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Vampire: The Masquerade - Bloodlines 2

A gripping story full of intrigue and murder that struggles to find its footing as an RPG sequel.
Vampire: The Masquerade - Bloodlines 2 Game Cover
59%Game Brain Score
story, gameplay
optimization, grinding
57% User Score Based on 6,415 reviews
Critic Score 61%Based on 19 reviews

Platforms

Xbox Series X|SPCXbox Game PassPlaystation 5CloudXbox Cloud GamingXboxWindowsPlayStation
Vampire: The Masquerade - Bloodlines 2 Game Cover

About

Vampire: The Masquerade - Bloodlines 2 is a single player role playing game with horror, fantasy and mystery themes. It was developed by The Chinese Room and was released on October 21, 2025. It received mostly positive reviews from critics and neutral reviews from players.

Enter the World of Darkness and rise through vampire society or rail against it. Buy Vampire: The Masquerade - Bloodlines 2 at PlayStation Store.

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57%
Audience ScoreBased on 6,415 reviews
story2.3k positive mentions
optimization180 negative mentions

  • The story is engaging and features interesting twists that keep players invested.
  • The graphics and atmosphere are visually stunning, capturing the dark, noir vibe of the World of Darkness.
  • The combat mechanics are fun and allow for creative use of vampire powers, making players feel powerful.
  • The game lacks meaningful RPG elements, with limited character customization and no inventory system.
  • Side quests are repetitive and feel like filler, lacking depth and variety.
  • The game is linear and often forces players into combat, undermining the stealth mechanics and player agency.
  • story
    7,367 mentions Positive Neutral Negative

    The story of "Vampire: The Masquerade - Bloodlines 2" has received mixed reviews, with many players praising its intriguing plot and character development, while others criticize its linearity and lack of meaningful choices. The main narrative is often described as engaging and filled with twists, but the side quests are largely seen as repetitive and uninspired, primarily consisting of fetch and kill tasks that do not significantly impact the overall story. Overall, while the game offers a compelling vampire-themed narrative, it falls short of the depth and complexity expected from a true RPG, leading to a divided reception among fans of the franchise.

    • “The story is absolutely excellent.”
    • “The story is engaging, the mechanics are quite fun - I love travelling by rooftops.”
    • “The story kept me interested but has some pacing issues.”
    • “Was really looking forward to this game after playing the first games years ago, but man, this story is really bad and drags on so much that I am finding myself skipping all of the dialogue. I have no interest in any character as they are badly voiced and with childish scripts and stupid comments.”
    • “Basically the only thing this game has that is interesting is a vampire theme which they keep you away from with stupid long boring forced missions with a dumb voice character in your head and going into the past to do pointless detective work with no vampire climbing and gliding abilities.”
    • “The story is riddled with plot holes large enough to drive a truck through.”
  • gameplay
    2,118 mentions Positive Neutral Negative

    The gameplay of "Bloodlines 2" has received mixed reviews, with many players noting a significant departure from the mechanics of its predecessor, "Bloodlines 1." While the movement mechanics, such as climbing and gliding, are praised for their fluidity and fun, the combat system is often criticized for being repetitive and lacking depth, with many feeling it resembles a simplified version of games like "Dishonored." Additionally, the absence of traditional RPG elements, such as inventory management and meaningful character progression, has left some players disappointed, leading to a perception of the game as more of a linear action experience rather than a true RPG.

    • “The gameplay loop of combat, stealth, and utilizing the powers keeps me going.”
    • “In fact, Bloodlines 2 has smooth and addicting combat, super fun mechanics - especially when traversing the rooftops at nightmarish speeds - and an excellent story that has strong writing, immersive characters, and creative twists and turns.”
    • “The gameplay is fun - tearing your lessers apart and combining your abilities is pretty satisfying.”
    • “The core moveset and traversal methods never get expanded during the game, leading to gameplay getting kind of stale after some time.”
    • “While some choices do carry weight, the overall gameplay remains fairly linear, much like the original.”
    • “The gameplay itself offers no big reason at all for a second playthrough.”
  • atmosphere
    887 mentions Positive Neutral Negative

    The atmosphere in "Vampire: The Masquerade - Bloodlines 2" is widely praised for its immersive and moody design, effectively capturing the dark, gothic essence of the World of Darkness. Players appreciate the atmospheric visuals of a snowy Seattle, enhanced by a fitting soundtrack and strong character writing, although some note that the world feels sparse and lacks the vibrancy of its predecessor. Overall, while the game may not fully live up to the legacy of the original, it offers a compelling atmospheric experience that resonates with fans of the genre.

