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Unreachable Game Cover

About

"Unreachable" is a single-player horror simulation game, where you must follow the kidnapper's instructions via radio transceiver to prolong your family's life. With a photographic memory, uncover clues in your surroundings while navigating through a long and dangerous night. Stealth mechanics are crucial as you face various threats, requiring attention to detail and critical thinking to rescue your family.

Unreachable screenshot
Unreachable screenshot
Unreachable screenshot
Unreachable screenshot
Unreachable screenshot
Unreachable screenshot
Unreachable screenshot
Unreachable screenshot
Unreachable screenshot

73%
Audience ScoreBased on 22 reviews
story8 positive mentions
graphics3 negative mentions

  • The game features a unique and engaging story that unfolds in real time, providing a refreshing experience compared to conventional mystery games.
  • The gameplay includes challenging puzzle elements and stealth mechanics that require careful exploration and strategy, enhancing the overall immersion.
  • The atmosphere is well-crafted with decent sound design and visuals that effectively set a dark and tense mood, contributing to the game's psychological tension.
  • The game suffers from pacing issues, particularly in the fourth stage, which is poorly designed and detracts from the overall experience.
  • There are significant frustrations with unskippable dialogues and cutscenes, especially after dying, which can disrupt the flow of gameplay.
  • The developer's marketing approach and communication have been criticized as unprofessional, leading to skepticism about the game's quality and value.
  • graphics
    14 mentions Positive Neutral Negative

    The graphics are generally described as decent but not up to AAA standards, with a somewhat dated aesthetic reminiscent of early 2000s titles. While some users note that the visuals are acceptable for the game's price point, there is a consensus that they lack the polish of modern games. Overall, the graphics serve their purpose but may not impress those seeking cutting-edge visuals.

    • “- Graphics: decent quality, though not triple-A standard, good for its price point.”
    • “Yes, the graphics are a bit dated, but not everything needs to have shiny new pictures to be good.”
    • “Graphics and sound - like from the 2000s.”
    • “Graphics: the visuals are acceptable, though not of AAA quality.”
  • story
    14 mentions Positive Neutral Negative

    The game's story is engaging and unfolds in real time, offering a fresh take on the mystery genre that keeps players invested in the narrative. With a rich atmosphere and lore, players can expect a fun and challenging experience lasting 3-6 hours, although unskippable dialogues upon respawning can be a minor annoyance. Overall, the story and voice acting are well-received, enhancing the exploratory challenges throughout the game.

    • “Overall, a fun and challenging mystery story game of about 3-6 hours long, depending on your abilities to progress through the story and get to the good ending.”
    • “The biggest highlight of this game was how the mystery unfolded in real time as you are getting through the story, as opposed to looking at a case retrospectively in conventional mystery games.”
    • “The story and atmosphere hit hard, and the lore was surprisingly rich.”
    • “One downside is that dialogues are unskippable when you die and respawn from the last checkpoint, which can be a bit annoying if you die many times. However, I was really into the story and the details of what they were saying in order to pick up on any clues to win, so overall it did not significantly damage my experience.”
  • atmosphere
    10 mentions Positive Neutral Negative

    The game's atmosphere is deeply immersive, characterized by a rich lore and intense music that enhances the experience throughout all stages. While the initial levels are particularly praised for their strong atmospheric impact, some players note a disjointed feel to the assets, which still contribute to the overall dark and foggy ambiance. Overall, the atmosphere effectively supports the narrative, creating a compelling backdrop for gameplay.

    • “The story and atmosphere hit hard, and the lore was surprisingly rich.”
    • “Music is intense and sets a great atmosphere in all stages of the game, developing according to the moment.”
    • “The assets have a somewhat disjointed feel, but they effectively set the game's dark, dingy, and foggy atmosphere.”
  • gameplay
    6 mentions Positive Neutral Negative

    Gameplay is noted for its unique tension and immersive elements, though some animations could be smoother and additional mechanics would enhance the experience. Players appreciate the game's approach to achievements, favoring meaningful accomplishments over trivial rewards. Overall, the gameplay offers a refreshing take, despite some areas for improvement.

    • “The tension was really good, the gameplay was somewhat unique, and I'm glad I got to playtest this one.”
    • “It's about time that there were more games that didn't hand out achievements like candy just for ordinary gameplay.”
    • “Some animations could be done more smoothly, and additional gameplay mechanics could help increase immersion.”
  • music
    2 mentions Positive Neutral Negative

    The music in the game is described as intense and atmospheric, effectively enhancing the experience across all stages and adapting to the gameplay moments.

    • “Music is intense and sets a great atmosphere in all stages of the game and develops according to the moment.”

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