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Wild Assault Game Cover

About

Wild Assault is a multiplayer action adventure game. It was developed by Combat Cat Studio and was released on April 11, 2025. It received mostly positive reviews from players.

Wild Assault is a third-person PvP shooter featuring anthropomorphic heroes with unique animal-inspired abilities. Players engage in intense 20 vs 20 team battles, combining teamwork, strategy, and varied weapon classes for a thrilling and dynamic combat experience. Unleash primal powers and coordinate with your team to dominate the battleground.

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74%
Audience ScoreBased on 1,995 reviews
gameplay149 positive mentions
monetization37 negative mentions

  • The game has a fun and chaotic gameplay style, reminiscent of Battlefield with unique character abilities.
  • Character designs are vibrant and engaging, appealing to both furry fans and general players.
  • The developers are responsive to community feedback and actively work on balancing and improving the game.
  • The player base is low, leading to matches often being filled with bots, which can diminish the competitive experience.
  • There are significant balance issues with certain characters and weapons, making gameplay feel unfair at times.
  • The monetization model, including a paid battle pass and expensive skins, has drawn criticism from players.
  • gameplay
    370 mentions Positive Neutral Negative

    The gameplay of this title has received mixed reviews, with many players praising its fun mechanics, character variety, and engaging gunplay, reminiscent of popular shooters like Battlefield and Overwatch. However, concerns about balance issues, AI bot interference, and monetization strategies have been highlighted, leading to frustrations among players. Overall, while the core gameplay loop is enjoyable and addictive, it requires further refinement and content to fully realize its potential.

    • “The gameplay loop is addictive, the production quality is impressive for an indie studio, and the game clearly has heart behind it.”
    • “The core gameplay is genuinely fun.”
    • “The gameplay is amazing and fun, and the characters are awesome!”
    • “The gameplay is absolutely solid, even if you're not a furry, but the devs know their audience.”
    • “Gameplay is frustrating at a lot of times due to the opponents and our allies; I question what the heck is even happening more than questioning people's IQ and tactics in any other combative game.”
    • “While the concept is intriguing, the game currently suffers from unpolished mechanics and balancing issues.”
  • monetization
    142 mentions Positive Neutral Negative

    The monetization model of the game has drawn mixed reactions from players. While some criticize it for being aggressive and reminiscent of free-to-play games despite being a paid title, others argue that the microtransactions are primarily cosmetic and do not impact gameplay, allowing most content to be earned through regular play. Overall, concerns about predatory practices and the need for a more player-friendly approach persist, with many suggesting a shift to a free-to-play model to better align with the current monetization strategy.

    • “The game features microtransactions for premium versions of the battle passes and for some cosmetics, but all meaningful content like weapons can be earned without any additional payment.”
    • “Many have feared over-monetization, and I've found this fear unfounded after playing the game for 40 hours.”
    • “The monetization isn't as bad as the review bomb claims and it's not pay to win.”
    • “Chock full of FOMO and microtransactions.”
    • “Aggressive monetization on top of being a paid game = failure.”
    • “The monetization hit me like a brick wall.”
  • graphics
    132 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with many praising the character designs and overall visual quality, particularly noting the use of Unreal Engine 5. However, some players report performance issues, such as ghosting and unclear textures, especially on lower settings, which detracts from the experience. While the art style appeals to a niche audience, it has been criticized for lacking originality and clarity in certain aspects.

    • “The graphics are amazing and the controls feel really smooth.”
    • “The graphics are really good, the characters are adorable and cool at the same time, the skills fit into the characters, the controls are smooth as butter.”
    • “This game is a visual delight — vibrant furry aesthetics, dynamic third-person shooter gameplay, and characters you genuinely enjoy watching in action.”
    • “The graphics are in need of a performance overhaul as it looks like the engine is trying to generate every single follicle of hair on the character models, and even with low to mid settings, it's affecting the gameplay on a graphically competent computer.”
    • “My other gripe is the graphics; the game has so much ghosting and a very unclear image, especially on low graphics. This game was very obviously made with 1440p+ resolutions in mind and high graphics settings. Low settings are actually so disgusting looking and almost unplayable, suffering from the awful jaggedness that some modern games do because they rely on techniques to smooth the image despite that adding blur.”
    • “The game feels like a phone game ported to PC; graphically, it looks it as well. It's a clutter of a game when in combat, which makes sense since it seems like an Asian game that usually has no visual clarity and mostly becomes visual clutter.”
  • optimization
    74 mentions Positive Neutral Negative

    The optimization of the game has received mixed reviews, with many players reporting significant performance issues, including low frame rates and stuttering, even on high-end hardware. While some users noted improvements following updates, others expressed frustration over the game's reliance on Unreal Engine 5, which they believe contributes to its optimization challenges. Overall, the game is seen as needing substantial work in this area, particularly given its early access status.

