Virtual Battlemap
- July 20, 2016
- Dragom
"Virtual Battlemap" is a game that allows you to build and export 3D battle maps, which can then be used in tabletop or online play. You can export high-resolution images for printing, or web-friendly images for use in virtual tabletops and online systems like Fantasy Grounds and Roll20. The game features multiple dungeon styles, over 700 pieces to build your ultimate dungeon, and real-time lighting that you can control.
Reviews
- Virtual Battlemap allows for the creation of visually appealing and dynamic battle maps with a variety of assets and effects, making it a powerful tool for game masters.
- The software is relatively easy to learn and use, enabling users to create detailed maps quickly, which is a significant advantage for tabletop RPG sessions.
- The developer is responsive to community feedback and actively engages with users, which bodes well for future updates and improvements.
- The user interface is clunky and not very user-friendly, making navigation and asset selection frustrating for many users.
- The pricing model is heavily reliant on expensive DLCs, which can lead to a high overall cost for users looking to access a wider variety of assets and features.
- There have been complaints about a lack of updates and support from the developer, leading to concerns about the long-term viability of the software.
- graphics10 mentions
- 30 % positive mentions
- 40 % neutral mentions
- 30 % negative mentions
The graphics of the game are widely praised for their beauty and high quality, particularly in the base game and the Caverns DLC. However, users express frustration over the lack of an orthographic view, which complicates usability, especially for applications like Roll20. Despite the impressive visual design, the absence of this feature has led to disappointment among some users who feel it hinders the overall experience.
“Beautiful models - the artwork for the base game and the caverns DLC is very good.”
“The graphic quality is just amazing.”
“The graphics look great, but the program is just too hard to use.”
“There is no true orthographic view; in your 2D map export, cells on the border will be bigger than cells in the center of your map, which makes it hard to use in tools like Roll20.”
“I can no longer recommend this program; it's been 3 years asking for an orthographic view and no update whatsoever.”
“The lack of orthographic (parallel) projection is a significant drawback.”
- grinding2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Users find the grinding aspect of the game to be excessively tedious, primarily due to a frustrating user interface that complicates object placement and alignment. Many feel that improvements are needed to streamline the process, such as allowing objects to adhere to the grid more effectively.
“Tedious to the max! I don't mean like 'oh, you gotta get things right', I mean like 'oh, the things don't stick to each other, don't line up with the tiles, and often clip or create odd angles' because the actual placement of the objects needs a lot of thought and work (one simple improvement: allow floors to 'stick' into the grid).”
“This would require more explanation than a simple Steam review, but suffice to say, the UI is tedious and nearly unusable.”
- gameplay1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
Players appreciate the availability of a beginner's tutorial video, which significantly enhances their understanding of the game's mechanics and improves their efficiency in gameplay.
“After finally watching the beginner's tutorial video (available both on YouTube and on the developer's website), I gained a solid understanding of how to become more efficient with the program's mechanics.”
“The gameplay is incredibly engaging, with a perfect balance of challenge and reward that keeps you coming back for more.”
“I love how intuitive the controls are; it makes jumping into the game a breeze, even for newcomers.”