Wintercearig
- August 5, 2019
- SynAtria
A bullet hell runner game about trying to find happiness from your friends, family, and most importantly yourself. Report any bugs here: https://www.synatria.com/contact-us
Reviews
- The game offers a fun and challenging experience, especially for those who enjoy side-scrolling bullet hell games.
- It has a motivating theme that encourages players to face the world, making it a good pick-me-up for those feeling down.
- The controls are simple and can be remapped, allowing for a more personalized gameplay experience.
- The game suffers from poor technical implementation and low visual quality, attributed to the use of GameMaker Studio.
- It is criticized for being a basic endless runner with little merit, often compared unfavorably to freemium mobile games.
- The developer's response to criticism has been seen as defensive and lacking understanding of the game's flaws.
- graphics5 mentions
- 20 % positive mentions
- 20 % neutral mentions
- 60 % negative mentions
The graphics in the game have been criticized for relying on outdated retro pixel art instead of modern visuals, leading to comparisons with AAA titles that showcase advanced graphics. Reviewers express frustration that capable developers would opt for higher-quality graphics if they had the skills, likening the situation to unqualified professionals in other fields. Overall, the sentiment reflects disappointment in the choice of visual style, which is seen as a lack of ambition.
“But let's be clear... if a developer is capable of doing visuals like Sensua or Death Stranding, they will do those graphics.”
“They chose to use obsolete retro pixel art as a substitute for contemporary PC graphics.”
“Name a single AAA studio that's published a AAA game with pixel art instead of proper graphics.”
“But let's be clear... if a developer is capable of doing visuals like 'Senua' or 'Death Stranding', they will do those graphics.”
- monetization1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The monetization model of the game is entirely free, which contrasts with the common perception of games made with Gamemaker Studio as often being low-effort cash grabs.
“Very often, game maker studios are used to create shovelware and lazy cash grabs, although in this case, the game is completely free.”