vrkshop
- December 18, 2021
- scopatgames
- 8h median play time
"Vrkshop is a single-player simulation game that immerses you in a VR woodworking environment. With a variety of hand and measuring tools, lumber, and fasteners at your disposal, you can build challenging projects or create your own in free play mode. Share and export your builds to the Steam Workshop, enhancing the community experience."
Reviews
- The game offers a highly immersive woodworking experience with intuitive mechanics, allowing players to engage in creative building without the risks of real-life carpentry.
- Many players find the sandbox mode enjoyable, providing endless opportunities for creativity and experimentation with various projects.
- The developer is actively involved in improving the game, responding to community feedback, and releasing updates that enhance gameplay and fix bugs.
- The game suffers from significant physics issues, including problems with object collisions and the inability to accurately align and cut wood, which can lead to frustration.
- Controls can be unintuitive and clunky, making it difficult for players to perform basic tasks like measuring and nailing pieces together.
- As an early access title, the game lacks a variety of tools and features, which limits the overall woodworking experience and can make gameplay feel repetitive.
- gameplay18 mentions
- 33 % positive mentions
- 50 % neutral mentions
- 17 % negative mentions
The gameplay is highly immersive and satisfying, featuring innovative building mechanics in a woodworking sandbox environment. While players appreciate the overall experience, some have noted issues with physics interactions and the functionality of certain mechanics, such as the "bracing" feature. Overall, the game shows promise, and users are eager for further polish in future updates.
“It is a woodworking sandbox with the most immersive building mechanics in VR.”
“Gameplay is very satisfying, despite some inevitable physics item interaction jank.”
“Game mechanics are very innovative and sound effects are very satisfying.”
“I'm looking forward to when this game is completed so I can figure out what it'll be like with some more polished gameplay.”
“The 'bracing' mechanic, which is supposed to help steady the boards, doesn't seem to work properly, either.”
“I don't even feel like mentioning the saw mechanics.”
- story14 mentions
- 43 % positive mentions
- 36 % neutral mentions
- 21 % negative mentions
The game's story revolves around a series of missions that players undertake, which can initially be challenging but become easier as skills develop. Players can choose between structured missions or a sandbox mode for exploration, creating a fun and relaxing experience. The narrative includes elements of frustration and humor, particularly with a humorous reference to a project going awry during a Mars colonization mission.
“I've only completed the first few missions (99%, 80%, 99%) but it's impressive.”
“The tutorial comes in the form of a clipboard and all of your skills are developed with missions that grow in complexity.”
“A very fun and relaxing game with a lot of missions to do or just chill in the sandbox mode.”
“The missions can be a little difficult to wrap your head around at the beginning, but once you get the hang of things, it starts to get a bit easier.”
“The tutorial comes in the form of a clipboard, and all of your skills are developed with missions that grow in complexity.”
“Fourth, I'm sorry my review was so harsh; at the time, I was still mad that my entire project went on a Mars colonization mission.”
- graphics10 mentions
- 60 % positive mentions
- 10 % neutral mentions
- 30 % negative mentions
The graphics of the game are generally praised for their quality, being described as simple, neat, and attractive, with effective graphical overlays that enhance gameplay. However, players note that the visuals are performance-heavy, causing significant strain on hardware. Overall, the game impresses with its graphics and physics, especially considering its recent release.
“Graphically very good in game, simple, neat, and very attractive.”
“This game is good, has good physics and graphics, and it surprised me since it only came out 4 or 5 days ago.”
“Graphical overlays popping up on tools (saw) showing angles etc., make us use the tools!”
“Graphical overlays popping up on tools (saw) showing angles, etc., make us use the tools!”
“Graphics are lacking in detail and immersion.”
“The overall visual presentation feels outdated and uninspired.”
- music4 mentions
- 25 % positive mentions
- 25 % neutral mentions
- 50 % negative mentions
The music aspect of the game is minimal, featuring a simple retro-styled workshop radio that allows players to stream selected feeds or access a music folder, but overall, there is a notable absence of original music or soundtracks.
“A simple retro-styled workshop radio (like the calculator) able to stream a selected feed or point it to a music folder.”
“Also, no music or anything.”
“A simple retro styled workshop radio (like the calculator) able to stream a selected feed or point it to a music folder.”
- humor4 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is highlighted by its quirky physics, which lead to amusing moments, such as planks flying around during gameplay. Players find joy in the chaotic interactions, particularly when using tools like the handsaw, resulting in laughter and entertaining experiences.
“It even made me laugh out loud when I just spammed planks and sawed them all in a big piece!”
“The handsaw is fine but finicky, and some of the physics feel weightless like the cutting tables, and sometimes the wood itself flies around, but it at least makes it funny.”
- stability4 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game's movement mechanics are described as enjoyable and satisfying, though they suffer from bugs and collision glitches that can make gameplay tricky. Despite these stability issues, players see significant potential for improvement and hope for future updates to enhance the experience.
“The game is a little tricky right now because of collision glitches; it has good potential, just hoping it will be entirely used!”
“Movement is a bit buggy but really enjoyable and satisfying.”
“It's cool to use; it can be useful to create something before doing it for real, but the game is a little tricky right now because of collision glitches.”
- optimization2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game features impressive visuals, but it is notably performance-heavy, causing significant strain on hardware, as evidenced by users' experiences with high-end graphics cards like the 6800 XT.
- grinding2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be extremely tedious, particularly during tasks like marking, measuring, and cutting, which dominate the gameplay. Despite this monotony, many still find the overall experience enjoyable.
“Insanely tedious (especially when marking, measuring, and cutting). You know 95% of the game, but it's fun nonetheless.”
- replayability2 mentions
- 50 % positive mentions
- 50 % neutral mentions
- 0 % negative mentions
Players highlight the game's high replayability, particularly in its sandbox mode, which offers numerous opportunities for varied gameplay experiences.
“There's a lot of replayability to this game, especially in sandbox mode.”
- atmosphere2 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
The game's atmosphere is characterized by a unique blend of peacefulness and unease, set within a small room adorned with peculiar posters reminiscent of "The Stanley Parable." This juxtaposition creates an intriguing environment that enhances the overall experience.
“The atmosphere of the game is both peaceful and unsettling, considering your work is done in a small room with a sleeping bag and some strange posters that wouldn't be out of place in something like The Stanley Parable.”