    • “The atmosphere grabbed me right away, dark, stylish, and immersive in all the right ways.”
    • “The atmosphere is mesmerizing, with stunning graphics and meticulously crafted locations that pulse with life.”
    • “The game nails the atmosphere and the setting from the start; the soundtrack is wonderful, and the characters are engaging.”
    • “The atmosphere feels exactly how a vampire game should feel, stylish, moody and a little tragic.”
    • “The world feels empty, with only one map you constantly backtrack through, and the atmosphere just doesn’t capture that dark, seductive gothic feel that made the original bloodlines so special.”
    • “The atmosphere is fleeting and only surfaces occasionally.”
  • graphics
    735 mentions Positive Neutral Negative

    The graphics of the game have received mixed reviews, with many praising the atmospheric visuals and art style, particularly in capturing the essence of Seattle's winter setting. However, several players noted issues with graphical fidelity, performance inconsistencies, and a lack of advanced graphical options, leading to a perception that the visuals do not meet modern standards for a 2025 release. Overall, while the graphics are generally considered good, they are often described as not groundbreaking and sometimes reminiscent of older titles, leaving some players disappointed.

    • “The graphics and level design are striking, with Seattle’s underground tour and downtown areas standing out as highlights.”
    • “The atmosphere is mesmerizing, with stunning graphics and meticulously crafted locations that pulse with life.”
    • “The graphics are stunning and for a small map it feels full of life and mystique.”
    • “The graphics are dated from the start; it looks like a game from about 10 years ago.”
    • “The graphics look like they are a decade old (seriously, if you look down at your own feet at the start at max graphics, they basically merged all your toes together), textures are noticeably terrible.”
    • “Graphics: visually underwhelming and outdated for a modern release.”
  • optimization
    650 mentions Positive Neutral Negative

    The optimization of the game has received overwhelmingly negative feedback, with many players reporting severe stuttering, frame drops, and inconsistent performance even on high-end hardware. While some users have managed to achieve smoother gameplay through tweaks and mods, the general consensus is that the game is poorly optimized, making it difficult to recommend at full price until significant patches are released to address these issues. Overall, players suggest waiting for improvements or purchasing the game on sale.

    • “The gameplay and story are good, but the game runs so poorly at the moment, so I would recommend getting it while it's on sale or wait until they fix the optimization.”
    • “Almost the entire essence and style of the original was not thoughtlessly copied into the sequel, but carefully transferred with consideration of what could be optimized and cut out in the process, and what should be left.”
    • “Performance-wise, I have not had any crashes or major bugs, and the game is mostly stable.”
    • “It's honestly kind of unacceptable, I'm running the game on a 4080 Super and a Ryzen 7 7800X3D, and I'm still getting insane amounts of stuttering when roaming around Seattle.”
    • “The game is terribly unoptimized.”
    • “The performance is awful, microstutters all around, I have a bloody 4070 Ti this is worse than Monster Hunter Wilds.”
  • music
    435 mentions Positive Neutral Negative

    The music in "Vampire: The Masquerade - Bloodlines 2" has received mixed reviews, with some praising its atmospheric qualities and nostalgic ties to the original game's soundtrack, particularly the contributions from composer Rik Schaffer. However, many players express disappointment over the sparse use of music throughout the game, noting that it often fails to create a cohesive or memorable experience compared to its predecessor. While some tracks are appreciated, the overall sentiment suggests that the soundtrack lacks the impactful presence and variety that fans expected, leading to a sense of missed potential in enhancing the game's atmosphere.

