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About

Underhand is a single player action game. It received positive reviews from players.

Underhand is a single-player casual strategy card game where you lead your cult to summon evil gods. Featuring exceptional graphics, a masterful soundtrack, and an ingenious atmosphere, it delivers a good plot with masterful game mechanics. Despite being very grinding and somewhat buggy, the game’s humor and unique style make for an entertaining experience.

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82%
Audience ScoreBased on 1,220 reviews
gameplay114 positive mentions
stability87 negative mentions

  • Great art style and atmosphere, enhancing the overall experience.
  • Engaging gameplay that requires strategy and resource management.
  • No ads or in-app purchases, making it a truly free experience.
  • Game can become repetitive and lacks replayability after summoning all gods.
  • Foresight ability often bugs out when used at the end of the deck, leading to frustration.
  • Some players experience a blue tint overlay, making it difficult to see the game properly.
  • gameplay
    228 mentions Positive Neutral Negative

    The gameplay of the game is generally praised for its addictiveness, unique mechanics, and engaging card-based strategy, with many players appreciating the art style and atmosphere. However, some users noted issues with repetition, bugs affecting gameplay, and a lack of depth or replayability after unlocking all content. Overall, while the mechanics are simple and easy to learn, they can lead to frustrating experiences due to randomness and unbalanced elements.

    • “Gameplay is intriguing and different enough from god to god that it doesn't let go of one's interest.”
    • “Interesting concept with fun strategic gameplay; each card flipped from the deck is an event with a choice of some kind and you manage your resources to help your cult survive until you summon one of the several deities and win.”
    • “The gameplay is fun and kind of addicting.”
    • “Gameplay got repetitive after a while once you've seen all the possible card combinations.”
    • “The gameplay is pretty unique, but once you unlock all the gods, it seems pretty directionless.”
    • “The design is so slick and the gameplay looks like it will be the same, but is actually disappointingly shallow and repetitive as you cycle through the same set of ten or so event cards again and again trying to progress the one main event card.”
  • graphics
    152 mentions Positive Neutral Negative

    The graphics of the game are widely praised for their unique and stylish art style, which enhances the immersive experience and complements the gameplay. Reviewers highlight the cohesive aesthetic, beautiful artwork, and atmospheric sound design, creating a captivating environment that draws players in. While some minor graphical issues were noted, the overall visual presentation is considered a standout feature that contributes significantly to the game's appeal.

    • “The whole aesthetic of sounds and visual artworks gives you a sense that you're in another world.”
    • “The graphics are beautiful and the gameplay is pretty unique.”
    • “The art style is so pleasing and delightfully creepy - would recommend to anyone who likes card-based dungeon crawlers!”
    • “There are a few minor graphical layering issues, particularly when foresighting at the end of a deck.”
    • “There is also a minor graphical error; when you put your finger on a card during anytime that text is in the middle of the screen, the symbol on the table gets moved to the top layer and obscures the writing.”
    • “Though there seems to be a bug that makes the game's graphics washed in a bright purple color.”
  • monetization
    133 mentions Positive Neutral Negative

    The monetization aspect of the game is highly praised, with users expressing appreciation for its complete lack of ads and in-app purchases. Reviewers highlight that the game is entirely free, providing a refreshing experience without interruptions or financial pressures, which enhances overall enjoyment and engagement. Many consider this absence of monetization strategies a testament to the developers' commitment to creating a quality gaming experience rather than focusing on profit.

    • “The fact that it is completely free and has no ads whatsoever makes the game more than just worth a try.”
    • “No ads, no in-app purchases, and solid gameplay make this an easy 5 stars.”
    • “Amazing game, no ads or in-app purchases!!”
    • “I cannot believe this game is free, it offers quite a bit of replayability and on top of that there are 0 ads!”
    • “I'm confused that there are no in-app purchases or gems or ads and it's such a high quality game with great art and sound, and the gameplay and theme are awesome.”
    • “The lack of intrusive ads and/or in-app purchases is definitely a pro as well.”
  • stability
    88 mentions Positive Neutral Negative

    The game's stability is notably affected by several bugs, particularly related to the "foresight" mechanic, which often causes the game to freeze when used at the end of the deck or just before a reshuffle. While some players report minor glitches that do not significantly hinder gameplay, the frequency and severity of these issues can detract from the overall experience, leading to frustration and the need for restarts. Overall, while the game shows promise, its current state is marred by these stability concerns.

