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Underfishing is a single player casual simulation game. It was developed by Petros Anastasiadis and was released on June 19, 2025. It received positive reviews from players.

Underfishing is a single-player simulation game blending fishing with a bite-sized narrative. Fish for ancient treasures, upgrade your gear, and engage in witty dialogue with your low-level demon companion while grappling with regrets from your past life. Can you discover Lucifer’s crown and earn a second chance at life?

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80%
Audience ScoreBased on 51 reviews
humor5 positive mentions
story3 negative mentions

  • The game is entertaining and provides a unique, humorous experience with a cute concept.
  • Players found it to be a fun time-waster, with enjoyable dialogue and a light-hearted message.
  • Despite its simplicity, the game offers a charming aesthetic and can be a relaxing experience.
  • The gameplay can be repetitive and lacks depth, leading to boredom for some players.
  • Performance issues and lack of optimization can hinder the experience, especially on lower-end hardware.
  • Many players felt the game was too simplistic and didn't provide enough content or variety to keep them engaged.
  • story
    7 mentions Positive Neutral Negative

    The game's story is characterized by its unconventional approach, encouraging players to create their own narratives despite the absence of a traditional endpoint. This meta-narrative style, which breaks the fourth wall and challenges conventional storytelling norms, offers a unique and memorable experience that resonates with players who appreciate innovative artistic expression. Overall, the game successfully pushes the boundaries of traditional narratives, making it both entertaining and thought-provoking.

    • “Knowing that there was no end or point to the game makes you want to try harder, and if you're like me (creating your own story while playing), it gives you plenty of entertainment for a game that tells you quite literally 'don't bother trying to beat it.' Well played!”
    • “I understand the concept of 'thinking outside of the box,' 'breaking the rules,' and 'breaking the fourth wall.' I understand the concept of 'performance art' and pushing the boundaries of traditional narratives in order to tell a story that becomes memorable by virtue of the unconventional manner in which it is told.”
    • “There are so many examples of people pushing the envelope in storytelling that this review could get very, very long.”
    • “From Shakespeare concentrating on the aftermath of huge events rather than the huge event itself, to shocking climactic reveals in movies such as 'Psycho,' 'Planet of the Apes' (the very first one), and 'The Sixth Sense,' storytellers have been trying to shock and stretch narration in order to create a memorable tale.”
    • “Artists should have the freedom to explore storytelling in new and innovative ways.”
  • graphics
    6 mentions Positive Neutral Negative

    The graphics of the game receive mixed feedback; while some players appreciate the striking aesthetic and nostalgic feel reminiscent of old CD-ROM games, others experience performance issues such as lag. Overall, the visuals are praised for their vibe and theme, but they may not meet modern gaming standards in terms of gameplay complexity.

    • “10/10 for vibes, theme, and graphics.”
    • “I think aesthetically this game is so striking that I had to try it, and I did enjoy learning the controls for fishing.”
    • “The graphics for the game reminded me of those old CD-ROM games that really accentuated graphics but had relatively simplistic gameplay.”
    • “I joined the game, pressed ESC to find graphic settings because it's so laggy.”
    • “The graphics for the game reminded me of those old CD-ROM games that really accentuated graphics but had relatively simplistic gameplay (mainly to compensate for the huge amount of space that the graphics took up on the CD-ROM).”
    • “The graphics for the game reminded me of those old CD-ROM games that really accentuated graphics but had relatively simplistic gameplay (mainly to compensate for the huge amount of space that the graphics took up on the CD-ROM).”
  • gameplay
    6 mentions Positive Neutral Negative

    The gameplay is described as chill and fun, but it suffers from repetitive audio cues and simplistic mechanics, particularly in the fishing system, which lacks depth. While the graphics evoke nostalgia for old CD-ROM games, the overall gameplay experience feels underdeveloped and fails to fully leverage the potential of the gaming medium.

    • “Chill gameplay and a good lesson.”
    • “The gameplay is fun, but it could use some improvements.”
    • “The fishing mechanics are unique and fun, but they lack a coherent system for each individual item.”
    • “Listening to the same audio cues for a while gets annoying, and the mechanics for fishing, while unique and fun, lack a system that makes sense for each individual item.”
    • “The fishing mechanic in this game is pretty bare bones.”
    • “However, I honestly feel as though the game undercut its own message by being very simplistic in its gameplay and not understanding that the medium of games is different than other entertainment mediums.”
  • humor
    5 mentions Positive Neutral Negative

    The humor in the game is a standout feature, with witty dialogue and absurd scenarios that provide levity amidst darker themes. Players appreciate the quirky premise of fishing for bizarre items in hell, which adds a comedic twist to the gameplay experience. Overall, the humor effectively enhances the fun, making the game enjoyable despite its existential undertones.

    • “Honestly, it was funny, which was the reason it was fun.”
    • “The funny dialogue carried me through 40 minutes of existential dread, but I left when my soul checked out.”
    • “You're dead and in hell, and you're given the chance to return to life by fishing up Lucifer's crown -- of course, your starting fishing gear is woefully insufficient to the task, so you'll have to gain 'souls' by fishing up all manner of bizarre, humorous tokens, from fantasy weapons to unusual books to moldy cheese.”
  • optimization
    4 mentions Positive Neutral Negative

    The game's optimization has been criticized for significant performance issues, with players noting that it runs poorly on their hardware despite providing brief moments of enjoyment. Many hope that future updates will address these optimization problems.

    • “Edit: not a bitcoin miner, just very poorly optimized.”
    • “I hope further updates fix the massive performance issues.”
    • “I've played worse; bad performance on my hardware, but in short bursts, it killed 15 minutes of my time and was fun.”
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Frequently Asked Questions

Underfishing is a casual simulation game.

Underfishing is available on PC and Windows.

Underfishing was released on June 19, 2025.

Underfishing was developed by Petros Anastasiadis.

Underfishing has received positive reviews from players. Most players liked this game for its humor but disliked it for its story.

Underfishing is a single player game.

Similar games include Dude, Stop, Campfire Cat Cafe, Reigns: Her Majesty, Radiation Island, Fishing Food and others.