Warhammer 40,000: Space Wolf Game Cover

In "Warhammer 40,000: Space Wolf" , command a Space Wolves squad led by Valgard Twice Slain and fight to survive on a harsh, volcano-wracked planet after a trap set by Chaos Space Marines. Engage in brutal tactical combat against Word Bearers and brutal tribes in diverse environments. Choose your path as a Grey Hunter, Wolf Scout, or other classes in this strategy game with deep tactical battles.

  • iPad
  • iPhone
  • Nintendo Switch
  • PC
  • Phone
  • Play​station 4
  • Xbox One
  • Android
  • Mobile Platform
  • Play​Station
  • Tablet
  • Xbox

Reviews

70%
Audience ScoreBased on 374 reviews
story15 positive mentions
grinding30 negative mentions
  • The game captures the Warhammer 40k atmosphere well, making it enjoyable for fans of the franchise.
  • The card-based mechanics add a unique twist to the turn-based strategy gameplay, allowing for varied tactics and deck customization.
  • The game offers a challenging experience that requires strategic thinking and careful planning to succeed in missions.
  • The game suffers from significant bugs and crashes, which can disrupt gameplay and lead to frustration.
  • The difficulty spikes and overwhelming enemy spawns can make missions feel unfair and tedious, often requiring multiple retries.
  • The user interface is clunky and not intuitive, making it difficult to navigate menus and understand game mechanics.
  • story170 mentions

    The game's story is widely criticized for being minimal and poorly developed, with many reviewers describing it as "barebones" and lacking engaging characters or meaningful narrative depth. Players often find themselves frustrated by repetitive mission objectives and unbalanced difficulty, particularly in escort missions where AI companions fail to survive. While some appreciate the tactical gameplay and mechanics, the overall consensus is that the story fails to capture the rich lore of the Warhammer 40k universe, leaving it feeling uninspired and forgettable.

    • “Every game I've played in 40k so far has been a joy, mostly because of the storyline.”
    • “The story is entertaining and, by now, with all the added DLC, rich in content.”
    • “This is a highly underrated game in my opinion. It is the mobile game with all the required microtransactions removed.”
    • “Crappy story, boring music, uninteresting characters, no voices, no cutscenes, repetitive gameplay, extremely poorly balanced (even in easy mode)”
    • “The storyline is weak (non-existent really) compared to other 40k games.”
    • “The story is barebones and that’s me being generous.”
  • gameplay113 mentions

    The gameplay of this title is characterized by a card-based mechanic that adds depth and strategy, allowing players to build unique decks for tactical combat. While the mechanics are easy to learn, they can be challenging to master, leading to a mix of enjoyment and frustration due to random card draws and difficulty spikes. Overall, the gameplay is engaging for fans of turn-based strategy, but it suffers from repetitive missions and a lack of innovation compared to other titles in the genre.

    • “While playing, you will get random cards that will allow you to get equipment, movements, or effects that will improve your gameplay.”
    • “The gameplay is for the most part smooth, the weapons are pretty cool too, as well as the overall enemy composition throughout the game's story.”
    • “The deck building mechanic has a lot of cards to choose from, and figuring out which cards work best adds some interest.”
    • “This game looks and feels like it was developed for mobile - the in-game forge mechanic really feels like a gacha mechanic. There are huge difficulty spikes in the campaign level that you can tell were used to force mobile players to spend money for a chance to get better cards.”
    • “- grindy achievements, repetitive gameplay, and frustrating card-deck accumulation.”
    • “The gameplay loop is based around an 'effort' system that effectively punishes you for playing high-tier cards; instead, using card decks filled with cheaper cards is almost always better because you can then take twice, or even three times, the number of actions that an enemy can.”
  • graphics60 mentions

    The graphics of the game receive mixed reviews, with some players praising the visuals as good or surprisingly nice for a mobile port, while others criticize them as dated or mediocre, especially in comparison to other titles in the Warhammer 40k franchise. Many comments highlight that while the graphics are serviceable and thematically appropriate, they lack the polish and detail expected from a modern PC game. Overall, the consensus suggests that the graphics are decent but could benefit from a higher budget and more refinement.

    • “The graphics are quite nice, especially on the characters.”
    • “Graphics are surprisingly good for a ported mobile game, but bring your own soundtrack.”
    • “Game is great and its great in everything from a hand-drawn intro to the last pixel you might see while playing: graphics, characters, user interface design, levels - I recommend Space Wolf to every fan of turn-based games.”
    • “The art style is very poor and fails to capture any effective style of Warhammer 40k (e.g. the gothic megacities).”
    • “The graphics really look dated, back to like the early '90s.”
    • “Ugly; graphics look decidedly average on mobile, on PC they look generic and awful, especially if you compare the character models to the modern-day models Games Workshop currently makes.”
  • grinding30 mentions

    The reviews highlight that the game features significant grinding, often described as tedious and repetitive, particularly in terms of card collection and currency accumulation. While some players appreciate the challenge and depth it offers, many express frustration over the time required to progress, especially without the aid of microtransactions or bonuses that previously alleviated the grind. Overall, the grinding aspect is a divisive feature, with some players enjoying the commitment it demands, while others find it excessively burdensome.