    • “Balanced, well optimized, interesting characters, and you can still choose different weapons of the class to fit your play style.”
    • “Optimization for this game is amazing.”
    • “Graphics are nice and the game runs smoothly without any fps drops or server lag.”
    • “Performance is outrageous: on a 7800x3d + 4070 Super, the game runs at 80 fps in 2K on minimum settings, while looking worse than CS2.”
    • “The graphics are in need of a performance overhaul as it looks like the engine is trying to generate every single follicle of hair on the character models, and even with low to mid settings, it's affecting the gameplay on a graphically competent computer.”
    • “Honestly, if there weren't so many bots and if the game was optimized better (I have a high-spec gaming PC, it should not be lagging), I would honestly see this being my #1 favorite shooter.”
  • character development
    52 mentions Positive Neutral Negative

    Character development in the game is highlighted by its impressive and diverse character designs, which are praised for their artistic quality and distinctiveness. Many players appreciate the variety of characters and their unique abilities, contributing to engaging gameplay. However, some critiques mention a lack of depth in world-building and character backstories, suggesting room for improvement in narrative development.

    • “The character design is pretty good and a good amount of the cosmetics are free or unlocked from playing the game, which is a rare find.”
    • “You can tell what character is coming in the distance just by the way they run and move; a good character design can be recognized simply by their silhouette, and Wild Assault achieves that design in spades.”
    • “The visuals, animations, and character design set a distinct and appealing tone that makes Wild Assault stand out among its peers.”
    • “The art style and character designs are uninspired, and in some ways, downright offensive.”
    • “I think it has a ways to go in terms of optimization, character design, and the monetization system (I'd like if the battle pass paid for itself or at least dropped enough currency for a skin).”
    • “Character designer is a coward.”
  • story
    50 mentions Positive Neutral Negative

    The story in the game is largely considered minimal and underdeveloped, with many reviewers noting a lack of depth and character background. While there are hints of environmental storytelling and character lore, players feel that the narrative elements are not well integrated into the gameplay, leaving them wanting a more substantial campaign or story mode. Overall, the game shows potential for future storytelling development, but currently, it feels more like a collection of characters without a cohesive narrative.

    • “Wild Assault delivers an impressive experience with its high-quality graphics and an engaging, well-crafted storyline that keeps you hooked.”
    • “Visually, the game stands out, and the plot does a great job pulling you in right from the start.”
    • “The characters seem to have their own background and personalities, but it honestly just demands some kind of story mode to make that make more sense, or at least a lot more character interaction.”
    • “The story (or lack thereof)”
    • “No campaign or really in-depth background story of each character.”
    • “It seems like the devs don't really have any lore or worldbuilding setup yet, so for now these characters have what feels like the foundations of a personality, but no real character or story.”
  • grinding
    35 mentions Positive Neutral Negative

    Overall, players have mixed feelings about the grinding aspect of the game. While many appreciate the relatively fast progression and the ability to unlock characters and cosmetics without excessive grinding, others criticize the power imbalances and the grind required for battle passes and certain characters. The consensus suggests that while the game is enjoyable and not overly grindy for some, the experience can be marred by balancing issues and the need for significant time investment in certain areas.

    • “The gameplay, gun mechanics, and abilities are fun as well, and it's not too grindy either.”
    • “Apart from that, everything else is fine. I'm glad there's no tedious 100-hour grind for characters; you just get access to them all apart from one Season 1 healer character, which is still fine.”
    • “The battle pass has a grand majority of free items, a free character at level 8, and it's not grindy with leveling up as you can get to it within a few hours. Personally, with it being in early access until the second quarter of next year, I'll still give my support to the devs on this one.”
    • “But what's the point of grinding challenges when half your matches have someone who downloaded their skills from a shady forum?”
    • “There is a very overt power imbalance between players that can make each match feel tedious, insufferable, and a reason to uninstall the game and never want to engage again.”
    • “Game has potential to be a fun little hero shooter, but sadly, devs are focusing on grinding the money of the few actual players still playing this game.”
  • humor
    29 mentions Positive Neutral Negative

    The humor in the game is widely appreciated, with players finding the anthropomorphic characters and their antics genuinely funny, despite the serious backdrop of war. Many reviews highlight the comedic elements of character design, voice acting, and gameplay mechanics, such as the absurdity of animal behaviors and interactions. Overall, the game is described as a fast-paced, entertaining experience that balances humor with action, making it enjoyable for players looking for a lighthearted take on the shooter genre.

