Weyrwood
- November 29, 2018
- Choice of Games
"Weyrwood" is a single-player, interactive Role Playing game with an intriguing Regency fantasy storyline. As a member of the shabby-genteel, you must navigate social events, maintain your status, and gather magical currency to avoid serving the daemon overlords. Your choices will determine whether you defend your hometown or join the Fallen, creating a unique and immersive 174,000-word text-based adventure.
Reviews
- The game features a well-structured and engaging story with elements of political intrigue, charm, and supernatural mystery, making it enjoyable to play.
- Players appreciate the extensive customization options for characters and the inclusivity of diverse characters, allowing for various relationship dynamics.
- The writing is praised for being clear and logical, with choices that significantly impact the story, enhancing replayability.
- There are significant technical issues, including continuity problems and choices that do not reflect player decisions, leading to frustration.
- The pacing is inconsistent, with much of the game focused on high society interactions and only a brief resolution of supernatural elements in the final chapters.
- Some players found the story's execution lacking, with choices feeling limited or leading to dead ends, making it difficult to fully engage with the plot.
- story58 mentions
- 21 % positive mentions
- 74 % neutral mentions
- 5 % negative mentions
The game's story is praised for its customization and engaging setting, blending elements of a detective narrative with romantic developments. While the writing is generally well-received, some players noted inconsistencies in how choices impact the plot, leading to moments of confusion. Overall, the story is considered interesting and well-developed, despite some technical flaws and a few critiques regarding pacing and execution.
“Overall, just a really nice game with an interesting story!”
“The story begins in media res, so don't expect infodumps on the setting; you have to read, pay attention, and infer the details.”
“There was a good amount of branching for a relatively short story, but the story was also pretty well-developed.”
“The concept of the story is there, but the execution of it fell flat.”
“On a technical level, there were some aspects that I didn't like; for example, there was a part of the story where it actually just led you around in a circle, repeating dialogue and interactions, until you selected the path that the author wanted you to select.”
“The plot line was difficult to explore, and it kept thrusting decisions onto me without giving me sufficient information to pick a side.”
- music4 mentions
- 25 % positive mentions
- 25 % neutral mentions
- 50 % negative mentions
The music aspect of the game is noted as non-essential, with some players enjoying the experience even in its absence. However, others find that adding their own soundtrack enhances immersion and enjoyment, suggesting that while the game may lack its own music, players can still create a rich auditory experience.
“A year later, I poured myself a glass of red wine, put on an appropriate soundtrack to immerse myself, and opened it up.”
“Thanks for reading and have fun with more games like this - they really are awesome even without pictures, voice acting, or music!”
“A year later, I poured myself a glass of red wine, put on an appropriate soundtrack to immerse myself and opened it up.”