    • “The soundtrack hits the right nostalgic notes, strongly reminiscent of Bloodlines 1, and helps anchor the experience in the VTM tone.”
    • “The music is fantastic, though lacks the punch needed to really stick with you; it is basically borrowing Rik Schaffer's playbook play-by-play, however, so it was fated to be a decent listen no matter what.”
    • “The atmosphere is there, the soundtrack is great, and I find myself enjoying the cast of characters that we've been given.”
    • “The greatest sin is the soundtrack is awful.”
    • “Outside of 2 or 3 decent tracks, the music lacks a coherent identity and lacks a vibe or atmosphere that approaches anything in Bloodlines 1.”
    • “The music is terrible compared to Bloodlines 1, and you can't even rave in clubs!”
  • grinding
    250 mentions Positive Neutral Negative

    The grinding aspect of the game has received overwhelmingly negative feedback, with players describing it as tedious and repetitive. Many reviewers noted that the process of farming blood types to unlock abilities feels like a chore, detracting from the overall enjoyment of the gameplay. While some found moments of fun within the grind, the lack of variety in combat and side quests, combined with excessive backtracking and fetch quests, led to a frustrating experience that many felt was not worth the effort.

    • “The characters, story, and even side quests were interesting and not tedious.”
    • “No tedious grind, no 20-hour climb to 'earn' your fangs — just pure power fantasy.”
    • “Mission structure becomes tedious in the second half of the game, as most tasks involve routine fetch quests or repetitive combat scenarios.”
    • “The character creation is a joke: you can't build base stats, and the progression system consists almost entirely of grinding out blood points by drinking the blood of differently-flavored Capri Suns scattered around Seattle.”
    • “Unlocking other clans’ powers is a pointless grind — not hard, just tedious.”
  • replayability
    202 mentions Positive Neutral Negative

    Overall, the game's replayability is widely criticized, with many players noting its linear structure and lack of meaningful choices that significantly impact gameplay or story outcomes. While there are multiple endings and clan options, the ability to unlock all powers in a single playthrough diminishes the incentive to replay. Many reviewers express disappointment, comparing it unfavorably to its predecessor, which offered greater depth and variety in gameplay experiences.

    • “Great price and excellent replay value as you can play the game differently each time.”
    • “The story allows you to play in different ways, but due to the missing RPG elements, the replay value is low.”
    • “Your choices as a fledgling vampire feel heavy, the different clans offer genuine replayability, and the dialogue writing nails the necessary blend of paranoia, slickness, and existential dread.”
    • “But the fact that the storyline barely changes no matter what clan you choose really hurts replayability.”
    • “It kills replayability completely.”
    • “The game doesn't really change based on your clan or decisions, so replayability is poor, which is not a good thing in a game that only lasts about 30 hours.”
  • humor
    193 mentions Positive Neutral Negative

    The humor in the game is a mixed bag, with many players praising the comedic elements brought by characters like Fabien, whose quirky dialogue and interactions often elicit genuine laughter. However, some reviews criticize the humor as cringeworthy or forced, lacking the sharp wit and dark undertones that characterized the original game. Overall, while there are moments of clever and engaging humor, the execution varies, leading to a somewhat inconsistent comedic experience.

    • “Fabien is hilarious and I love him!”
    • “The radio show in particular is hilarious.”
    • “The humor of the first game is also almost entirely gone.”
    • “The 'Bet of Night' is unfunny garbage.”
    • “Most boring and unfunny one I have seen in a long time.”
    • “Just like the rip-off of 'Deb of Night': it's unfunny, unwitty, soulless, sad, and depressing.”
  • stability
    183 mentions Positive Neutral Negative

    The game's stability has been widely criticized, with many players reporting numerous glitches, crashes, and performance issues that significantly detract from the experience. While some users have experienced fewer problems, the consensus is that the game is plagued by bugs, including animation glitches, freezing, and inconsistent frame rates, making it feel unfinished. Despite these issues, some players still find enjoyment in the story and gameplay, suggesting that future patches may improve stability over time.

