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Uncanny Tales: 1992 Game Cover

About Uncanny Tales: 1992

Uncanny Tales: 1992 is a single player survival simulation game with horror, thriller and violence themes. It was developed by VYASTUDIO and was released on September 10, 2025. It received positive reviews from players.

The second episode in the series follows 14-year-old Anton, caught in a web of family turmoil and his father’s debts. Forced to relocate to an unfamiliar city, Anton faces a chilling encounter with a Soviet serial killer responsible for horrific crimes in the fall of 1992. Uncanny Tales: 1992 Uncanny Tales: 1992 is a narrative adventure game. Play as 14-year-old Anton, who moves to a new city …

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Games Like Uncanny Tales: 1992

Looking for games like Uncanny Tales: 1992? Here are top survival simulation recommendations with a horror, thriller and violence focus, selected from player-similarity data — start with Welcome to Kowloon, Dread flats or ROUTINE.

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Reviews

81%Audience ScoreBased on 68 reviews
story5 positive mentions
stability3 negative mentions

  • Strong atmospheric and immersive horror experience with a distinct early 1990s post-Soviet setting that enhances the eerie and unsettling vibe.
  • Well-crafted narrative that unfolds through exploration, subtle storytelling, and environmental details, making the mystery feel personal and engaging.
  • Effective use of sound design and voice acting in Russian, complemented by jump scares and a retro aesthetic that appeals to fans of classic and psychological horror.
  • Final gameplay section involving stealth and chase sequences is clunky, frustrating, and prone to glitches such as enemy clipping through walls or detection issues.
  • The overall experience is very short with limited gameplay variety; repetitive exposition and simple menial tasks reduce story impact and engagement.
  • Technical issues including lag, occasional crashes, audio imbalance, and lack of polish detract from immersion and can cause player confusion or irritation during key moments.
  • story

    26 mentions Positive Neutral Negative
    19% positive mentions, 69% neutral mentions, 12% negative mentions

    The story of Uncanny Tales: 1992 is a brief, atmospheric horror narrative centered on Anton, a 14-year-old boy moving to a bleak town, featuring a familiar but unsettling mystery that builds psychological tension through mood and environmental details rather than complex gameplay or impactful dialogue. While some find it repetitive and wanting more depth or character investment, the story is generally praised for its chilling ambiance, slow-burn scares, and effective storytelling within a short playtime.

    • “The story centers on Anton, a 14-year-old boy who moves with his family to a bleak provincial town in the autumn of 1992.”
    • “It's worth taking the time to read these because they add plenty of background details and flesh out the story.”
    • “Uncanny Tales: 1992 stands out as a thoughtful and unsettling horror experience that trusts its audience to engage with mood and story rather than relying on constant stimulation.”
    • “The backstory is brief and repeats itself a couple of times.”
    • “It's not mind-blowing, and I wish there had been better effort in making you more invested in the story and interested in the characters or mystery.”
    • “It follows the typical 'child gets left behind and children start disappearing' story, so it’s nothing particularly new.”
  • atmosphere

    14 mentions Positive Neutral Negative
    57% positive mentions, 43% neutral mentions, 0% negative mentions

    The game is consistently praised for its strong, immersive atmosphere, characterized by unsettling visuals, eerie sound design, and a creeping sense of paranoia that sustains tension throughout. Its grainy, Soviet-inspired aesthetic and slow-burning psychological horror elements create a memorable, atmospheric experience that resonates deeply without relying on cheap scares. Fans of atmospheric and retro horror will find it particularly compelling and engaging.

    • “The slightly grainy graphics perfectly complement the unsettling Soviet setting and create a strong atmosphere from the very beginning.”
    • “It's pretty solid from start to finish, scaring me more than once, and maintaining a creepy vibe and atmosphere throughout.”
    • “The game thrives on atmosphere—dark corridors, unsettling sound design, and a creeping sense of paranoia that builds with every step.”
  • gameplay

    13 mentions Positive Neutral Negative
    23% positive mentions, 54% neutral mentions, 23% negative mentions

    Gameplay primarily focuses on first-person exploration and investigation, offering a slow-paced, atmospheric horror experience that emphasizes curiosity over action. While the core mechanics and enemy encounters provide some tension, the overall gameplay can feel repetitive and somewhat clunky, with limited variety and pacing issues detracting from deeper engagement. The balance between narrative discovery and gameplay creates a memorable but occasionally unrefined experience.

