VRITRA COMPLETE EDITION
- August 30, 2018
- Neotro Inc.
"VRITRA COMPLETE EDITION" is the ultimate version of the 2D fantasy shooting game, where you control a dragon and Vajras to destroy enemies. Experience the ancient battle between the Hero God Indra and the Evil Dragon Vritra. Master the use of Shots and Boost attacks to defeat evil creatures and lift the cloud of despair from the world.
Reviews
- The game features nostalgic graphics and a great soundtrack, reminiscent of classic shmups from the late 80s.
- Gameplay mechanics encourage memorization and strategy, making it enjoyable for fans of traditional horizontal shooters.
- The inclusion of various modes, such as Mugen and Caravan, adds replayability and variety to the overall experience.
- The game is excessively difficult, especially on higher difficulty levels, which can lead to frustrating gameplay experiences.
- Boss fights are overly long and can feel tedious, detracting from the overall enjoyment of the game.
- The lack of weapon upgrades and the reliance on continues can make the game feel unbalanced and less rewarding for skilled players.
- gameplay13 mentions
- 31 % positive mentions
- 46 % neutral mentions
- 23 % negative mentions
The gameplay has received mixed reviews, with some praising its nostalgic feel reminiscent of classic shmups like R-Type and Gradius, highlighting solid controls and engaging mechanics that encourage replayability. However, others criticize it for overly long stages, lackluster boss encounters, and weak shot types, which detract from the overall experience. Despite these criticisms, the game is noted for its stylish presentation and enjoyable soundtrack, making it appealing to fans of the genre.
“I am personally a fan of the R-Type school of shmups, which means slow movement with high difficulty, without bullet inflation (you and most of the enemies take only one bullet to get destroyed). This type of gameplay favors memorization to master the game and try to '1cc' it, which is the real way to play shmups.”
“It's a great horizontal shmup very reminiscent of the R-Type and Gradius games, with great gameplay and an even greater soundtrack.”
“The gameplay is great, playing like an old-school shooter such as Gradius, R-Type, or Dragon Breed - the controls are solid, and the button combos are simple.”
“The gameplay, on the other hand, is not the best.”
“Does basically everything wrong gameplay-wise, with overly long stages, boring bosses, and weak shot types that take forever to kill things.”
“Mechanics-wise, there is not much around: you can control the speed of Indra and you have a special weapon bar that you can use to fire the multiple special weapons.”
- music8 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The music in the game is consistently praised for its quality and thematic fit, enhancing the overall experience alongside solid gameplay and graphics. Many reviewers recommend purchasing the soundtrack due to its excellence, noting that it significantly contributes to the game's appeal. Overall, the soundtrack is considered a standout feature that complements the action and encourages replayability.
“It's a great horizontal shooter, very reminiscent of the R-Type and Gradius games, with great gameplay and an even greater soundtrack.”
“The soundtrack is also pretty good and feels fitting with the game thematically.”
“Music fits perfectly with the action and the graphics are pretty nice.”
- graphics5 mentions
- 80 % positive mentions
- 20 % neutral mentions
- 0 % negative mentions
The graphics of the game are generally praised for their appealing quality, with some players noting a nostalgic CRT-like feel. Overall, the visuals are complemented by great music and engaging gameplay, contributing to a well-rounded gaming experience.
“I was attracted to this game because of the graphics.”
“The graphics are nice; I don't know what it is, but it made me feel like I was playing on a CRT sometimes.”
“Music fits perfectly with the action, and the graphics are pretty nice.”
- story4 mentions
- 50 % positive mentions
- -25 % neutral mentions
- 75 % negative mentions
The story is generally regarded as decent, featuring a quest-like narrative that takes players through diverse environments, though some levels may feel disjointed. While the main plot reimagines a myth of two rival dragons effectively, the presentation could benefit from longer text display during level intros for better readability. Overall, the game combines classic elements with engaging modes that enhance replayability.
“It does feel like a quest with you flying in the clouds, down into caverns, etc. Level 2 or 3 does confuse me as it starts and ends with an industrial feel, but the middle is filled with an odd inside someone's intestines feel.”
“Good old-school formula wrapped into a story mode wonderfully reimagining a myth of two rival dragons, randomized endless mode for keeping beating your high score, and chaos challenge mode to get the best score in a given environment (actually, I have no idea how to describe this one, but it's nuts in a good way).”
“The level intros could keep the text on the screen longer so one could actually read the paragraph-long story being told.”
“It does feel like a quest with you flying in the clouds, down into caverns, etc., though level 2 or 3 does confuse me as it starts and ends with an industrial feel, but the middle is filled with an odd inside someone's intestines feel.”
“The main story is okay.”
- replayability2 mentions
- 50 % positive mentions
- -50 % neutral mentions
- 100 % negative mentions
The game offers significant replayability through its Mugen Vritra infinite mode, featuring unique mechanics and procedural level generation. Players can experiment with up to eight different shot types, enhancing the overall replay value.
“Secondly, you unlock Mugen Vritra, which is an infinite mode with unique mechanics and procedural level generation, leading to replayability in a mode you can jump in and go all out on.”
“Secondly, you unlock Mugen Vritra, which is an infinite mode with unique mechanics and procedural level generation, leading to replayability in a mode you can jump in and go ham on.”
“You have up to 8 shot types to experiment with across the modes, so there is a fair bit of replayability overall.”
- emotional1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players appreciate the emotional impact of the game's graphics, noting that they evoke a nostalgic feeling reminiscent of playing on a CRT screen, which enhances the overall gaming experience.
- grinding1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be significant, particularly in the final level, where they must face three consecutive bosses. The first boss is lengthy but manageable, while the last two present a steep challenge, requiring extensive farming of lives that can take several hours, especially for newcomers.
“The last level has three consecutive bosses; the first one is not too difficult but overly long to beat, while the last two are very difficult and spam a lot of bullets. Farming lives to defeat them will take several hours, especially during your first few attempts.”