    • “I don't know about optimization, but during gameplay, it was stable with no freezes, visual lags, or crashes.”
    • “The positives of the game are that it runs well on my system; I've encountered no bugs or glitches, and the gameplay is fun.”
    • “Surprisingly bug-free (at least I haven't encountered any yet) for a newly released game.”
    • “Technical issues from animation glitches to unstable performance further break immersion.”
    • “The game is definitely a product of development hell; it is buggy, badly optimized, and repetitive, but I still like it.”
    • “The game is a buggy mess at the moment.”
  • emotional
    88 mentions Positive Neutral Negative

    The emotional aspect of the game elicits mixed responses from players. While some express deep emotional engagement and powerful moments that resonate with them, others criticize the lack of depth in character development and narrative impact, leading to a hollow experience. Overall, the game succeeds in creating an atmospheric setting but struggles to deliver consistent emotional stakes, leaving many players feeling disappointed.

    • “I didn’t expect it at all — and I’ll admit it openly: I cried.”
    • “It was one of the most emotionally powerful moments I’ve experienced in a game in years.”
    • “This game was an emotional anchor for me during a tough time, and for that, I'm grateful.”
    • “Spent 20 hours being bored walking around; normal enemies were so weak they didn't matter, and the harder enemies felt like bullet sponges. I don't even understand the point of the radiant quests. Apparently, there's an ending you can get if you do them, but honestly, who cares? It's a slide. Boss fights were horribly boring, and the story plot twists were both stupid and predictable.”
    • “No RPG elements like skill trees or any sort of character building at all. No weapons, no exploration, extremely small map, and a boring story that doesn't seem to fit in the VTMB world.”
  • character development
    71 mentions Positive Neutral Negative

    Character development in the game has received largely negative feedback, with many players noting its limitations and lack of meaningful progression. While some appreciate the character designs and voice acting, the overall consensus is that the choices made during gameplay have little impact on character growth or the story, leading to a feeling of disconnect and underwhelming engagement. The absence of a robust RPG system, including skills and inventory, further detracts from the potential for deeper character development.

    • “Its innovative combat, profound character development, and immersive atmosphere solidify its position as one of the greatest RPG experiences ever crafted.”
    • “The story was interesting and the character development, as well as the mystery format, kept me going.”
    • “Honestly, this game has a lot of potential - the voice acting, setting, and character designs are really cool.”
    • “You have near to no character development; this, for that reason, isn't an RPG.”
    • “Character development is bland and underwhelming; you collect the powers you want in the beginning of the game and then you are done.”
    • “There's no character development to speak of.”
  • monetization
    47 mentions Positive Neutral Negative

    The monetization strategy of the game has been widely criticized as a blatant cash grab, leveraging the "Vampire: The Masquerade - Bloodlines" brand to exploit fan nostalgia without delivering a quality experience. Many reviewers express disappointment over the lack of depth and originality, suggesting that the game prioritizes profit over meaningful content, with some even calling it a "pathetic" attempt to capitalize on the franchise. Overall, players feel that the game falls short of expectations, primarily serving as a vehicle for monetization rather than a genuine sequel.

    • “This game is a blatant cash grab by Paradox.”
    • “Using the IP 'Vampire: The Masquerade - Bloodlines' to cash grab your devoted fans is crazy!”
    • “It is absolutely heartbreaking to see the material not only be ignored on so many fronts, but to be downright bastardized for the sake of a cash grab, which is exactly what this was given the initial two clans (Toreador/Lasombra) being behind paywalls.”
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12h Median play time
15h Average play time
4-27h Spent by most gamers
*Based on 102 analyzed playthroughs
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Vampire: The Masquerade - Bloodlines 2 is a role playing game with horror, fantasy and mystery themes.

Vampire: The Masquerade - Bloodlines 2 is available on Xbox Series X|S, PC, PlayStation 5, Windows and others.

On average players spend around 15 hours playing Vampire: The Masquerade - Bloodlines 2.

Vampire: The Masquerade - Bloodlines 2 was released on October 21, 2025.

Vampire: The Masquerade - Bloodlines 2 was developed by The Chinese Room.

Vampire: The Masquerade - Bloodlines 2 has received neutral reviews from players. Most players liked this game for its story but disliked it for its optimization.

Vampire: The Masquerade - Bloodlines 2 is a single player game.

Similar games include Avowed, Dragon Age: The Veilguard, Vampyr, Biomutant, The Outer Worlds 2 and others.