    • “Runs great.”
    • “The game maintains a smooth performance without any noticeable lag.”
    • “I haven't experienced any crashes or bugs, which makes for a very stable gaming experience.”
    • “My only complaints: - a bit buggy, foresight cards sometimes bug the game out and the red x to exit the screen and continue the game doesn't show up - sometimes game crashes when pressing the home button and trying to get back into it.”
    • “However, it's super buggy, and the bugs are often bad enough to suck every ounce of enjoyment out of the game.”
    • “If you use the foresight card when there are no further cards without having to reshuffle, the game freezes and you lose progress on any deity you were trying to summon.”
  • replayability
    69 mentions Positive Neutral Negative

    Overall, the game has been criticized for its limited replayability, particularly after players unlock all the gods, which can happen within a short time frame. While some users enjoyed the gameplay and found it fun initially, many expressed a desire for additional content or mechanics to enhance replay value. Suggestions for improvement include adding more gods or rewards for repeated playthroughs to maintain player engagement.

    • “Love the kind of pick your own adventure style of play through card choices, the artwork is lovely, and the replayability of the game is great.”
    • “I love this game and was first introduced to it through my best friend, it has heaps of replayability and is all I've been looking for in a decent card game.”
    • “I cannot believe this game is free, it offers quite a bit of replayability and on top of that there are 0 ads!”
    • “The biggest flaw is it lacks much replay value and I found that I keep getting a lot of the same cards even in the same orders.”
    • “It was fun while it lasted, but sadly, the game itself doesn't have a lot of longevity/replayability.”
    • “Once you've unlocked everything, there's little replay value and the game becomes really easy when you learn how to play.”
  • story
    69 mentions Positive Neutral Negative

    The game's story is primarily conveyed through its card-based gameplay, creating an atmospheric and engaging experience, though many players feel it lacks depth and variety. While the narrative elements are intriguing, with Lovecraftian themes and unique quests, there is a strong desire for more extensive storylines, additional gods, and diverse missions to enhance replayability. Players appreciate the subtle storytelling but express frustration over repetitive quests and bugs that hinder progression, indicating a need for further development and updates to enrich the overall narrative experience.

    • “I absolutely love how it builds atmosphere and tells the story solely through the card-based gameplay, with only a short name of the card, its illustration, options and their resource costs/gains.”
    • “The game builds its own lore through the story it invites you to tell.”
    • “Love the game and the way each god's story unfolds as the game proceeds!”
    • “I wish there was a little more focus on the story.”
    • “I would like to play this game but only if there was an actual story to follow.”
    • “I just wished there was more to it, like more gods, more scenery, a lot more story to it.”
  • music
    51 mentions Positive Neutral Negative

    The music in the game is widely praised for its ability to create a compelling and atmospheric experience, complementing the stylish artwork and engaging gameplay. While many players appreciate the eerie and immersive soundtrack, some have noted issues with volume inconsistencies and the integration of voice acting, which can detract from the overall experience. Overall, the music is considered a strong point, enhancing the game's dark themes and adding to its unique charm.

    • “The music and sounds fit well and make the gaming experience feel relaxed but mysterious.”
    • “The artwork is really nice, and the music and sound effects really get the atmosphere going; you can imagine yourself as a rich cultist from decades ago.”
    • “Everything in the game just clicks together so perfectly - the gameplay, art style, music (that song is stuck in my head), and sound effects.”
    • “The music will continue to play though.”
    • “The soundtrack randomly changes volume.”
    • “The art style, music and voices do little to enhance the atmosphere.”
  • atmosphere
    34 mentions Positive Neutral Negative

    The game's atmosphere is widely praised for its unique artistic style, compelling sound design, and immersive storytelling, all of which contribute to a captivating experience. Players appreciate the combination of atmospheric music, radio commentary, and detailed artwork that enhances the overall vibe, creating a darkly humorous yet engaging environment. Despite some gameplay criticisms, the atmospheric elements are consistently highlighted as a standout feature, making it a memorable experience.

