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About Untrusted

Untrusted is a multiplayer tactical role playing game with a mystery theme. It was developed by evolvedlabs and was released on May 9, 2021. It received positive reviews from players.

Untrusted is an online multiplayer (10 to 16 players) hacking social deduction game currently in development, inspired by the Werewolf/Mafia genre and similar games. In Untrusted, hackers from the fictional NETSEC group are tasked with hacking a specific server on a computer network. NETSEC members must use their skills and wits to outsmart the undercover AGENTs that will try each night to perfor…

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Games Like Untrusted

Looking for games like Untrusted? Here are top tactical role playing recommendations with a mystery focus, selected from player-similarity data — start with Throne of Lies: Medieval Politics, MINDNIGHT or Town of Salem 2.

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Reviews

82%Audience ScoreBased on 927 reviews
gameplay15 positive mentions
monetization3 negative mentions

  • Innovative social deduction gameplay with a hacking theme that offers deep and complex role interactions, making each match unique and engaging.
  • Strong emphasis on player communication, cooperation, and deception that creates tense and rewarding multiplayer experiences.
  • The community is generally friendly and helpful, with an active developer who supports the game and its players, plus the game is free to try on platforms like itch.io.
  • Steep learning curve with insufficient tutorials, causing confusion and difficulty for new players to understand roles and mechanics.
  • Very small and declining player base, resulting in long wait times or inability to find matches, harming the multiplayer experience.
  • Issues with game balance favoring some roles, occasional technical problems like server instability, and some community toxicity that can ruin gameplay for newcomers.
  • gameplay

    92 mentions Positive Neutral Negative
    16% positive mentions, 81% neutral mentions, 3% negative mentions

    The gameplay of "untrusted" is a complex and deep social deduction experience that emphasizes communication, reasoning, and role-based mechanics over reflexes, featuring nearly 30 unique classes with distinct abilities. While praised for its strategic depth, emergent gameplay, and addictiveness once mastered, it is also criticized for a steep learning curve, clunky mechanics, balance issues, and a sometimes overwhelming amount of text and complexity that can deter new players. Overall, the game offers a fresh and intellectually stimulating take on social deduction, though its accessibility and community dynamics may impact enjoyment.

    • “Untrusted is a masterclass in social deduction and emergent gameplay.”
    • “Untrusted’s mechanical depth comes from its large and varied pool of roles, each with distinct abilities that influence information flow and decision-making.”
    • “The multitude of different classes and the inclusion of neutral classes without good guy/bad guy roles means that the gameplay isn't repetitive, and the game can play out in many different ways, unlike simpler social deduction games that have only a couple of end results.”
    • “The tutorials are vague and poorly explained, leaving new players lost and overwhelmed before they even understand the basic mechanics.”
    • “These mechanics are all extremely cut-throat and unforgiving, and most of the time you won't even know what you did wrong.”
    • “The game is not balanced, not at all, it's an RNG mess that is actually easily solvable behind the complexity; netsec still have many abilities and ways to confirm themselves and to figure out who the agents are, the agents still lack some sort of utility, and it has stayed like this for the entire lifetime of Untrusted. The agents have less kill-power than netsec does and even with a multitude of things removed, like occupation and some investigation, there are still too many abilities that can catch you, follow, doxx, CCTV, interrogate, and even just trying to attempt to fake something is near impossible without luck. The field agent is still arguably the least balanced agent role despite being supported with cover support and doxx being nerfed. Despite this, it's still the easiest role to find; using agent training is useless because the lack of arrest will instantly be pointed out by other players upon using it, arrests can be tracked by follows and there are still many ways to mechanically confirm someone that by process of elimination, the field agent is caught out by night 2. And to rub salt in the wound if the field agent lives, even if you play well, the fact that your agent leader can die in a heartbeat as well due to mostly the same things you could be caught out by, and you have nothing in response for it. Usually in games like these, for example, Throne of Lies would turn the assassin (field agent) into the mastermind (agent leader) if they died early. Untrusted does not; there is no balancing factor for you to fall back on in case things go wrong, and things commonly do. They desperately need a third agent; where is that?”
  • graphics

    24 mentions Positive Neutral Negative
    29% positive mentions, 58% neutral mentions, 13% negative mentions

    The graphics in Untrusted feature a minimalist, unique hacker-themed art style that effectively supports the gameplay without unnecessary complexity or flashy effects. While intentionally simple and low-budget, the visuals immerse players in the setting and convey information clearly, making them well-suited for the game's psychological and thematic focus.

    • “Untrusted is one of those rare multiplayer experiences that proves great ideas don't need massive budgets or photorealistic graphics to leave a lasting impression.”
    • “The minimalist visuals allow the gameplay to take center stage, and that's exactly where it shines.”
    • “Graphics are perfect for the hacking style of the game.”
    • “The graphics are low quality.”
    • “Don't expect fancy graphics, animations; this is 'stylish notepad, the game'.”
    • “If you need a lot of bells, whistles and flashy graphics to get hype on games, then this ain't the one for you.”
  • music

    24 mentions Positive Neutral Negative
    63% positive mentions, 24% neutral mentions, 13% negative mentions

    The game's music is widely praised for its immersive, well-crafted, and fitting electronic soundtrack that enhances the overall atmosphere and vibe, especially resonating with fans of 80s hacker culture. Many users find the soundtrack highly enjoyable, with some even considering purchasing it separately. However, a few note that the music can become overwhelming over time, especially since there is no option to mute it independently from other game sounds.

