Whacking Hell!
- June 12, 2024
- Sanuk Games
"Whacking Hell!" is a fast-paced 2D shooter with roguelite elements, where you must fend off hordes of hellish monsters using an array of weapons and spells. With five unique characters, three chapters, and permanent upgrades to unlock, each playthrough offers a fresh challenge. Uncover dozens of monster species and power up your skills to become a formidable force in the face of ever-increasing difficulty. Support for keyboard and game controller ensures an accessible and enjoyable experience.
Reviews
- The game features fun and challenging boss fights that add variety to the gameplay.
- It has an easy-to-pick-up gameplay loop with a good balance of action and strategy, making it enjoyable for both casual and dedicated players.
- The art style and soundtrack are well-executed, enhancing the overall experience and immersion.
- The game suffers from a lack of content and complexity, with limited characters and upgrades that may leave players wanting more.
- There are issues with hitboxes and visual clarity, making it difficult to discern pickups and enemy projectiles during intense gameplay.
- The progression can feel grindy, requiring a significant amount of time to unlock new characters and upgrades.
- graphics11 mentions
- 64 % positive mentions
- 9 % neutral mentions
- 27 % negative mentions
The graphics of the game are characterized by a Darkest Dungeon-inspired art style that some players find appealing, though others note it can obscure important gameplay elements like pickups. While the visuals are generally well-received and complemented by a captivating soundtrack, there are reports of graphical glitches at higher levels and a perception that the art style may make the game appear less polished than it is. Overall, the graphics contribute positively to the game's atmosphere, but they may not meet everyone's expectations.
“It's a survivor's game with Darkest Dungeon-style graphics and a mechanic of building up the hamlet between runs.”
“Is worth it for its graphics and great soundtrack alone.”
“Beautifully drawn graphics, captivating music, and an engaging gameplay loop make this a game that I will likely put many hours into.”
“The art style makes it hard to discern what the pickups are for.”
“Graphical glitches occur once you reach the high levels (40-45), including transparency issues in effects.”
“The art style makes the game look worse than it actually is; it resembles a free flash game but plays like a premium PC title.”
- gameplay8 mentions
- 50 % positive mentions
- 13 % neutral mentions
- 38 % negative mentions
The gameplay is characterized as a top-down, action roguelite with a Darkest Dungeon-inspired art style, offering a mix of frantic fun and frustrating grind, particularly in unlocking upgrades. While some players appreciate the core mechanics and find enjoyment in the loop, others criticize the slow progression and repetitive nature of the gameplay. Overall, it appeals to fans of the genre but may require patience due to its grind-heavy elements.
“It's a survivor's game with Darkest Dungeon-style graphics and a mechanic of building up the hamlet between runs.”
“It's a top-down, vampire survivor-style action roguelite that offers a frantic and fun gameplay experience, albeit somewhat frustrating in how slow it can be to unlock the various upgrades.”
“One of the best 2D shooters I've played recently; quite interesting mechanics. At first, it seems that the game is quite simple, but it didn't make it easier to hold on for more than 10 minutes, at least for me. Thanks to this, the game seems to tell me 'go to the next round and beat your record.'”
“There is no deviation from the pre-established template in the gameplay.”
“Although the game is easy overall, it still forces you to buy upgrades due to some cheap mechanics.”
“Well, if you like this kind of art style you may enjoy this game, but still some of the core mechanics and combat system in this game that some people like and not like.”
- music6 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The music in the game is highly praised for its captivating and atmospheric qualities, perfectly complementing the action-packed gameplay. Reviewers highlight the impressive soundtrack as a standout feature, enhancing the overall experience and contributing to the game's engaging loop. The combination of beautiful graphics and great music makes it a worthwhile title for players.
“The music and art style are nice; it's well done, action-packed, and will keep you busy for a while!”
“The soundtrack is very good and accompanies the frenetic rhythm of the waves in a great way.”
“Beautifully drawn graphics, captivating music, and an engaging gameplay loop make this a game that I will likely put many hours into.”
- stability1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Users report stability issues at higher levels (40-45), including graphical glitches and transparency problems with effects.
“There are graphical glitches that appear once you reach the high levels (40-45), including transparency issues in effects.”
“The game frequently crashes during intense gameplay, making it frustrating to progress.”
“I've experienced numerous stability issues, including lag spikes and unexpected freezes.”
- atmosphere1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game is praised for its immersive atmosphere, enhanced by a captivating soundtrack, making it a standout in the roguelike genre.
“Very atmospheric roguelike 2D shooter with great music.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players find that while the game starts off accessible, it quickly transitions into a grind-heavy experience as they progress, typical of standard horde survival games.
“A standard horde survival game that initially seems easy to play but becomes grindy as you progress.”
“The game starts off fun, but the constant grinding for resources quickly turns it into a chore.”
“What began as an engaging experience devolved into endless grinding, making it hard to stay motivated.”