    • “I absolutely love how it builds atmosphere and tells the story solely through the card-based gameplay, with only a short name of the card, its illustration, options and their resource costs/gains.”
    • “The artwork, the atmosphere, the sound, the gameplay, the mechanics, everything.”
    • “Very enjoyable atmosphere with excellent attention to detail in art and sound design.”
    • “Even the atmosphere is what it should be, the cracking radio of a small town.”
    • “The artwork is really nice, and the music and sound effects really get the atmosphere going; you can imagine yourself as a rich cultist from decades ago.”
    • “The art style, music, and voices do little to enhance the atmosphere.”
  • humor
    27 mentions Positive Neutral Negative

    The humor in the game is widely praised for its dark, witty charm, featuring cleverly named cards, funny captions, and unexpected radio messages that enhance the overall experience. Players appreciate the blend of tactical strategy with engaging, macabre themes, making the game both fun and amusing. Overall, the humor adds a unique layer to the gameplay, appealing to fans of dark comedy and resource management.

    • “Not only is pretending to lead a cult fun, funny, and engaging, but this game has already burned hours of my time in my desperation to happily summon the next best demon.”
    • “It's darkly humorous with cleverly named cards and ridiculously hilarious captions/actions.”
    • “The radio messages were so funny and unexpected.”
  • grinding
    14 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious and frustrating, often feeling stuck in loops of resource collection without meaningful progression. While the game's creativity and replayability are praised, many express a desire for more variety in challenges and cards to alleviate the monotony of grinding. Additionally, issues with random card distribution can lead to unbalanced and frustrating gameplay experiences.

    • “My only gripes are a larger variety of cards and events as cycling through the same ones to unlock a god can get tedious, and an option to view the cards' consequences.”
    • “Winning is not rewarding, and progression is tedious.”
    • “The only problem with it really is that it can be really tedious to get what you need in order to summon the gods, and you tend to screw yourself over and over again and try to beat the game multiple times.”
  • optimization
    4 mentions Positive Neutral Negative

    Overall, the game is praised for its smooth performance on mobile devices, with no lag or freezing, and a commendable art and sound direction. However, there are mentions of the need for optimization during startup, indicating some areas for improvement.

    • “Very interesting game, a great time killer. I love that it runs smoothly on my phone with no lag or freezing. Absolutely love the non-existence of in-app purchases and ads, smooth art style, and pretty simple gameplay.”
    • “Completely forgot the startup needs optimization.”
  • emotional
    3 mentions Positive Neutral Negative

    The emotional aspect of the game is highlighted by players feeling a sense of accomplishment and intelligence when overcoming challenges, alongside a heartwarming connection to its indie roots and community. Additionally, it evokes nostalgia, enhancing the overall emotional experience.

    • “This is a heartwarming indie project with a small, cute speedrunning community.”
    • “Made me feel nostalgic for no reason.”
    • “It made me feel smart overcoming these difficulties.”
  • character development
    1 mentions Positive Neutral Negative

    The character development in the game is notable for its diverse designs, drawing inspiration from various cultural representations of deities, which adds depth and richness to the characters.

    • “The character designs for deities are based on various cultures.”
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3h Median play time
3h Average play time
2-3h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Underhand is a action game.

Underhand is available on Phone and Tablet.

On average players spend around 3 hours playing Underhand.

Underhand was developed by Spoopy Squad.

Underhand has received positive reviews from players. Most players liked this game for its gameplay but disliked it for its stability.

Underhand is a single player game.

Similar games include Night of the Full Moon, Battle Souls, Dungeon Tales: RPG Card Game, Dungeon&Girls: Card Battle RPG, Candies 'N Curses and others.