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VRchaeology: Prologue

VRchaeology: Prologue Game Cover
61%Game Brain Score
gameplay, story
83% User Score Based on 24 reviews

Platforms

PCWindows
VRchaeology: Prologue Game Cover

About

Equipped with your archaeological tools and a bit of TNT, you're on the hunt for treasure: bones, gold... anything that'll pay. In the distance, you make out the entrance to some sort of abandoned mine. Will this be the road to riches, or your doom?

VRchaeology: Prologue screenshot
VRchaeology: Prologue screenshot
VRchaeology: Prologue screenshot
VRchaeology: Prologue screenshot
VRchaeology: Prologue screenshot

83%
Audience ScoreBased on 24 reviews
gameplay3 negative mentions

  • The game offers a fun and engaging experience with interesting mechanics for digging and artifact collection.
  • It showcases impressive technical skill, particularly in the physics of moving dirt and using tools.
  • The game has potential for further development, with players expressing excitement for future updates and a full release.
  • The required play area of 3m x 3m is too large for many players, making it difficult to enjoy the game in smaller spaces.
  • There are issues with gameplay mechanics, such as artifacts floating in the air and a lack of teleportation options, which hinder the experience.
  • The demo is very short and lacks a compelling story, leading to concerns about long-term engagement.
  • gameplay
    5 mentions Positive Neutral Negative

    The gameplay features simple mechanics centered around digging for artifacts, which some players find repetitive. However, the mining and chopping mechanics are praised for their impressiveness, with suggestions for additional features to enhance engagement, such as partial actions like "half chop" for wood.

    • “The mechanics for mining and chopping are very impressive; I feel like there needs to be 'something' more here, like a 'half chop' for the wood, or just the pick digging a hole in the rock!”
    • “If the whole gameplay is to dig out artifacts and put them in a box, it will get boring very quickly.”
    • “The mechanics for mining and chopping are very impressive, but I feel like there needs to be 'something' more here, like a 'half chop' for the wood, or just the pick digging a hole in the rock!”
    • “The mechanics are simple.”
  • story
    4 mentions Positive Neutral Negative

    The story aspect of the game is criticized for its lack of depth and clarity, leaving players confused about their motivations and objectives. However, there is potential for a more engaging narrative if developed further.

    • “The idea, if there is a good story behind it, could develop into a very interesting VR experience.”
    • “There's very little story to back the experience up. Where am I, and why am I blowing up tunnels or stealing artifacts?”
  • graphics
    2 mentions Positive Neutral Negative

    The graphics are characterized as crisp and clear, though not particularly realistic.

    • “The graphics were not realistic but crisp and clear.”
  • music
    2 mentions Positive Neutral Negative

    Users express a desire for more calming ambient music in the game, criticizing the current soundtrack for its overuse of a "banjo redneck" style that detracts from the overall experience.

    • “Please, more calm ambient music and less banjo redneck soundtrack.”
  • grinding
    1 mentions Positive Neutral Negative

    Players indicate that grinding in the game can be quite demanding, often requiring significant time investment or additional lives to progress effectively.

    • “You'll need a second life for grinding.”
    • “The grinding feels endless and tedious.”
    • “I spent hours grinding, and it felt like I made no progress.”

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