Virtual Battlemap
- July 20, 2016
- Dragom
"Virtual Battlemap" is a game that allows you to build and export 3D battle maps, which can then be used in tabletop or online play. You can export high-resolution images for printing, or web-friendly images for use in virtual tabletops and online systems like Fantasy Grounds and Roll20. The game features multiple dungeon styles, over 700 pieces to build your ultimate dungeon, and real-time lighting that you can control.
Reviews
- Virtual Battlemap allows for the creation of visually appealing and dynamic battle maps, making it a great tool for game masters.
- The software is relatively easy to learn and use, providing a quick way to create detailed maps without requiring artistic skills.
- The developer is responsive to community feedback and regularly releases new DLC, expanding the available assets and features.
- The user interface is clunky and not user-friendly, making navigation and asset selection frustrating.
- The pricing model is heavily reliant on expensive DLC, which can quickly add up and feels exploitative for users seeking a complete experience.
- There are significant limitations in core functionality, such as the lack of essential features like copy/paste, proper camera controls, and a search function for assets.
- graphics10 mentions
- 30 % positive mentions
- 40 % neutral mentions
- 30 % negative mentions
The graphics of the game are praised for their beauty and high quality, particularly in the base game and the Caverns DLC. However, users express frustration over the lack of an orthographic view, which complicates usability, especially for exporting maps for platforms like Roll20. Despite the impressive visual design, the absence of this feature has led to disappointment and calls for updates.
“The graphics look great, but the program is just too hard to use.”
“The graphic quality is just amazing.”
“Beautiful models - the artwork for the base game and the caverns DLC is very good.”
“There is no true orthographic view; in your 2D map export, cells on the border will be bigger than cells in the center of your map, which makes it hard to use in tools like Roll20.”
“I can no longer recommend this program; it's been 3 years asking for an orthographic view and no update whatsoever.”
“The lack of orthographic (parallel) projection is a significant drawback.”
- grinding2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be excessively tedious, primarily due to a frustrating user interface that complicates object placement and alignment. The need for careful thought and effort in arranging items detracts from the overall experience, with suggestions for improvements to enhance usability.
“Tedious to the max! I don't mean like 'oh, you gotta get things right', I mean like 'oh, the things don't stick to each other, don't line up with the tiles, and often clip or create odd angles' because the actual placement of the objects needs a lot of thought and work (one simple improvement: allow floors to 'stick' into the grid).”
“This would require more explanation than a simple Steam review, but suffice to say, the UI is tedious and nearly unusable.”
- gameplay1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
Players appreciate the availability of a beginner's tutorial video, which significantly enhances their understanding of the game's mechanics and improves their efficiency in gameplay.
“After finally watching the beginner's tutorial video (available on both YouTube and the developer's website), I gained a solid understanding of how to become more efficient with the program's mechanics.”
“The gameplay is incredibly engaging, with a perfect balance of challenge and reward that keeps me coming back for more.”
“I love how intuitive the controls are; it makes learning the game mechanics a breeze and allows me to focus on strategy.”