    • “Very moving soundtracks of music designed with care for the entire project of the simulation.”
    • “The game's aesthetic is great, you really do get immersed in the world, and the soundtrack is very well made by Travis Rise.”
    • “Sipping scotch whiskey and listening to the great electronic music in this game in a comfy chair pretending you are a computer hacker makes this game worth it alone, and it's free.”
    • “Music got annoying real fast.”
    • “The music can be a bit much at times, with no means to turn off the music but leave the other noises.”
    • “This game is brand new and lacks a lot of extra features such as votekick in the lobby (not a big deal until 1/16 people won't click ready and the game cannot begin), a report or mute feature (impossible to mute as it's a text-based game, but a report button for toxic players would be sweet), and the music can be a bit much at times with no means to turn off the music but leave the other noises.”
  • story

    17 mentions Positive Neutral Negative
    24% positive mentions, 58% neutral mentions, 18% negative mentions

    The game features a unique, player-driven narrative centered on undercover hacking missions, emphasizing strategic deception over scripted storytelling. While it may not appeal to those seeking traditional or action-packed plots, players appreciate the memorable, emergent stories shaped by their choices and interactions. Some users note a good story overall, though occasional bugs can impact the experience.

    • “Instead of voting people off a spaceship or a village, you are part of a hacking collective trying to destroy a target server while undercover agents from the agent faction attempt to compromise your mission from within.”
    • “While it may never appeal to a mass audience seeking instant action, it succeeds in creating memorable, story-driven matches that linger precisely because they are shaped not by scripted events, but by the choices and personalities of the players themselves.”
    • “When you and your agent leader make the best cover stories ever, and everyone believes it.”
    • “No story”
    • “Like playing "Candy Crush" for the story”
    • “Adjustable (story to hardcore)”
  • humor

    10 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The humor in the game is largely derived from its chaotic and unpredictable gameplay, with moments of hilarious bluffing, role interactions, and unexpected antics that keep matches fresh and entertaining. Players enjoy the comedic chaos arising from diverse class combos, social deduction twists, and even in-game quirks like censoring and microtransactions. Overall, the humor enhances the addictive and social nature of the game, making it enjoyable and fun to recommend.

    • “Those moments of realization are equal parts frustrating and hilarious—and they're what keep you coming back for 'just one more game.'”
    • “The class variety and skill combos kept matches fresh, and even when you get caught out bluffing it’s hilarious chaos.”
    • “Some of these various funny roles allow for chaotic neutral playstyles that can shift the table on both teams, making every round unpredictable.”
  • monetization

    7 mentions Positive Neutral Negative
    0% positive mentions, 57% neutral mentions, 43% negative mentions

    The game features extensive microtransactions that allow players to progress faster and purchase cosmetic items, which many users find intrusive and unfair, especially since the game also has a purchase price on Steam. This monetization approach is seen as detrimental to the overall experience and not beginner-friendly.

    • “There's a ton of microtransactions that let you level up in the game ahead of everyone else.”
    • “Devs have killed this game even more by putting a price on it when there are already microtransactions to buy the game's digital currency for small boosts and avatars in-game.”
    • “While it's free, the ugly beast of microtransactions rears its ugly head.”
  • replayability

    6 mentions Positive Neutral Negative
    50% positive mentions, 50% neutral mentions, 0% negative mentions

    The game offers exceptional replayability, largely due to its support for large player counts and dynamic match environments. Users consistently praise its high replay value, describing it as significantly more engaging than many other games. The experience remains fresh and enjoyable across countless sessions, making it highly popular among friends.

    • “Released in 2021, the game supports 10 to 16 players per match, offering a dynamic and replayable environment.”
    • “The game's replay value is high, thanks to the varying player dynamics in each match.”
    • “The replayability is infinite; my friends and I love it!”
  • atmosphere

    4 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    Users praise the game's atmosphere as immersive and uniquely fitting its hack world theme, enhancing the overall experience of this nuanced and original social deduction game.

    • “Very nuanced and original social deduction game, with a great atmosphere to match.”
    • “Game has its unique hack world atmosphere.”
    • “Atmospheric and immersive.”
  • emotional

    3 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The emotional aspect of the game is highlighted by its gripping and impactful storytelling, creating a memorable rollercoaster experience. Players also find it wholesome and supportive, adding depth to its emotional appeal.

    • “That emotional rollercoaster is what makes Untrusted stand out even years after its release.”
    • “Emotional and gripping.”
    • “Wholesome and helpful.”
  • stability

    3 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game experiences occasional minor visual glitches and random disconnects due to network issues, leading to some stability concerns despite its good storylines and gameplay.

    • “You also get random disconnects because of stray network packets coming and going; in other words, the game is buggy.”
    • “Good storylines and good gameplay, although it can be buggy at times.”
    • “Minor visual glitches.”
  • grinding

    3 mentions Positive Neutral Negative
    0% positive mentions, 67% neutral mentions, 33% negative mentions

    Players consistently note that grinding is a significant part of the game, often requiring extensive time and effort, to the point where having additional lives or attempts is necessary.

  • optimization

    2 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game is poorly optimized on PC, resulting in subpar performance and potential issues during gameplay.

    • “PC performance is poor.”
    • “The game is poorly optimized.”
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Play Times

195h Median play time
171h Average play time
30-400h Spent by most gamers
*Based on 4 analyzed playthroughs
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Frequently Asked Questions

Untrusted is a tactical role playing game with mystery theme. Common tags for Untrusted include turn-based, indie, cyberpunk, tabletop, 2d and others.

Untrusted is available on PC, Web Browser, Windows and Linux.

On average players spend around 171 hours playing Untrusted.

Untrusted was released on May 9, 2021.

Untrusted was developed by evolvedlabs.

Untrusted has received positive reviews from players. Most players liked Untrusted for its gameplay but disliked it for its monetization.

Untrusted is a multiplayer game with local co-op support.

Similar games include Throne of Lies: Medieval Politics, MINDNIGHT, Town of Salem 2, Town of Salem, Project Winter and others.