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In "What have you done, Father?" , play as Father Mathias Marton, a priest navigating a web of forbidden desires and sinister events in a corrupt rectory. Explore the enigmatic building, meet questionable characters, uncover their secrets, and confront unsettling manifestations in this narrative-driven journey. The game features exploration, cinematics, light puzzles, and immersive dialogues to unveil a haunting history and grapple with the tangible and supernatural.

What have you done, Father? screenshot
What have you done, Father? screenshot
What have you done, Father? screenshot
What have you done, Father? screenshot
What have you done, Father? screenshot
What have you done, Father? screenshot
What have you done, Father? screenshot
What have you done, Father? screenshot
What have you done, Father? screenshot
What have you done, Father? screenshot
What have you done, Father? screenshot
+8

86%
Audience ScoreBased on 144 reviews
story50 positive mentions
replayability3 negative mentions

  • The game features stunning graphics and detailed environments, showcasing impressive work for a solo developer.
  • The story is engaging with unexpected twists, keeping players intrigued throughout the experience.
  • It successfully creates a dark and atmospheric setting, blending elements of horror and mystery effectively.
  • The pacing is inconsistent, with some players feeling that character development is rushed and the story becomes unbelievable.
  • There are technical issues, including bugs that can disrupt gameplay and affect immersion.
  • Some players found the sexual themes unnecessary and felt that they detracted from the overall narrative.
  • story
    146 mentions Positive Neutral Negative

    The game's story is a gripping, albeit short, thriller filled with unexpected twists and a blend of psychological horror and religious themes. While many players found the narrative engaging and well-written, some criticized its pacing and character development, suggesting it could benefit from a longer format or a sequel. Overall, the story captivates with its intriguing plot and beautiful visuals, making it a standout in the genre despite its brevity.

    • “It's a gripping story-based thriller game with pretty graphics, also quite short.”
    • “The story is compelling, with puzzles that aren't brain twisting, and the visuals are outstanding.”
    • “A truly amazing psychological horror where the story unfolds with several intriguing plot twists.”
    • “Either more work needs to be done with lengthening the story, or a sequel needs to be made.”
    • “The pacing is way too fast; characters haven't even built a tiny bit before the story starts spinning.”
    • “It’s very heavy on sexual scenes, and the whole story is basically the awful trope of a gay man being an insane killer.”
  • graphics
    60 mentions Positive Neutral Negative

    The graphics of the game have received overwhelmingly positive feedback, with many reviewers praising the stunning visuals, detailed environments, and beautiful character designs. Despite some reports of bugs affecting graphics loading, the overall aesthetic and artwork are considered outstanding, contributing significantly to the game's immersive atmosphere. Developed by a solo creator, the graphics are noted as particularly impressive for a one-person project, enhancing the storytelling experience.

    • “The graphics are spectacular and the locations look authentic.”
    • “The visuals are, as always, stunning and give this game the kind of atmosphere I look for in a horror walking simulator.”
    • “Amazing graphics and details; I had to remind myself this is the work of a single developer.”
    • “Right at the prologue, I've encountered a pretty major bug where the graphics wouldn't load properly, and the only way to progress is to move around blindly until a cutscene is triggered.”
    • “There’s hardly any redeeming qualities; the graphics are okay.”
    • “The scenes are not graphic and there is no genitalia shown, but it seems to wish to attract a specific target audience.”
  • gameplay
    34 mentions Positive Neutral Negative

    The gameplay is primarily a story-driven experience, blending first-person exploration with visual novel elements during interactions, resembling a walking simulator. While the game features beautiful graphics and smooth mechanics for a solo developer, it is minimalistic and linear, focusing more on narrative than on traditional gameplay elements like combat or deep exploration. Players seeking action or complex mechanics may find it lacking, but those interested in a compelling story will appreciate its value.

    • “The gameplay has an interesting style, from playing first person to exploring the areas to shifting to a visual novel style when you speak to and interact with people.”
    • “Overall though, for a one-person development team, the smoothness of gameplay and lack of bugginess impresses the hell out of me.”
    • “Traditional point and click adventure gameplay with an intriguing story so far.”
    • “This is mostly a game that centers on telling a story rather than in the gameplay per se.”
    • “Gameplay is most similar to a walking simulator title with a narrative focus.”
    • “Gameplay is very linear and segregated into small chunks in small areas.”
  • atmosphere
    28 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its stunning visuals, intricate details, and ability to immerse players in a thrilling and mysterious environment. While some critiques mention clunky dialogue and inconsistent voice acting, the overall ambiance, attention to detail, and focus on building tension without relying on jump scares contribute to a captivating experience. Many players found themselves fully engaged, often forgetting their surroundings due to the game's compelling atmosphere.

    • “I loved the atmosphere; the attention to detail in each room and area is impressive.”
    • “The visuals are, as always, stunning and give this game the kind of atmosphere I look for in a horror walking simulator.”
    • “The focus is more on building a mysterious and dark atmosphere rather than relying on jump scares.”
    • “When it comes to the cons, there were two things that kind of messed the immersion for me, which were missing voice lines along with lack of face animations during dialogues, but overall the game is worth playing because of the story, atmosphere, and the environment details.”
    • “This was a good example of how the game created its tense atmosphere without relying on jump scares or gore.”
  • music
    8 mentions Positive Neutral Negative

    The music in the game is well-received, with users praising the quality of the soundtracks that complement the graphics and environment effectively. Additionally, players appreciate the ability to customize music and voice-over settings in the menu, enhancing their overall experience.

    • “The soundtracks fit everything nicely.”
    • “The graphics along with the environment look really good, and the soundtrack is well made.”
    • “You can tweak the effects, music, and voiceovers in the menu options, which helps enhance the experience.”
  • optimization
    4 mentions Positive Neutral Negative

    The game is praised for its strong optimization, running smoothly on older hardware, such as a four-year-old desktop PC, even with maximum visual settings enabled.

    • “Well-optimized even on my 4-year-old desktop PC, with everything visually maxed out.”
  • character development
    4 mentions Positive Neutral Negative

    Character development in the game is highlighted by its impressive character design and animation, contributing to an engaging narrative experience. Reviewers appreciate the beautiful graphics that enhance the overall storytelling, making it a recommended title for those who value strong character portrayal.

    • “I recommend this game with an amazing story and beautiful character designs and graphics.”
  • replayability
    4 mentions Positive Neutral Negative

    The game offers limited replayability, as it is a short experience lasting between 1.5 to 2.5 hours with no significant decision-making elements. While the graphics and sound are praised, the lack of depth in gameplay means players are unlikely to return after completing the story. Overall, it is considered a reasonable adventure game for its price, despite its short length and minimal replay value.

    • “Replayability value: no, it is a short story with no decision making.”
    • “The game is short, taking about 1.5 to 2.5 hours to complete, and offers no real replay value.”
    • “While the graphics and sound are nice, the gameplay is okay and lacks depth, resulting in minimal incentive to replay.”

Buy What have you done, Father?

5h Median play time
5h Average play time
5-5h Spent by most gamers
*Based on 2 analyzed playthroughs

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