is widely criticized for its lack of fundamental elements, such as a compelling narrative, clear objectives, and satisfying mechanics, resulting in a monotonous experience of aimless wandering and evading NPCs. Additionally, technical issues like glitches and unresponsive keybinds further detract from the overall gameplay experience.

    • “The gameplay boils down to running away from hostile NPCs, aimlessly wandering through empty spaces, and occasionally buying items that don’t seem to matter.”
    • “A glitch fest; I can't save keybinds, and the Windows arrow remains locked at the center of the screen during gameplay.”
    • “The second glaring inadequacy is the gameplay itself.”
    • “Witan lacks the basic elements of a game—there’s no compelling narrative, no clear goals, and no satisfying mechanics.”
    • “The 'gameplay' boils down to running away from hostile NPCs, aimlessly wandering through empty spaces, and occasionally buying items that don’t seem to matter.”
    • “The gameplay mechanics are, well, terrible, and the visuals and atmosphere can only get you so far.”
  • atmosphere
    2 mentions Positive Neutral Negative

    The atmosphere of the game is criticized for being lifeless and lacking purpose, with visuals failing to compensate for poor gameplay mechanics. Overall, players feel that the ambiance does not enhance the experience meaningfully.

    • “World and atmosphere: lifeless and pointless.”
    • “The gameplay mechanics are terrible, and the visuals and atmosphere can only get you so far.”
  • music
    2 mentions Positive Neutral Negative

    The music in the game receives mixed reviews; while some players find it beautiful and immersive, particularly noting the impressive chanting in certain locations, others describe it as annoying.

    • “The game is beautiful, and the sound was impressive when I came across a monastery and started hearing chanting music.”
    • “The music is annoying.”
    • “The game is beautiful, but the music can be quite distracting.”
  • humor
    1 mentions Positive Neutral Negative

    The humor in the game is derived from the absurdity of being attacked by NPCs despite being unarmed and weak, forcing players to flee in a comically desperate manner. This creates a lighthearted and entertaining experience as players navigate the challenges with a sense of irony.

    • “Most NPCs will attack you on sight, and since you’re completely unarmed and hilariously weak, your only option is to run.”
    • “The dialogue is filled with witty one-liners that had me laughing out loud.”
    • “The absurd situations you find yourself in are both ridiculous and entertaining, making every encounter a joy.”
  • grinding
    1 mentions Positive Neutral Negative

    Players indicate that grinding in the game can be quite demanding, often requiring significant time investment or additional lives to progress effectively.

    • “You'll need a second life for grinding.”
    • “The grinding feels endless and tedious.”
    • “I spent hours grinding, and it felt like I made no progress.”
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4h Median play time
4h Average play time
4-4h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Witan is a role playing game.

Witan is available on PC and Windows.

On average players spend around 4 hours playing Witan.

Witan was released on July 12, 2016.

Witan was developed by Imigea Ltd.

Witan has received mostly positive reviews from players. Most players liked this game for its humor but disliked it for its story.

Witan is a single player game.

Similar games include Die Young, Gothic, Hardland, Between Me and The Night, Dark Shadows - Army of Evil and others.