    • “The fox just zips around everywhere and is insanely annoying to fight against, while the wolf having wall hacks as if he was a bat with sonars is hilarious but kinda stupid and kinda busted.”
    • “Dude, those animals are so cute and funny they make me want to merge without looking.”
    • “Either way, the Soviet-coded bear with the outrageous Russian accent is hilarious.”
  • stability
    22 mentions Positive Neutral Negative

    The game's stability has been a significant concern among players, with frequent reports of bugs, glitches, and occasional freezes, particularly during respawn and map interactions. While some users note improvements and a generally fun core experience, the presence of exploitative glitches and unbalanced characters detracts from overall enjoyment. As the game is still in early access, many players express hope that these issues will be addressed in future updates.

    • “Runs smoothly, not very buggy, good grind balance, and the character models are pretty solid.”
    • “Fun core loop; could use more maps, but as of season 2, it runs great on Linux.”
    • “A lot of bugs; sometimes the game freezes on the respawn screen, no matter what input you use until the match is over. Attacks sometimes don't register, specifically when colliding with map objects.”
    • “Within about 10 matches, the fun starts to fade, and you're left dealing with a buggy mess.”
    • “Season 3 just launched as of writing this, and the new map is buggy, with players able to access a glitched area where they aren't able to be damaged but can still deal damage to other players.”
  • music
    17 mentions Positive Neutral Negative

    The music in the game is generally described as fitting the military theme but ultimately unmemorable and bland, with many players finding it repetitive and annoying. While some appreciate the sound effects and quality, others suggest muting the music entirely due to its overwhelming presence and lack of variety. Overall, the soundtrack is seen as adequate but lacking in catchiness or remarkable elements, with calls for more diverse tracks and voice lines.

    • “Good visual design and good sound quality/music.”
    • “And I can tell, the mechanics are good as heck, characters with such good personalities and different methods to battle... but serious in general the game is amazing, good soundtrack, and it has a turmoil beginning but to me it's a good game.”
    • “The music fits the military theme well enough, but there's nothing memorable, catchy, or otherwise remarkable about it, so it's best described as merely adequate.”
    • “Sound is okay, but the voices get annoying after a while and the music is kind of bland.”
    • “Personally, I would very much welcome the addition of more music tracks (especially in the main menu), more voice lines for the characters, and less random crashes mid-game.”
  • replayability
    3 mentions Positive Neutral Negative

    The game currently offers limited replayability due to only three available maps, which have notable weaknesses that can favor one team over another. However, the distinct abilities of the characters and the ease of switching between them provide a level of variety that enhances replayability, with players expressing hope for additional maps and characters in the future.

    • “All the characters feel different from each other with different abilities, and it's easy to switch between them in-game, providing lots of replayability.”
    • “Currently, there are only 3 maps available, each with numerous weak points that make them one-sided for a particular team depending on the map.”
    • “Hoping for more playable characters and more maps!”
  • emotional
    1 mentions Positive Neutral Negative

    Players highlight a mix of emotional experiences, noting the presence of both wholesome connections and more provocative interactions with friends in the game, contributing to a diverse emotional landscape.

  • atmosphere
    1 mentions Positive Neutral Negative

    The atmosphere of the game is enhanced by well-developed characters, each with unique skills that foster teamwork and camaraderie, resulting in a joyful and engaging experience, especially when played with friends.

    • “Each character has been lovingly crafted with a set of unique skills that, when used correctly in a team environment, creates an atmosphere of camaraderie and joy. It is a genuinely wonderful experience to play with friends.”
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7h Median play time
24h Average play time
4-20h Spent by most gamers
*Based on 15 analyzed playthroughs
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Frequently Asked Questions

Wild Assault is a action adventure game.

Wild Assault is available on PC and Windows.

On average players spend around 24 hours playing Wild Assault.

Wild Assault was released on April 11, 2025.

Wild Assault was developed by Combat Cat Studio.

Wild Assault has received mostly positive reviews from players. Most players liked this game for its gameplay but disliked it for its monetization.

Wild Assault is a multiplayer game with local co-op support.

Similar games include Shatterline, POLYGON, Dirty Bomb, Ghost in the Shell: Stand Alone Complex - First Assault Online, Splitgate 2 and others.