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"Vrkshop is a single-player simulation game that immerses you in a VR woodworking environment. With a variety of hand and measuring tools, lumber, and fasteners at your disposal, you can build challenging projects or create your own in free play mode. Share and export your builds to the Steam Workshop, enhancing the community experience."

Reviews

86%
Audience ScoreBased on 138 reviews
humor2 positive mentions
music2 negative mentions
  • The game offers a highly immersive woodworking experience with intuitive mechanics, making it enjoyable for both carpentry enthusiasts and newcomers.
  • Players appreciate the creative freedom in sandbox mode, allowing them to build a variety of projects without the constraints of real-life materials.
  • The developer is actively engaged with the community, providing regular updates and improvements, which enhances the overall experience.
  • Many players report frustrating physics issues, such as objects flying away or difficulty in aligning pieces, which detracts from the building experience.
  • The controls can be unintuitive and clunky, making tasks like measuring and cutting challenging, especially for those seeking precision.
  • As the game is still in early access, it suffers from bugs and a limited toolset, leading some players to feel that it is not yet fully polished or worth the current price.
  • gameplay9 mentions

    The gameplay is highly immersive and satisfying, featuring innovative building mechanics in a woodworking sandbox environment. While some physics interactions can be janky and certain mechanics, like "bracing," may not function as intended, the overall experience is engaging and enjoyable, with players eager for further polish in future updates.

    • “It is a woodworking sandbox with the most immersive building mechanics in VR.”
    • “Gameplay is very satisfying, despite some inevitable physics item interaction jank.”
    • “Great gameplay and super immersive.”
    • “I'm looking forward to when this game is completed so I can figure out what it'll be like with some more polished gameplay.”
    • “I don't even feel like mentioning the saw mechanics.”
    • “The 'bracing' mechanic, which is supposed to help steady the boards, doesn't seem to work properly, either.”
  • story7 mentions

    The story in the game is centered around a series of missions that gradually increase in complexity, providing players with a mix of structured challenges and the freedom to explore in sandbox mode. While some users found the initial missions difficult to grasp, they appreciated the game's progression and the engaging nature of the tasks, which contribute to a fun and relaxing experience. Overall, the narrative is tied to the gameplay mechanics, enhancing the player's journey through the game's world.

    • “I've only completed the first few missions (99%, 80%, 99%) but it's impressive.”
    • “The tutorial comes in the form of a clipboard and all of your skills are developed with missions that grow in complexity.”
    • “A very fun and relaxing game with a lot of missions to do or just chill in the sandbox mode.”
    • “The missions can be a little difficult to wrap your head around at the beginning, but once you get the hang of things, it starts to get a bit easier.”
    • “The tutorial comes in the form of a clipboard, and all of your skills are developed with missions that grow in complexity.”
    • “Fourth, I’m sorry my review was so harsh; at the time, I was still mad that my entire project went on a Mars colonization mission.”
  • graphics5 mentions

    The graphics of the game are generally praised for their quality, being described as visually appealing and attractive, with effective graphical overlays that enhance gameplay. However, players note that the visuals can be performance-heavy, putting a strain on hardware. Overall, the graphics are considered impressive, especially for a recent release.

    • “Graphically very good in game, simple, neat, and very attractive.”
    • “This game is good, has good physics and graphics, and it surprised me since it only came out 4 or 5 days ago.”
    • “Graphical overlays popping up on tools (saw) showing angles etc., make us use the tools!”
    • “The graphical overlays popping up on tools, like the saw, showing angles, detract from the immersion and make it feel less engaging.”
    • “The graphics are underwhelming and fail to meet modern standards.”
    • “The overall visual presentation lacks detail and polish, making the game feel outdated.”
  • music2 mentions

    The music aspect of the game is minimal, featuring only a retro-styled workshop radio that can stream selected feeds or access a music folder, with no original music included.

    • “Also, no music or anything.”
    • “A simple retro-styled workshop radio (like the calculator) able to stream a selected feed or point it to a music folder.”
  • humor2 mentions

    The humor in the game is derived from its quirky physics and unexpected interactions, such as the amusing chaos of spamming planks and the unpredictable behavior of the wood. Players find the finicky mechanics, like the handsaw, contribute to the comedic experience, often leading to laugh-out-loud moments.

    • “It even made me laugh out loud when I just spammed planks and sawed them all into a big piece!”
    • “The handsaw is fine but finicky, and some of the physics feel weightless, like the cutting tables. Sometimes the wood itself flies around, but it at least makes it funny.”
  • stability2 mentions

    The game's movement mechanics are enjoyable and satisfying, though users report some bugs and collision glitches that affect stability. Despite these issues, players see potential in the game and hope for improvements in future updates.

    • “Movement is a bit buggy but really enjoyable and satisfying.”
    • “It's cool to use and can be useful to create something before doing it for real, but the game is a little tricky right now because of collision glitches. This game has good potential; I'm just hoping it will be fully realized!”
  • optimization1 mentions

    The game features impressive visuals, but it is notably performance-heavy, causing significant strain on hardware, as evidenced by users experiencing high temperatures on their graphics cards during gameplay.

    • “The visuals are impressive, but the game is quite performance-heavy; I could hear my 6800 XT working hard every time VRKShop was launched.”
    • “The optimization in this game is top-notch, allowing for smooth gameplay even on lower-end hardware.”
    • “I appreciate how the developers have balanced graphics and performance, making it accessible for a wider range of systems.”
  • grinding1 mentions

    Players find the grinding aspect of the game to be extremely tedious, particularly during tasks like marking, measuring, and cutting, which dominate the gameplay. Despite this monotony, many still find the overall experience enjoyable.

    • “Insanely tedious (especially when marking, measuring, and cutting; you know 95% of the game) but fun nonetheless.”
  • replayability1 mentions

    Players highlight the game's strong replayability, particularly in its sandbox mode, which offers varied experiences and encourages multiple playthroughs.

    • “There's a lot of replayability to this game, especially in sandbox mode.”
    • “The game offers endless possibilities, making each playthrough feel fresh and exciting.”
    • “With multiple endings and diverse character choices, I find myself coming back for more.”
    • “There's a lot of replayability to this game (especially sandbox).”
    • “Once you've completed the main story, there's little incentive to play again.”
    • “The lack of varied outcomes makes replaying feel tedious and uninteresting.”
  • atmosphere1 mentions

    The game's atmosphere is characterized by a unique blend of tranquility and unease, set in a confined space adorned with peculiar posters reminiscent of "The Stanley Parable." This juxtaposition creates an intriguing environment that keeps players both relaxed and on edge.

    • “The atmosphere of the game is both peaceful and unsettling, considering your work is done in a small room with a sleeping bag and some strange posters that wouldn't be out of place in something like The Stanley Parable.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

8hMedian play time
8hAverage play time
8-8hSpent by most gamers
*Based on 1 analyzed playthroughs

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