    • “Gameplay is presented from a first-person perspective and focuses almost entirely on exploration and observation.”
    • “Progress is driven by curiosity and investigation rather than survival mechanics, reinforcing the vulnerability of the protagonist.”
    • “Gameplay balances exploration and narrative, pushing you to piece together fragmented stories while surviving tense encounters.”
    • “The final sequence, where the majority of action gameplay occurs, is a little too clunky for my taste.”
    • “I have no problem setting up the mood, but there's not much gameplay despite the environment and basic story structure impressing me.”
    • “Would I have liked a little more story instead of repetition and some tightening of the most important gameplay elements?”
  • graphics

    9 mentions Positive Neutral Negative
    33% positive mentions, 34% neutral mentions, 33% negative mentions

    The graphics evoke a nostalgic, retro 1990s horror aesthetic with deliberately grainy visuals that enhance the unsettling Soviet-era atmosphere. While some note the amateurish quality reminiscent of older games, this authenticity and strong atmospheric presentation effectively immerse players in the setting. Overall, the visual style is praised for complementing the game's mood and storytelling despite its rough edges.

    • “The slightly grainy graphics perfectly complement the unsettling Soviet setting and create a strong atmosphere from the very beginning.”
    • “A super game with spectacular graphics and the music is beautiful.”
    • “What stands out most is the authenticity—the developers nailed the ‘90s horror essence, from the distorted visuals to the subtle storytelling that leaves you questioning what’s real and what’s imagined.”
    • “You can see the amateur nature with graphics quality from roughly 20 years ago.”
    • “The visuals have the distorted appearance that nails the ‘90s horror essence.”
    • “The graphics are retro-inspired, blending old-school aesthetics.”
  • stability

    4 mentions Positive Neutral Negative
    25% positive mentions, 0% neutral mentions, 75% negative mentions

    The game exhibits occasional technical issues, including visual glitches and confusing or missing animations that can disrupt immersion. While these stability flaws are notable, they are less severe than those in the previous title, allowing for a more complete and playable experience.

    • “I'm not going to count the 'hey, these folks don't have a AAA budget, so don't expect Skyrim' nature of this short indie title as a negative, but I will say that the poor game-over animation (more like the lack thereof) is probably the biggest negative since the game just freezes and then you pop up where you were before. Only when you actually make it, a similar animation happens, making you wonder whether you died or proceeded in the game. The same thing happened to me in Soma when I got knocked out and was about to reset the game because I thought I died.”
    • “Some players have reported technical inconsistencies, such as occasional visual glitches or pacing hiccups that momentarily break immersion.”
    • “Glitches galore though; especially the last bit.”
  • music

    3 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The music in the game is widely praised for its beauty and cool retro vibe, complementing the overall experience with high-quality voice acting and impressive audio.

    • “A super game with spectacular graphics and the music is beautiful.”
    • “The voice acting and music were incredible and had a cool retro vibe to it.”
    • “Also, good music.”
  • emotional

    2 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game's restrained emotional approach adds depth to the mystery, making the horror feel personal and impactful. Its use of drab environments and muted colors effectively reflects the town's sense of decay and emotional uncertainty.

    • “This restrained approach gives the mystery emotional weight and makes the unfolding horror feel personal rather than abstract.”
    • “Drab apartment blocks, outdated furnishings, and muted color palettes convey a sense of decay and uncertainty that mirrors the town’s emotional state.”
  • optimization

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game shows noticeable optimization issues, frequently experiencing lag and performance drops during gameplay.

    • “The game is somehow unoptimized; it just lags in between.”
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Play Times

2h Median play time
2h Average play time
2-2h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Uncanny Tales: 1992 is a survival simulation game with horror, thriller and violence themes. Common tags for Uncanny Tales: 1992 include first-person, indie, trading, psychological, exploration and others.

Uncanny Tales: 1992 is available on PC and Windows.

On average players spend around 2 hours playing Uncanny Tales: 1992.

Uncanny Tales: 1992 was released on September 10, 2025.

Uncanny Tales: 1992 was developed by VYASTUDIO.

Uncanny Tales: 1992 has received positive reviews from players. Most players liked Uncanny Tales: 1992 for its story but disliked it for its gameplay.

Uncanny Tales: 1992 is a single player game.

Similar games include Welcome to Kowloon, Dread flats, ROUTINE, The Ghost Train, The Survey and others.