    • “The number of cards is absurdly large and you can't upgrade the best cards without hundreds of hours of grinding... and upgraded cards are required to play the hardest difficulties.”
    • “I waste hour after hour grinding the challenges to get random cards that aren't one of the few I'm after, and then can get nowhere with the campaign.”
    • “When solo missions are done, game modes are rather grindy and can take more than 30+ minutes per session, so not a really quick game.”
  • stability14 mentions

    The game is plagued by significant stability issues, including frequent bugs, glitches, and crashes that detract from the overall experience. While the gameplay itself is enjoyable, the persistent technical problems make it difficult for players to recommend the title, with many suggesting it should remain in early access until these issues are resolved.

    • “The gameplay throughout is solid, bug-free, and challenging.”
    • “I appreciate how stable the game feels; I rarely encounter any glitches.”
    • “The performance is consistently smooth, making for an enjoyable experience.”
    • “The game is very fun but buggy, so play at your own risk.”
    • “I like the game, quite a bit, actually, but I get worn down by the glitches.”
    • “After my 3rd attempt to beat the first mission (average of 3-4 freezes and crashes per attempt), I've decided to let this one simmer in early access for a while before trying again.”
  • music11 mentions

    The music in the game has received largely negative feedback, with many users describing it as lackluster, repetitive, and minimal, often lacking in-game audio effects and voiceovers. While some appreciate the quality of weapon sounds, the overall soundtrack is considered uninspiring, leading players to suggest bringing their own music. A few users noted that the absence of music could be seen as a positive, preventing fatigue from repetitive tracks.

    • “The sound and music are nice.”
    • “The music is okay, but the weapon sounds are really good.”
    • “Great soundtracks.”
    • “I cannot emphasize enough how demoralizing it is that this game has a lackluster soundtrack with minimal in-game audio effects, especially when compared to Warhammer 40,000: Mechanicus, which has a flawless soundtrack.”
    • “Same music every level, audio non-existent, no voiceover, nothing.”
    • “Bring your own soundtrack.”
  • monetization10 mentions

    The game has successfully removed microtransactions from its mobile version, offering a more refined experience on PC with no real-money purchases required. Players appreciate the availability of free weekly booster cards and the ability to earn cards through gameplay, making it a more enjoyable and less grindy experience. Overall, the monetization model is well-received, with many considering it a significant improvement over the mobile version.

    • “There are no microtransactions, the game is more refined, the graphics are better, the maps are bigger, and unlocking new cards is nowhere near as grindy as in the mobile version.”
    • “Fun brainteaser with no microtransactions and weekly free booster cards.”
    • “This is a highly underrated game in my opinion. It is the mobile game with all the required microtransactions removed. Several times a month you get free card codes if you check its game activity. You can also grind missions to get and level cards.”
    • “When I went to the forge screen for the first time and saw card packs and purchasing cards with points, I was dreading that they were going to add microtransactions for those points and card packs.”
    • “If they plan to milk money for microtransactions, this will not be more than a sad flop.”
  • atmosphere8 mentions

    Overall, the atmosphere in the game is highly praised, with many reviewers noting that it effectively captures the essence of the Warhammer 40k universe. While some express disappointment with specific titles like "Space Wolf," the majority agree that the game immerses players in a richly realized and atmospheric experience, reminiscent of classic step-by-step gameplay.

    • “The atmosphere is great, balance is fine and the Warhammer universe feels realized.”
    • “The game is very atmospheric and can tighten the whole day.”
    • “Fantastic game, captures the atmosphere perfectly.”
    • “Space Wolf vastly fails to deliver the atmosphere of Warhammer 40k.”
    • “I rather enjoyed this, and I must admit, having played a number of Warhammer 40k games throughout the years, this is the only one I've gone through that captured a fraction of the atmosphere and 'flavor' of the 40k universe.”
    • “An excellent game for those who want to immerse themselves in the atmosphere of an old step-by-step game.”
  • replayability7 mentions

    The game's replayability is mixed; while some players find the story campaign and survival challenge mode engaging enough to warrant multiple playthroughs, others criticize the overall lack of replay value compared to similar titles. However, the inclusion of optional objectives and multiplayer modes adds to its longevity for those seeking variety. Overall, it offers decent replayability, particularly for players who enjoy experimenting with different strategies and loadouts.

    • “A well put together story campaign with 20 missions that are replayable for bonus rewards from more challenging optional objectives.”
    • “An infinitely replayable 10-wave survival challenge mode with randomly selected map layouts, which is great for practicing with experimental loadouts, squads, and earning even more cards.”
    • “The game has surprisingly decent replayability; it isn't boring or tedious to play the challenges and multiplayer over and over, and compared to the mobile version, you'll get a decent collection in a reasonable playtime.”
    • “This game has no replay value, especially when compared to XCOM (EU or 2) and Warhammer 40,000: Mechanicus.”
    • “I could pick on many facets of the game, but my overall dislike is the lack of replay value.”
  • optimization3 mentions

    Overall, the game's optimization is mixed; while some users report a stable experience with no friezes or lags, others criticize the poorly optimized UI and awkward animations, which detract from the overall performance.

    • “Well optimized, stable; there were no freezes or lags on my computer.”
    • “Optimization could be better.”
    • “Add a badly optimized UI and awkward animations, and you get a really bad game.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

20hMedian play time
25hAverage play time
15-40hSpent by most gamers
*Based on 3 analyzed playthroughs

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