Where The Crows Roam Game Cover

Where The Crows Roam is a survival horror game made by a sixth grader in his free time. In this game you will get to explore the now deserted Stunig City and its outer ruins. Watch your back because you never know what is watching you. Can you survive Dr. Montana and his cult or will you fall short and be killed like the rest. You will solve basic puzzles, explore the unique world of Where The Cro…

  • PC
  • Windows

Reviews

59%
Audience ScoreBased on 10 reviews
music3 positive mentions
story3 negative mentions
  • The game features a unique and colorful art style that enhances the overall atmosphere.
  • Despite being made by a 6th grader, the game demonstrates a solid understanding of game design and offers an engaging experience.
  • The chase scenes and jump scares effectively create a thrilling horror vibe, making it entertaining for players.
  • The flashlight is too dim, making it difficult to see enemies in darker areas.
  • Checkpoints are placed too far back before enemy encounters, leading to frustrating gameplay.
  • Lighting issues can make navigation challenging, with random darkening of the screen causing confusion.
  • music5 mentions

    The music in the game is generally well-received, with standout chase tracks that some players find particularly engaging. However, there are criticisms regarding the early looping of certain tracks, which disrupts the experience. Overall, the ambient sounds and music contribute positively to the game's surreal and atmospheric feel.

    • “Also, I'm gonna need the name of that chase music because that beat is fire.”
    • “The graphics are suitably surreal and atmospheric, the music selections work well and the whole package was entertaining for an hour.”
    • “There are some nice ambient sounds and music placed just right.”
    • “The music in the first chase loops too early and just cuts the song off.”
  • graphics5 mentions

    The graphics are praised for their unique and surreal art style, creating an atmospheric experience that enhances the game's overall entertainment value. The minimalist design resonates with a nostalgic 6th-grade aesthetic, contributing to the game's charm despite its short length.

    • “The graphics are suitably surreal and atmospheric, the music selections work well, and the whole package was entertaining for an hour.”
    • “Really liked the art style and how unique the game felt.”
    • “Great ominous atmosphere and an interesting art style; I've enjoyed it a lot despite its short length.”
    • “The game features an interesting minimalist art style which rings true to the 6th grade aesthetic.”
    • “The graphics are suitably surreal and atmospheric, the music selections work well and the whole package was entertaining for an hour.”
  • story4 mentions

    The story in the game is minimal and primarily unfolds in the final chapter, with players often focusing more on the atmosphere and gameplay rather than the narrative. While the world is well-designed and cohesive, some players feel that the on-screen text is too fast to read, leaving them wanting a more developed story in future installments.

    • “Though it is short, the world is cleverly designed and the story is cohesive.”
    • “I hope others give the game a shot as well and I look forward to you continuing your craft and offering us even more complicated, enjoyable games that are developed even further and hopefully the next time with a bit of story.”
    • “What story there is doesn't really come up until the third and final chapter, but I assume most people play these for the overall vibe and getting chased by weird stuff, and this game delivers on that.”
    • “The on-screen story text really doesn't give you enough time to read it.”
    • “I hope others give the game a shot as well, and I look forward to you continuing your craft and offering us even more complicated, enjoyable games that are developed even further, and hopefully next time with a bit of story.”
  • gameplay3 mentions

    The gameplay is generally intuitive, allowing players to navigate easily; however, there are certain sections that may cause confusion or disorientation. Overall, the game is not considered difficult.

    • “The gameplay is mostly very intuitive, although there are some parts that may leave you feeling lost or confused about what to do next. However, I wouldn't say this game is hard.”
    • “Although most of the gameplay is very intuitive, there are parts that may get you lost, turned around, or confused about what to do next. However, I wouldn't say this game is hard.”
  • atmosphere2 mentions

    The game's atmosphere is characterized by surreal graphics and an effective music selection that enhances the overall experience. Reviewers appreciate the ominous tone and unique art style, contributing to an engaging, albeit brief, entertainment value.

    • “The graphics are suitably surreal and atmospheric, and the music selections work well. The whole package was entertaining for an hour.”
    • “Great ominous atmosphere and an interesting art style. I've enjoyed it a lot despite its short length.”
  • grinding1 mentions

    Players find the grinding aspect of navigating mazes through trial and error to be tedious and frustrating, as it can lead to repetitive gameplay without a clear sense of progress.

    • “Being chased through a maze where the only way to find the exit is through trial and error becomes tedious very quickly.”
    • “The repetitive nature of grinding makes it feel more like a chore than an enjoyable part of the game.”
    • “Spending hours on the same tasks just to progress feels frustrating and unfulfilling.”
  • stability1 mentions

    The game is praised for its stability, with users reporting no bugs, crashes, or glitches during gameplay.

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