- March 19, 2021
- Borealis
Venus: Improbable Dream
71%Game Brain Score
story, music
gameplay, optimization
100% User Score 22 reviews
Platforms
About
Born with a birth defect that he hates, Kakeru struggles with severe anxiety and depression. Guide his timid decisions as he takes a brave step into a new world - joining his school's music club, making unexpected and inspiring new connections, and daring to dream again.
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Audience ScoreBased on 22 reviews
story12 positive mentions
gameplay3 negative mentions
- The game features a compelling and emotional story that effectively addresses themes of mental health and personal struggles, making it relatable for many players.
- The artwork and music are top-notch, enhancing the overall experience and immersing players in the narrative.
- Choices in the game feel meaningful and impactful, allowing players to shape the protagonist's journey and outcomes in a significant way.
- The pacing can feel off at times, with some events progressing too quickly or involving time skips that may disrupt the flow of the story.
- While the game is well-written, it may feel unpolished in certain areas, which could detract from the experience for some players.
- There is no CG gallery available, which limits players' ability to revisit the game's artwork after completing it.
story
48 mentions Positive Neutral NegativeThe story is a deeply emotional and relatable exploration of personal struggles, particularly focusing on themes of mental health and the experience of feeling different. It features a well-structured narrative with a prologue, two chapters, and an epilogue, where player choices in the latter chapters influence the protagonist's journey. Overall, the writing is praised for its authenticity and ability to evoke strong feelings, making it a compelling experience for players.
“An exceptionally well-written visual novel with a uniquely compelling story arc.”
“The story was relatable and was conveyed very well - I was always curious to see what would happen next and could really feel the anxiety of the main character and the transformation.”
“This game is a story about a young man who is dealing with some personal struggles but realizes through interpersonal connections that he is not the only one.”
“Still, all the connections I found between myself and the story were not enough for me to fully understand his situation.”
“It is also a deep story about human beings and about a rare subject: mental health.”
“Having dyspraxia myself and going through certain stages in my life where I hated myself solely due to my learning difficulty, this story empathized with me more than most others when looking at a person and their interpretations of what they view themselves as.”